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=Starting Premise=
 
=Starting Premise=
 
The regional noble in Ellsport is looking to recruit individuals to help investigate and neutralize the increasingly powerful gangs that dominate the docks and lower wards.  It is unclear how the Silence, the near-mythical crime syndicate, exists behind the gangs, but it does certainly does.  And what of the lost tomb of Delsha Artanis, slowly poisoning the earth and souls of the city?
 
The regional noble in Ellsport is looking to recruit individuals to help investigate and neutralize the increasingly powerful gangs that dominate the docks and lower wards.  It is unclear how the Silence, the near-mythical crime syndicate, exists behind the gangs, but it does certainly does.  And what of the lost tomb of Delsha Artanis, slowly poisoning the earth and souls of the city?
 
==Recent Events==
 
Over the last year or two, crime dramatically increased. The authorities don't really know what's going on, but it seems like crime in Elsport suddenly became much less organized, and gangs are fighting each other. One of the Judges, Fetigurn "The Returned," has decided that a thorough investigation is necessary, above and beyond a specific criminal investigation.  As such, he has begun hiring people to investigate what is happening with the gangs. They are doing so outside the normal parameters of the city watch to give them more discretion in their behaviour, and this is justified by stating they are collecting contextual evidence for a sentencing hearing.
 
 
===Who is Judge Fetigurn the Returned?===
 
[[File:Fetigurn.png|right]]
 
A generation ago, Fetigurn was one of the Sovereign's Finest, travelling far and wide, independent of the local authorities to promote justice throughout the kingdom.  Unfortunately, something occurred that is know as "The Village of Ash Incident."  Details of the case are hard to come by, though fantastic rumours are easily available.  A few things are agreed upon in all versions of the story: Fetigurn and his companions entered a small village, where they found a shadow cult and a dark fiend.  Within a few days, the village was burned to the ground, many had died (including most of his companions), and Fetigurn stank of corruption.  Fetigurn does not willingly talk about what happened, and he knows whispers about him will follow him through the rest of his days
 
 
It took Fetigurn years to remove the corruption from his being, and in the meantime he was encouraged to resign his commission among the Finest.  Eventually, Fetigurn found himself a councillor to a regional noble in the Northern Pavin Weald.  Having already redeemed his soul, he redeemed his reputation when Jarek the last Sorcerer King attacked.  He was able to organize his noble's holdings for defense, and helped negotiate an agreement with the Trebutane where they helped connect the Finest to resistance cells within Kern.  As a reward for his efforts, he was granted a title, and became a regional noble of Elsport.  Specifically, a judge, and he was immediately drawn to understanding the rising crime and shadow within the city.
 
 
The City Watch is designed to keep the peace and arrest criminals, but Fetigurn has long been of the opinion it lacks the training or the structure to investigate something like The Silence.  Thus, after months of wearing them down, the City Council agreed to let him hire an investigative team on the premise that they would uncover evidence that would help contextualize known criminal activity.  When it became obvious that the resolution would pass, the Lord Mayor encouraged a unanimous vote in favour of it.  The advantage of this was that it created a symbolic act of solidarity and support for the Judge.  The disadvantage is that it is not entirely clear who truly supports his efforts and who does not.
 
=House Rules=
 
 
* '''Stunt Die'''.  When rolls are made, the final 3rd die is the stunt die.
 
* '''Multiple rolls'''.  If multiple rolls are made...
 
** the 1st 3d6 is always for a PC.
 
 
  
 
=The Player Characters=
 
=The Player Characters=
  
* [[Enhydrina|Enhydrina (Rina)]] Played by ajdynon
+
* Played by ajdynon
* [[Mathis Virriniel|Mathis Virinniel]] by Muskrat
 
 
* [[Shidi|Shidi]], played by DaradZhall
 
* [[Shidi|Shidi]], played by DaradZhall
 +
* Played by Muskrat
 
* [[Spinner (BR)|Spinner]], played by Silvercat Moonpaw
 
* [[Spinner (BR)|Spinner]], played by Silvercat Moonpaw
* [[Vesani|Vesani]], played by Squidheadjax
+
* [[Andreanne|Andreanne]], played by Stormraven
 
