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Back to [[3-5_Against_the_Giants_Campaign]] [[Category:Against The Giants]]
 
Back to [[3-5_Against_the_Giants_Campaign]] [[Category:Against The Giants]]
  
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==Basic Stats==
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*Isaac Emberblood
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*Human Male, Middle-Aged; Wizard15/Archmage5
 +
*Alignment: Neutral
 +
*Hitpoints: 200 (20d4 + con + 1/level divine blessing, max hitpoints as directed by Xaos)
 +
*BAB: +9/+4
 +
*Init: +5
 +
*AC: 36/40 = [10 + 5 (dex) + 11 Armor (+7 Mithril Twilight Chain Shirt) + 4 NA (bracers) +1 Insight (Ioun Stone) +5 Deflection (ring) /+4 (Shield spell)
 +
*SR: 23 (Staff of the magi)]; Touch AC: 21; Flatfooted: 31
 +
*Speed: 30
 +
*XP Total: 191,618
  
 
==Changing Stats==
 
==Changing Stats==
*Current Hitpoints: 213 (15 temp + 198)
+
*Current Hitpoints: 200
 
===Current spells cast on person:===
 
===Current spells cast on person:===
 
*Contingency - Cast Break Enchantment if affected by hostile Enchantment, Transmutation, or curse. ("Hostile" in game terms defined as Isaac has made an unsuccessful saving throw against the effect.)
 
*Contingency - Cast Break Enchantment if affected by hostile Enchantment, Transmutation, or curse. ("Hostile" in game terms defined as Isaac has made an unsuccessful saving throw against the effect.)
*Mind Blank - CL 25
+
*Mind Blank - CL 21
*Anticipate Teleportation - CL 25
+
*Anticipate Teleportation - CL 21
 
*Permanent Arcane Sight - CL 30
 
*Permanent Arcane Sight - CL 30
*False Life - CL 25
 
*Overland Flight - CL 25
 
*Moment of Prescience - CL 25
 
*Hero's Feast (Albard)
 
*Herosim
 
*Shield
 
*Protection From Energy (Fire)
 
  
 
===Current Spells Memorized===
 
===Current Spells Memorized===
*Spell Slots - 0th: 4; 1st: 7; 2nd: 7; 3rd: 7; 4th: 7; 5th: 5; 6th: 5; 7th: 5; 8th: 5; 9th: 5; Epic: 2 (bolded if already cast)
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*Spell Slots - 0th: 4; 1st: 7; 2nd: 7; 3rd: 7; 4th: 7; 5th: 4; 6th: 5; 7th: 5; 8th: 4; 9th: 5 (bolded if already cast)
*Spell DC = 10 + Spell Level +12 +1(DB) (+1 for Evocation and Transmutation)
+
*Spell DC = 10 + Spell Level +12 (+1 for Evocation and Enchantment)
*Epic: Picture Perfect, Picture Perfect
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*9th - '''Time Stop''', '''Shapeshift''', Mordenkainen's Disjunction, '''Summon Elemental Monolith'''
*9th - '''Time Stop''', Imprisonment, '''Mordenkainen's Disjunction''', Summon Elemental Monolith, Sphere of Ultimate Destruction
+
*8th - '''Moment of Prescience''', '''Mind Blank (twice w/ pearl)'''
*8th - '''Moment of Prescience''', '''Sunburst''', '''Quickened Enervation''', Trap the Soul, '''Mind Blank'''
+
*7th - '''Banishment (twice w/ pearl)''', Empowered Cone of Cold, Limited Wish, Empowered Cone of Cold, Power Word Blind
*7th - '''Banishment''', Empowered Cone of Cold, '''Limited Wish''', Empowered Cone of Cold, Forcecage
+
*6th - '''Greater Heroism (twice w/ pearl)''', Greater Dispel Magic, Empowered Enervation, Greater Dispel Magic, Greater Dispel Magic
*6th - '''Greater Heroism''', Greater Dispel Magic, Empowered Enervation, Quickened Glitterdust, Mass Suggestion
+
*5th - Cone of Cold, '''Rary's Telepathic Bond''', Reciprocal Gyre, '''Duelward'''
*5th - Cone of Cold, Quickened Truestrike, Mind Fog, Hold Monster, '''Overland Flight'''
+
*4th - '''Assay Spell Resistance''', '''Assay Spell Resistance''', Assay Spell Resistance, Assay Spell Resistance, '''Mass Resist Energy (Fire)''', '''Anticipate Teleportation'''
*4th - Assay Spell Resistance, Dimension Door, Solid Fog, Dimensional Anchor, Mass Resist Energy (Fire), '''Anticipate Teleportation''', Arcane Eye
+
*3rd - '''Protection from Energy''', '''Protection from Energy''', '''Fly''', Spellcaster's Bane, '''Heroism''', '''Protection from Energy'''
*3rd - '''Protection from Energy''', Protection from Energy, Fly, Sleet Storm, '''Heroism''', Keen Edge, Keen Edge
+
*2nd - '''Mirror Image''', '''Owl's Wisdom''', '''Blur''', '''Bull's Strength''', '''Bear's Endurance''', '''Cat's Grace'''
*2nd - Mirror Image, '''False Life''', Blur, Shatter, Gust of Wind, Shatter, Extended Grease
+
*1st - Grease, Obscuring Mist, '''Shield''', '''Expeditious Retreat''', Distract Assailant, True Casting
*1st - Grease, Ray of Enfeeblement, '''Shield''', Shield, Distract Assailant, Magic Missile, Distract Assailant
+
*0th - '''Prestidigitation''', '''Message''', Message, Open/Close
*0th - Prestidigitation, Message, Message, Open/Close
 
