Editing Incarnation of the Black Goat: Magic
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A Create Advantage roll with a skill like Academics can also enhance the Lore roll needed to learn the spell. | A Create Advantage roll with a skill like Academics can also enhance the Lore roll needed to learn the spell. | ||
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== '''Rituals''' == | == '''Rituals''' == | ||
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'''Sacrifice and its costs''' | '''Sacrifice and its costs''' | ||
− | If a living human sacrifice is used in the ritual, the risk drops even further as the backlash is shunted into the sacrifice. Murdering the sacrifice isn’t just some gore fetish on the part of cultists, it has a practical application. If the sacrifice becomes completely corrupted, there’s a very good | + | If a living human sacrifice is used in the ritual, the risk drops even further as the backlash is shunted into the sacrifice. Murdering the sacrifice isn’t just some gore fetish on the part of cultists, it has a practical application. If the sacrifice becomes completely corrupted, there’s a very good chanceit will end up killing all the participants. |
Each time a human sacrifice is used, the caster loses 1 point from their Empathy skill. They also acquire the aspect "Suspected Murderer," which police forces or hostile characters can invoke against them, until the caster reaches a Milestone by completing a story arc to remove the evidence or otherwise cover up the crime. | Each time a human sacrifice is used, the caster loses 1 point from their Empathy skill. They also acquire the aspect "Suspected Murderer," which police forces or hostile characters can invoke against them, until the caster reaches a Milestone by completing a story arc to remove the evidence or otherwise cover up the crime. | ||
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== '''Spells''' == | == '''Spells''' == | ||
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[[Possession]]: the creature turns its powers on the Summoner and begins Mental Combat. Should the Summoned Creature Take Out the Summoner, the Summoned Creature will kick them out of their body and walk off with it. The Summoned Being in the body may stay on the physical plane wreaking havoc until defeated. | [[Possession]]: the creature turns its powers on the Summoner and begins Mental Combat. Should the Summoned Creature Take Out the Summoner, the Summoned Creature will kick them out of their body and walk off with it. The Summoned Being in the body may stay on the physical plane wreaking havoc until defeated. | ||
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Each alchemical rite or technique learned by characters typically takes uninterrupted time between play sessions equal to the Difficulty of the final rite (e.g. 7 adventures with periods of complete rest and study between each to attempt a +6 Difficulty alchemical rite with a Lore roll). There will be no backlash from the attempt, whether it succeeds or fails. CAs apply as with other magical rites. | Each alchemical rite or technique learned by characters typically takes uninterrupted time between play sessions equal to the Difficulty of the final rite (e.g. 7 adventures with periods of complete rest and study between each to attempt a +6 Difficulty alchemical rite with a Lore roll). There will be no backlash from the attempt, whether it succeeds or fails. CAs apply as with other magical rites. | ||
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'''Force''' | '''Force''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|} | |} | ||
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''Forces definitions | ''Forces definitions | ||
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'''Life''' | '''Life''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Duration | ! Duration | ||
! Metamorphosis | ! Metamorphosis | ||
− | ! Healing ( | + | ! Healing (stress/conseq) |
! Potency | ! Potency | ||
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|} | |} | ||
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+ | '''Matter''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|} | |} | ||
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''Alteration definitions'' | ''Alteration definitions'' | ||
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* Substantially: Reduce the difficulty of breaking by 5, transform any material into a similar material – ceramic into glass, metal into another metal, rock into gemstone. Reduce or increase weight by a factor of 3. Transforms liquids to solids and solids to liquids. | * Substantially: Reduce the difficulty of breaking by 5, transform any material into a similar material – ceramic into glass, metal into another metal, rock into gemstone. Reduce or increase weight by a factor of 3. Transforms liquids to solids and solids to liquids. | ||
* Completely: Reduce the difficulty of breaking by 6, transform any material into any other material. Reduce or increase weight by a factor of 4. | * Completely: Reduce the difficulty of breaking by 6, transform any material into any other material. Reduce or increase weight by a factor of 4. | ||
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'''Mind''' | '''Mind''' | ||
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