 
* [[Andreanne|Andreanne]], played by Stormraven (Retired)
 
 
* [[Blue_Rose_Blank_Sheet|Blank Character Sheet]]
 
* [[Blue_Rose_Blank_Sheet|Blank Character Sheet]]
  
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===Regional Nobles===
 
===Regional Nobles===
 
Elsport is governed by a council of fifteen regional nobles:
 
Elsport is governed by a council of fifteen regional nobles:
* '''The Governors'''
+
* ''The Governors''
 
** Leonar Waterdawn, Senior Governor and Lord Mayor, who presides over the council.
 
** Leonar Waterdawn, Senior Governor and Lord Mayor, who presides over the council.
*** Sea Folk Female Cepia. Pirate
+
*** Concept: Sea Folk Female Cepia. Pirate
*** ''Calling'': The Emperor- Temporal Power  
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*** '''Calling''': The Emperor- Temporal Power  
*** ''Destiny'': Seven of Chalices- Practical
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*** '''Destiny''': Seven of Chalices- Practical
*** ''Fate'': Five of Rods- Complacent
+
*** '''Fate''': Page of Swords- Insensitive
*** Lord Mayor Waterdawn has spent most of her life living in and around Elsport, and she loves the city dearly.  Once a seagoing member of the Finest, she was eventually selected as a noble, and is now the most senior member of the Council.  She has an undying faith in Elsport's ability to come through any crisis.
 
 
** Taylen of Shariven, Junior Governor
 
** Taylen of Shariven, Junior Governor
 
*** Human Laevvel. Diplomat  
 
*** Human Laevvel. Diplomat  
*** ''Calling'': The Star- Artistic mastery
+
*** '''Calling''': The Star- Artistic mastery
*** ''Destiny'': King of Pentacles- Resourceful
+
*** '''Destiny''': King of Pentacles- Resourceful
*** ''Fate'': Page of Pentacles- Wasteful
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*** ''Fate''': Page of Pentacles- Wasteful
*** Taylen is a brilliant artist and polymath and loves their role of being the official patron of the arts in Elsport.  Their crowning achievement was commissioning the sculpture of Queen Hulja waiting for the ship to return from its voyage across the Western Ocean.
 
 
** Alvus Stampede, Junior Governor
 
** Alvus Stampede, Junior Governor
 
*** Human Male Caria. Champion  
 
*** Human Male Caria. Champion  
*** ''Calling'': Death- Creating Change
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*** '''Calling''': Death- Creating Change
*** ''Destiny:'' Seven of Rods- Adventurous
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*** '''Destiny:''' Seven of Rods- Adventurous
*** ''Fate:'' Nine of Rods- Domineering
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*** '''Fate:''' Nine of Rods- Domineering
*** Alvus the Stampede is a loud, boisterous man who is hard to dislike.  Still undoubtedly a powerful warrior, his age (and girth) has moved him off the battlefield and into a role governing Elsport.  He enjoys his reputation as "the common man's Governor" with his usual bombast.
+
 
  
* '''Three judges, in charge of justice and interpreting contracts'''
+
* ''Three judges, in charge of justice and interpreting contracts''
 
** Gosuntha Scaler, Senior Judge
 
** Gosuntha Scaler, Senior Judge
 
*** Human Female Cepia. Noble  
 
*** Human Female Cepia. Noble  
*** ''Calling'': Temperance- Mediation of Extremes
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*** '''Calling''': Temperance- Mediation of Extremes
*** ''Destiny'': King of Pentacles- Resourceful
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*** '''Destiny''': King of Pentacles- Resourceful
*** ''Fate'': Ace of Swords- Cowardly
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*** '''Fate''': Ace of Swords- Cowardly
*** Judge Scaler is a cautious, measured lawyer with years of experience.  She knows the law better than anyone, and is impartial to the point of often coming across as bland in even regular conversation.
 