 
 
====Pearls of Power Used====
 
*Bolded Indicates Used
 
*'''First 9th level Pearl'''; '''Second 9th level Pearl'''; '''8th level Pearl'''; 7th level Pearl; 6th level Pearl; 5th level Pearl; 2nd level Pearl
 
  
 
===Important Info===
 
===Important Info===
*SR Penetration: +29 to penetrate spell resistance (22 + 4 feat + +1 ioun stone +1 Spell Power Arcana +1 Dalt's Blessing)
+
*SR Penetration: +26 to penetrate spell resistance (19 + 4 feat + +1 ioun stone +1 Spell Power Arcana)
 
*Goggles grant Darkvision 60 ft AND Continuous See Invisibility
 
*Goggles grant Darkvision 60 ft AND Continuous See Invisibility
*Ioun Stone & Spell Power Arcana & Dalt's Blessing boosts CL to 25
+
*Ioun Stone & Spell Power Arcana boosts CL to 22
 
*Ioun Stone grants Sustenance
 
*Ioun Stone grants Sustenance
*Talisman of the Archmage grants Continuous Read Magic, Comprehend Languages, +3 competence to Charisma checks, and +10 to Spellcraft checks
+
*Headband grants Continuous Read Magic, Comprehend Languages, and +3 to Planar Binding Negotiations
*75% immune to critical hits from mithril shirt of moderate fortification
 
*20% miss chance due to cloak of displacement
 
*Dalt's Blessing grants permanent Freedom of Movement
 
*Ring grants Evasion
 
  
 
==Description==
 
==Description==
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==Ability Scores==  
 
==Ability Scores==  
*Str: 15 (10, -1 aging, +6 belt)
+
*Str: 11 (10, -1 aging, +2 belt)
*Dex: 14/20 (15, -1 aging, +6 belt)
+
*Dex: 14/20 (15, -1 aging, +6 gloves)
*Con: 14/20 (15, -1 aging, +6 belt)
+
*Con: 14/20 (15, -1 aging, +6 enhancement)
*Int: 29/35 (18, 5 level-up increases, +1 aging, +6 belt, +5 inherent)
+
*Int: 29/35 (18, 5 level-up increases, +1 aging, +6 enhancement, +5 inherent)
*Wis: 16 (9, +1 aging, +6 belt)
+
*Wis: 14 (9, +1 aging, +4 periapt)
*Cha: 18 (11, +1 aging, +6 belt)
+
*Cha: 12 (11, +1 aging)
  
