Editing Isaac Emberblood

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==Spells Known==  
 
==Spells Known==  
 
Spells come from the following sources. Free = spells he started with or received as his two 'free' spells for leveling up every level. Iggwlv = spells he copied from Iggwlv's spellbook. Scrolls = Scrolls discovered during adventuring, as given by Xaos. Bought = Scrolls bought and scribed from starting cash.
 
Spells come from the following sources. Free = spells he started with or received as his two 'free' spells for leveling up every level. Iggwlv = spells he copied from Iggwlv's spellbook. Scrolls = Scrolls discovered during adventuring, as given by Xaos. Bought = Scrolls bought and scribed from starting cash.
 
===Epic Spells===
 
*'''Picture Perfect'''
 
*Transmutation
 
*Spellcraft DC: 57
 
*Components: V, S
 
*Casting Time: 1 standard action
 
*Range: 300 ft.
 
*Target: Creatures in 40-ft radius area
 
*Duration: Permanent
 
*Saving Throw: Fort negates
 
*Spell Resistance: Yes
 
 
*With a snap of the fingers, a group of creatures are transformed permanently into a picture showing their last moments. Over time the picture changes, showing them futilely pressing against the borders seeking release and screaming to art patrons to help them.
 
 
*Factors: Base Transform Seed (21) + One Action Casting (20) + Transform to Inanimate (10) + Increase target to 20ft radius area (10) + increase area by 100% (4) + increase save DC by 5 (10)
 
 
*Mitigating factors: Creatures can move and slowly call for help in picture (-5 ad hoc); Requires DC 30 Craft Visual Art check (-5 ad hoc); 8d6 backlash damage (-8)
 
 
*Notes: I wouldn't expect this to take down the really big bads, though there's always the chance. It's more of a room clearer. The Fortitude DC to resist is DC 39 due to the extra factors spent increasing the DC, which is reasonably good even at Epic levels. Backlash isn't too severe for a 22nd level character. It maxes out at 48hp after all, average 24.
 
 
*'''Emberblood's Preservation of Arcane Forces (Dismissible)'''
 
*Abjuration
 
*Spellcraft DC: 57
 
*Components:V,S
 
*Casting Time:11 minutes
 
*Range: Touch
 
*Target: Up to 5 creatures touched
 
*Duration: 4 days
 
*Saving Throw: None
 
*Spell Resistance: Yes
 
 
*For the next 4 days, up to five people are now immune to dispel magic, greater dispel magic, and Disjunction. Fear for your magic items no longer! Just watch out for that Reaving Dispel. Didn't count on that.
 
 
*Factors: Seed:[i]Ward (DC 14), Nullifies dispel magic (+4 DC), Nullifies greater dispel magic (+10 DC), Nullifies mordenkainen's disjunction (+16 DC),, Dismissible (+2), Quadruple Duration (+6), Add 4 extra targets (+40); Mitigating factors: Increase casting time by 10 minutes (-20 DC); Add 8th level slot from additional caster (15)
 
 
*Comments: Set up to ward everybody against the standard dispels and the big Disjunction for 4 days at a time. Isaac needs somebody else to contribute at least an 8th level slot to cast it. Note that other dispel type magics in the spell compendium or other sources can still be used. Also, Isaac can dismiss it if need be.
 
  
 
===Spellbooks===
 
===Spellbooks===

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