 
** "Common" Thomas, Judge  
 
** "Common" Thomas, Judge  
 
*** Human Male Cepia. Diplomat
 
*** Human Male Cepia. Diplomat
*** ''Calling'': The Tower- Lowering the lofty
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*** '''Calling''': The Tower- Lowering the lofty
*** ''Destiny'': Six of Chalices- Reflective
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*** '''Destiny''': Six of Chalices- Reflective
*** ''Fate'': King of Chalices- Reactionary
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*** '''Fate''': King of Chalices- Reactionary
*** Common Thomas is a man of the countryside.  He does not like change, and he is suspicious of anyone with power.  On more than one occasion, he has tested the patience of Scaler with his strong political beliefs.
+
** Freitigern Returned.
** Fetigern Returned.
 
 
*** Human Male Cepia.  Noble.
 
*** Human Male Cepia.  Noble.
*** ''Calling'': Judgment- Atonement
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*** '''Calling''': Judgment- Atonement
*** ''Destiny'': Perceptive
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*** '''Destiny''': Perceptive
*** ''Fate'': Cold
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*** '''Fate''': Cold
*** Judge Fetigurn has returned from corruption, the death of his friends, and the loss of his reputation.  All that is left now is the Law and protecting the citizenry from threats.  Though his judgments are well argued and fair, people are waiting for him to reveal himself to be a merciless hanging judge.
+
 
  
* '''The Holy Tribunal of the Elsport Temple'''
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* ''The Holy Tribunal of the Elsport Temple''
 
** Joao of the Lamps, The High Priest of Elsport
 
** Joao of the Lamps, The High Priest of Elsport
 
*** Vata-an Male Caria. Shaper
 
*** Vata-an Male Caria. Shaper
*** ''Calling'': The Hierophant- Spiritual or religious power  
+
*** '''Calling''': The Hierophant- Spiritual or religious power  
*** ''Destiny'': Six of Chalices- Reflective
+
*** '''Destiny''': Six of Chalices- Reflective
*** ''Fate'': Page of Swords- Insensitive
+
*** '''Fate''': Page of Swords- Insensitive
*** Brother Joao is a deeply spiritual man who cares deeply for the souls of city.  At his best, this gives him insights into what the people need others lack. At his worst, he overlooks the materials needs of the people.
 
 
** Margida Ever-Ink, The Master Librarian
 
** Margida Ever-Ink, The Master Librarian
 
*** Human Female Cepia. Seer
 
*** Human Female Cepia. Seer
*** ''Calling'': The Adept- Mastery of the arcane  
+
*** '''Calling''': The Adept- Mastery of the arcane  
*** ''Destiny'': Three of Rods- Industrious
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*** '''Destiny''': Three of Rods- Industrious
*** ''Fate'': Two of Swords- Indecisive
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*** '''Fate''': Two of Swords- Indecisive
*** The youngest member of the council, Margida is enthusiastic about eccentric information.  Seemingly without end to her energy, she has undertaken the herculean task of cataloguing and organizing the Temple Library.
 
 
** William Goodrest, The Head Arcanist
 
** William Goodrest, The Head Arcanist
 
*** Human Male Cepia Healer
 
*** Human Male Cepia Healer
*** ''Calling'': The Sun- Championing the everyday
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*** '''Calling''': The Sun- Championing the everyday
*** ''Destiny'': Five of Swords- Humble
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*** '''Destiny''': Five of Swords- Humble
*** ''Fate'': Five of Rods- Complacent
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*** '''Fate''': Five of Rods- Complacent
*** Brother William is reserved almost to the point of being shy.  He cares deeply for people and their wellbeing, and is a gentle soul.  He often is an ally of Governor Alvus and Judge Thomas in arguing for the needs of the people.
+
 
  
* '''Military'''
+
* ''Military''
 