 
==Saves==
 
==Saves==
*Fort: +18 (wizard 16: +5, archmage 4: +1, Epic 2: +1; +5 con, +5 resistance, +1 luckstone)
+
*Fort: +16 (wizard +5, archmage +1, +5 con, +5 resistance)
*Reflex: +18 (wizard 16: +5, archmage 4: +1, Epic 2: +1; +5 dex, +5 resistance, +1 luckstone)
+
*Reflex: +16 (wizard +5, archmage +1, +5 dex, +5 resistance)
*Will: +24 (wizard 16: +10, archmage 4: +4, Epic 2: +1; +3 wis, +5 resistance, +1 luckstone)
+
*Will: +20 (wizard +9, archmage +4, +2 wis, +5 resistance)
  
 
==Feats==  
 
==Feats==  
Scribe Scroll (wizard), Spell Focus: Evocation (Human bonus), Skill Focus: Spellcraft (1st), Craft Wonderous Item (3rd), Extend Spell (wizard 5th), Spell Penetration (6th), Leadership (9th), Empower Spell (wizard 10th), Spell Focus: Enchantment (12th), Quicken Spell (15th), Sudden Maximize (wizard 15th), Greater Spell Penetration (18th), Epic Spellcasting (21st)
+
Scribe Scroll (wizard), Spell Focus: Evocation (Human bonus), Skill Focus: Spellcraft (1st), Craft Wonderous Item (3rd), Extend Spell (wizard 5th), Spell Penetration (6th), Improved Familiar (9th), Empower Spell (wizard 10th), Spell Focus: Enchantment (12th), Quicken Spell (15th), Sudden Maximize (wizard 15th), Greater Spell Penetration (18th), Heighten Spell (Divine Bonus)
  
 
==Special Abilities==
 
==Special Abilities==
High Arcana: Mastery of Shaping (6th level slot sacrificed), High Arcana: Mastery of Elements (8th level slot sacrificed), High Arcana: Spell Power (5th level slot sacrificed), High Arcana: Arcane Reach (7th level spell slot sacrificed)
+
High Arcana: Mastery of Shaping (6th level slot sacrificed), High Arcana: Mastery of Elements (8th level slot sacrificed), High Arcana: Spell Power (5th level slot sacrificed), High Arcana: Spell-like Ability - Mindblank (5th and 8th level slots sacrificed), High Arcana: Arcane Reach (7th level spell slot sacrificed)
  
Dalt's Blessing: +1 to crit threat range, an extra +1 DC to any spells/effects used (both stackable), and a permanent freedom of movement effect.
+
Divine Skill Mastery: Spellcraft
  
 
==Skills==
 
==Skills==
'''Craft: Visual Art +43''' (25 ranks, +12 Int, +5 insight, +1 luck), '''Concentration +36''' (25 ranks, +5 Con, +5 insight, +1 luck), '''Decipher Script +31''' (13 ranks, +12 Int, +5 insight, +1 luck), '''Diplomacy +20''' (5 ranks, +2 K:N&R synergy, +4 Cha, +5 insight, +1 luck, +3 headband), '''Knowledge: Arcana +43''' (25 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: Architecture & Engineering +35''' (17 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: Dungeoneering +40''' (22 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: Geography +37''' (19 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: History +25''' (7 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: Local +24''' (6 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: Nature +20''' (2 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: Nobility & Royalty +30''' (12 ranks, +12 Int, +5 insight, +1 luck), '''Knowledge: the Planes +43''' (25 ranks, +12 int, +5 insight, +1 luck), K'''nowledge: Religion +20''' (2 ranks, +12 Int, +5 insight, +1 luck), '''Spellcraft +56''' (23 ranks, +12 Int, +2 K:A synergy, +3 Skill Focus, +10 competence, +5 insight, +1 luck)
+
Craft: Visual Art +35 (23 ranks, +12 Int), Concentration +28 (23 ranks, +5 Con), Decipher Script +25 (13 ranks, +12 Int), Diplomacy +8 (5 ranks, +2 K:N&R synergy, +1 Cha), Knowledge: Arcana +35 (23 ranks, +12 Int), Knowledge: Architecture & Engineering +29 (17 ranks, +12 Int), Knowledge: Dungeoneering +30 (18 ranks, +12 Int), Knowledge: Geography +28 (16 ranks, +12 Int), Knowledge: History +15 (3 ranks, +12 Int), Knowledge: Local +14 (2 ranks, +12 Int), Knowledge: Nature +14 (2 ranks, +12 Int), Knowledge: Nobility & Royalty +21 (9 ranks, +12 Int), Knowledge: the Planes +35 (23 ranks, +12 int), Knowledge: Religion +14 (2 ranks, +12 Int), Spellcraft +40 (23 ranks, +12 Int, +2 K:A synergy, +3 Skill Focus)
 
