Difference between revisions of "Inborn abilities."
(No difference)
|
Latest revision as of 10:15, 31 January 2009
- Back to The_Valley_of_Cradles
Inborn abilities.
Chalkline: Adv [537] Disad [876] Excellent missileer: +10%/+1 dam All missile weapons. Poor alcohol/drug tolerance: -20% on resistance.
Stormraven: Adv [901] Disad [739] Hard to fool: +4 Pow vs Illusions, +20% vs sleight effects. Poor Judge of value: -20% evaluates.
Max Adv [413] Dis[061] Poor Ability in leadership -4 Cha when leading/commanding. Light footed +10% to move quietly, dodge, other skills involving tread.
MonsterMashAdv[152] Disad [771] Excellent vision: +20% to perception skills involving sight. Has a known enemy: -20% to reputation in some circles.