** Carolina Knightwave, The General of the Aldin Guard and the Knights of the Blue Rose
 
** Carolina Knightwave, The General of the Aldin Guard and the Knights of the Blue Rose
 
*** Human Male Cepia. Commander
 
*** Human Male Cepia. Commander
*** ''Calling'': The Fool- Adventure and excitement  
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*** '''Calling''': The Fool- Adventure and excitement  
*** ''Destiny'': Page of Pentacles- Inquisitive
+
*** '''Destiny''': Page of Pentacles- Inquisitive
*** ''Fate'': Page of Chalices- Deceptive
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*** '''Fate''': Page of Chalices- Deceptive
*** General Knightwave made a name for herself hunting bandits near the borders of Kern and Reza.  She views being stationed in sunny, warm Elsport as an unwanted semi-retirement.
+
** The Chief of the City Watch
** Elspeth Virinniel, The Chief of the City Watch
 
*** Human Female Caria.  Commander
 
*** ''Calling'': Temporal Power
 
*** ''Destiny'': Dedicated
 
*** ''Fate'': Stubborn
 
*** Chief Virinniel has had an admirable career, and is one of the mothers to Mathis Virriniel (Muskrat's PC).
 
 
** Goncal, The Admiral of the Aldin Navy
 
** Goncal, The Admiral of the Aldin Navy
 
*** Human Male Cepia. Commander
 
*** Human Male Cepia. Commander
*** ''Calling'': The World- Exploration and Discovery
+
*** '''Calling''': The Fool- Adventure and excitement
*** ''Destiny'': Page of Pentacles- Inquisitive
+
*** '''Destiny''': Page of Pentacles- Inquisitive
*** ''Fate'': Page of Chalices- Deceptive
+
*** '''Fate''': Page of Chalices- Deceptive
*** Admiral Goncal's father was an officer on the voyage across the Western Ocean commissioned by Queen Hulja, and he dreams of one day being involved in adventure like that one.  As he grows old, he realizes with some sadness he may not achieve that dream.  Nevertheless, he looks for excuses to travel with his fleet out of Elsport, and he is a prominent supporter of the idea that the Kingdom should fund more exploration.
 
  
  
* '''The Voice of the Rhydan'''
+
* ''The Voice of the Rhydan''
 
** Recarred Mosseater
 
** Recarred Mosseater
 
*** Rhy-Rat Male Caria Spy
 
*** Rhy-Rat Male Caria Spy
*** ''Calling'': The Exarch- Trickery or uncovering the same
+
*** '''Calling''': The Exarch- Trickery or uncovering the same
*** ''Destiny'': Three of Swords- Stalwart
+
*** '''Destiny''': Three of Swords- Stalwart
*** ''Fate'': Three of Swords- Treacherous
+
*** '''Fate''': Three of Swords- Treacherous
*** Recarred is in the running with Judge Fetigurn for the member of the council with the worst reputation.  A rare Rhy-rat, Recarred is a powerful adept who has a habit of knowing many secrets.  His loyalty to the Lord Mayor is beyond question, but one worries what secret knowledge and schemes are known only to him.
 
  
 
===Travelling Nobles===
 
===Travelling Nobles===
 
Additionally, six Travelling Nobles regularly come to Elsport for supplies and news:
 
Additionally, six Travelling Nobles regularly come to Elsport for supplies and news:
 
* The Travelling Noble of the Barren Islands
 
* The Travelling Noble of the Barren Islands
** Sea Folk Male Cepia. Sacred Warrior
 
** Calling: The Hanged Man- Inner peace
 
** Destinty: Nine of Pentacles- Appreciative
 
** Fate: King of Pentacles- Sneaky
 
 
 
* The Travelling Noble of the Southern Start and Ambar Island
 
* The Travelling Noble of the Southern Start and Ambar Island
** Night Person Female Cepia. Swashbuckler
 
** Calling: Justice
 
** Destinty: Queen of Rods- Curious
 
** Fate: Queen of Swords- Petty
 
 
 
* The Travelling Noble of the Road to Garnet
 
* The Travelling Noble of the Road to Garnet
** Human Laevvel . Berserker
 
** Calling: The Priestess- Oneness of Spirit
 
** Destinty: Queen of Swords- Exacting
 
** Fate: Ace of Rods- Overzealous
 
 
 
* The Travelling Noble of the Feypeak Highlands
 
* The Travelling Noble of the Feypeak Highlands
** Vata-an Female Caria. Sharpshooter
 