 
{*} Isaac has 6+stat mod bonus to all other skills
 
  
 
==Languages==
 
==Languages==
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Spells come from the following sources. Free = spells he started with or received as his two 'free' spells for leveling up every level. Iggwlv = spells he copied from Iggwlv's spellbook. Scrolls = Scrolls discovered during adventuring, as given by Xaos. Bought = Scrolls bought and scribed from starting cash.
 
Spells come from the following sources. Free = spells he started with or received as his two 'free' spells for leveling up every level. Iggwlv = spells he copied from Iggwlv's spellbook. Scrolls = Scrolls discovered during adventuring, as given by Xaos. Bought = Scrolls bought and scribed from starting cash.
  
===Epic Spells===
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===Spellbooks===
*'''Picture Perfect'''
+
Isaac uses two Boccob's Blessed Books ("Blessed Book" in SRD) to record his spells in, both of which he crafted himself using his 'Craft Wondrous Item' feat. One book functions as his 'primary' book and comes with him when he is adventuring. The other is a 'back-up' with all of the spells duplicated. It is kept in his tower in Altendorf, concealed behind a false wall stone and an arcane lock with a note: This spellbook belongs to an archmage. Steal it and I will hunt you down and make you suffer. I can do it. I know 'Discern Location.' Yours truly, Isaac Emberblood.
*Transmutation
 
*Spellcraft DC: 57
 
*Components: V, S
 
*Casting Time: 1 standard action
 
*Range: 300 ft.
 
*Target: Creatures in 40-ft radius area
 
*Duration: Permanent
 
*Saving Throw: Fort negates
 
*Spell Resistance: Yes
 
 
 
*With a snap of the fingers, a group of creatures are transformed permanently into a picture showing their last moments. Over time the picture changes, showing them futilely pressing against the borders seeking release and screaming to art patrons to help them.
 
 
 
*Factors: Base Transform Seed (21) + One Action Casting (20) + Transform to Inanimate (10) + Increase target to 20ft radius area (10) + increase area by 100% (4) + increase save DC by 5 (10)
 
 
 
*Mitigating factors: Creatures can move and slowly call for help in picture (-5 ad hoc); Requires DC 30 Craft Visual Art check (-5 ad hoc); 8d6 backlash damage (-8)
 
 
 
*Notes: I wouldn't expect this to take down the really big bads, though there's always the chance. It's more of a room clearer. The Fortitude DC to resist is DC 39 due to the extra factors spent increasing the DC, which is reasonably good even at Epic levels. Backlash isn't too severe for a 22nd level character. It maxes out at 48hp after all, average 24.
 
 
 
*'''Emberblood's Preservation of Arcane Forces (Dismissible)'''
 
*Abjuration
 
*Spellcraft DC: 57
 
*Components:V,S
 
*Casting Time:11 minutes
 
*Range: Touch
 
*Target: Up to 5 creatures touched
 
*Duration: 4 days
 
*Saving Throw: None
 
*Spell Resistance: Yes
 
 
 
*For the next 4 days, up to five people are now immune to dispel magic, greater dispel magic, and Disjunction. Fear for your magic items no longer! Just watch out for that Reaving Dispel. Didn't count on that.
 
 
 
*Factors: Seed:[i]Ward (DC 14), Nullifies dispel magic (+4 DC), Nullifies greater dispel magic (+10 DC), Nullifies mordenkainen's disjunction (+16 DC),, Dismissible (+2), Quadruple Duration (+6), Add 4 extra targets (+40); Mitigating factors: Increase casting time by 10 minutes (-20 DC); Add 8th level slot from additional caster (15)
 
 
 
*Comments: Set up to ward everybody against the standard dispels and the big Disjunction for 4 days at a time. Isaac needs somebody else to contribute at least an 8th level slot to cast it. Note that other dispel type magics in the spell compendium or other sources can still be used. Also, Isaac can dismiss it if need be.
 
  
===Spellbooks===
+
By utilizing Blessed Books, Isaac does not have to pay scribing costs. He would have had to early in his career, but I am assuming he sold that starting spellbook for the price of the scribing costs invested in it at some point.
Isaac uses four Boccob's Blessed Books ("Blessed Book" in SRD) to record his spells in. Two books function as his 'primary' books and comes with him when he is adventuring. The other two are a 'back-up' with all of the spells duplicated. It is kept in his tower in Altendorf, concealed behind a false wall stone and an arcane lock with a note: This spellbook belongs to an archmage. Steal it and I will hunt you down and make you suffer. I can do it. I know 'Discern Location.' Yours truly, Isaac Emberblood.
 
  
 
===Spells===
 
===Spells===
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(free)- Expeditious Retreat
 
(free)- Expeditious Retreat
  
2nd: (Iggwlv)- Summon Monster II, Summon Swarm, Detect Thoughts, See Invisibility, Touch of Idiocy, Misdirection, Blindness/Deafness, Spectral Hand, Eagle's Splendor, Fox's Cunning, Owl's Wisdom
+
2nd: (Iggwlv)- Summon Monster II, Summon Swarm, Detect Thoughts, See Invisibility, Touch of Idiocy, Misdirection, Blindness/Deafness, Spectral Hand, Eagel's Splendor, Fox's Cunning, Owl's Wisdom
(scrolls) Melf's Acid Arrow, Alter Self, Arcane Lock, Blur, Bull's Strength, Bear's Endurance, Cat's Grace, Command Undead, Continual Flame, Darkvision, Daze Monster, False Life, Flaming Sphere, Glitterdust, Gust of Wind, Tasha's Hideous Laughter, Invisbility, Knock, Levitate, Locate Object, Minor Image, Mirror Image, Obscure Object, Leomund's Trap, Protection from Arrows, Pyrotechnics, Resist Energy, Rope Trick, Scare, Scorching Ray, Shatter, Spider Climb, Web, Augment Familiar, Gadlee's Electric Loop.
+
(scrolls) Melf's Acid Arrow, Alter Self, Arcane Lock, Blur, Bull's Strength, Bear's Endurance, Cat's Grace, Command Undead, Continual Flame, Darkvision, Daze Monster, False Life, Flaming Sphere, Glitterdust, Gust of Wind, Tasha's Hideous Laughter, Invisbility, Knock, Levitate, Locate Object, Minor Image, Mirror Image, Obscure Object, Leomund's Trap, Protection from Arrows, Pyrotechnics, Resist Energy, Rope Trick, Scare, Scorching Ray, Shatter, Spider CLimb, Web, Augment Familiar, Gadlee's Electric Loop.
  
 
3rd: (Iggwlv)- Dispel Magic, Nondetection, Protection from Energy, Summon Monster III, Arcane Sight, Tongues, Suggestion, Magic Circle vs. Evil/,Chaos/,Good/,Law
 
3rd: (Iggwlv)- Dispel Magic, Nondetection, Protection from Energy, Summon Monster III, Arcane Sight, Tongues, Suggestion, Magic Circle vs. Evil/,Chaos/,Good/,Law
Line 148: Line 106:
 
(scrolls) Stone Shape, Prismatic Ray, Prying Eyes, Baleful Polymorph
 
(scrolls) Stone Shape, Prismatic Ray, Prying Eyes, Baleful Polymorph
 
(free)- Cone of Cold, Permanency, Teleport, Break Enchantment
 
(free)- Cone of Cold, Permanency, Teleport, Break Enchantment
(Bought)- Sending, Passwall, Leomund's Chest, Major Creation, Overland Flight
+
(Bought)- Sending, Passwall, Leomund's Chest, Major Creation
  