** Calling: Strength- Physical perfection
 
** Destinty: Ten of Chalices- Joyful
 
** Fate: Page of Chalices- Deceptive
 
 
 
* The Travelling Noble of the Near Steep Coast
 
* The Travelling Noble of the Near Steep Coast
** Human Male Caria. Bard
 
** Calling: The Empress- Protection of nature
 
** Destinty: Ace of Swords- Courageous
 
** Fate: Two of Pentacles- Narrow-minded
 
 
 
* The Travelling Noble of the Far Steep Coast
 
* The Travelling Noble of the Far Steep Coast
** Human Male Cepia. Outrider
 
** Calling: The Wheel- Wealth
 
** Destiny: King of Pentacles- Resourceful
 
** Fate: Eight of Pentacles- Mercenary
 
  
 
===Guilders of Elsport===
 
===Guilders of Elsport===
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===Additional Notables of Elsport===
 
===Additional Notables of Elsport===
====Carson Sturm and Borbála Ryskamp====
 
* Members of the Finest
 
* Raised Spinner
 
* Know of and do not trust Fetigurn
 
====Coretha====
 
* Romantic partner of Andreanne in Elsport.
 
* She's a Carpenter.
 
* She likes strong drink.
 
* She knows someone high up in Elsport (though Andreanne has no idea who)
 
====Duran Cordoba====
 
* A High ranking member of the Apothecary Guild.
 
* Colleague of Shidi
 
* Committed to public health
 
====Gregoras the Scribe====
 
* A young scribe and personal assistant to Judge Fetigurn.
 
* He is inexperienced and not especially good at his job, but the Judge will hear no complaints about him.
 
====Jannik====
 
* Husband of Naya
 
* He moved to Elsport from Garnet to marry Naya.
 
* He is a self-made man and resents people like Mathis, who were born wealthy and seem to have no appreciation for the benefits that brings them or the responsibility to others that comes with such status.
 
* Jannick is a skilled duelist and sailor, as well as a talented merchant.
 
====Naya====
 
* Merchant heiress, friend, and former casual lover of Mathis
 
====Zinia Virinniel====
 
* Wife of Chief Elsbeth and mother to Mathis
 
* Hard-working head of a successful merchant house
 
* Involved in numerous charitable activities.
 
====Others====
 
 
* The Jarzoni Ambassador
 
* The Jarzoni Ambassador
 
* The Lar'Tyan ambassador
 
* The Lar'Tyan ambassador
* A Night Person street preacher and religious pamphleteer
 
* A Sea Person from the Barren Islands, and informal head of the culturally conservative Sea Folk faction, the Dolphinian Society
 
* Gang leaders
 
* Shadow Cultists
 
* An angry Rhy-Pigeon with long standing bad-blood against Recarred Mosseater
 
  
 
=Other Regions=
 
=Other Regions=
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* It is true that there are active shadow cults and Delsha Artanis' lost tomb, but a defining element of the city is struggling with the question of 'how can we move on from horrible things?' History is not guaranteed to repeat itself.
 
* It is true that there are active shadow cults and Delsha Artanis' lost tomb, but a defining element of the city is struggling with the question of 'how can we move on from horrible things?' History is not guaranteed to repeat itself.
 
* It is true that there are a disturbing number of unliving rising in Elsport.  However, there is no "zombie apocalypse" occurring. Instead, the unliving represent a flaw that can be corrected.  'As the natural order of the world is strengthened in Elsport, the unliving will decrease.'
 
* It is true that there are a disturbing number of unliving rising in Elsport.  However, there is no "zombie apocalypse" occurring. Instead, the unliving represent a flaw that can be corrected.  'As the natural order of the world is strengthened in Elsport, the unliving will decrease.'
 
=External Links=
 
[https://forum.rpg.net/index.php?threads/in-the-shadow-of-elsport.847353/ IC Thread]
 
 
[https://forum.rpg.net/index.php?threads/in-the-shadow-of-elsport.847364/ OOC Thread]
 
 
[https://forum.rpg.net/index.php?threads/semi-closed-recruitment-for-blue-rose-game.846638/ Recruitment Thread]
 

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