 
6th: (Iggwlv)- Greater Dispel Magic, Globe of Invulnerability, Planar Binding, Summon Monster VI, Analyze Dweomer, Legend Lore, True Seeing, Geas/Quest, Eyebite, Stone to Flesh, Flesh to Stone
 
6th: (Iggwlv)- Greater Dispel Magic, Globe of Invulnerability, Planar Binding, Summon Monster VI, Analyze Dweomer, Legend Lore, True Seeing, Geas/Quest, Eyebite, Stone to Flesh, Flesh to Stone
Line 155: Line 113:
  
 
7th: (Iggwlv)- Banishment, Plane Shift, Summon Monster VII, Greater Arcane Sight, Vision, Insanity, Power Word Blind, Forcecage, Project Image
 
7th: (Iggwlv)- Banishment, Plane Shift, Summon Monster VII, Greater Arcane Sight, Vision, Insanity, Power Word Blind, Forcecage, Project Image
(scrolls) Limited Wish, Mordenkainen's Sword, Energy Immunity
+
(scrolls) Limited Wish, Mordenkainen's Sword
 
(Free)- Prismatic Spray, Greater Teleport, Greater Scrying, Simulacrum
 
(Free)- Prismatic Spray, Greater Teleport, Greater Scrying, Simulacrum
  
 
8th: (Iggwlv)- Dimensional Lock, Mind Blank, Greater Planar Binding, Summon Monster VIII, Trap the Soul, Moment of Prescience, Binding, Power Word Stun
 
8th: (Iggwlv)- Dimensional Lock, Mind Blank, Greater Planar Binding, Summon Monster VIII, Trap the Soul, Moment of Prescience, Binding, Power Word Stun
 
(scrolls) Sunburst
 
(scrolls) Sunburst
(free)- Discern Location, Demand, Bigby's Clenched Fist, Polymorph Any Object, Mass Charm monster, Maze, Irresistible Dance
+
(free)- Discern Location, Demand, Bigby's Clenched Fist, Polymorph Any Object
  
 
9th: (Iggwlv) - Imprisonment, Gate, Summon Monster IX, Dominate Monster, Power Word Kill, Soul Bind
 
9th: (Iggwlv) - Imprisonment, Gate, Summon Monster IX, Dominate Monster, Power Word Kill, Soul Bind
(free) - Freedom, Meteor Swarm, Mordenkainen's Disjunction, Sphere of Ultimate Destruction, Time Stop, Summon Elemental Monolith, Shapechange, Wish, Shades
+
(free) - Freedom, Meteor Swarm, Mordenkainen's Disjunction, Sphere of Ultimate Destruction, Time Stop, Summon Elemental Monolith, Shapechange, Wish
  
 
====Nosnra's Spellbook:====
 
====Nosnra's Spellbook:====
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5th: SRD [Break Enchantment, Dismissal, Mage’s Private Sanctum, Contact Other Plane, Prying Eyes, Rary's Telepathic Bond, Dominate Person, Feeblemind, Hold Monster, Mind Fog, Symbol of Sleep, Dream, Mirage Arcana, Nightmare, Persistent Image, Seeming, Shadow Evocation]; [Comp Arcane] Aiming at the Target, Duelward, Reciprocal Gyre, Refusal: [Comp Mage] Fever Dream, Retributive Image
 
5th: SRD [Break Enchantment, Dismissal, Mage’s Private Sanctum, Contact Other Plane, Prying Eyes, Rary's Telepathic Bond, Dominate Person, Feeblemind, Hold Monster, Mind Fog, Symbol of Sleep, Dream, Mirage Arcana, Nightmare, Persistent Image, Seeming, Shadow Evocation]; [Comp Arcane] Aiming at the Target, Duelward, Reciprocal Gyre, Refusal: [Comp Mage] Fever Dream, Retributive Image
  
6th: SRD [Antimagic Field, Greater Dispel Magic, Globe of Invulnerability, Guards and Wards, Repulsion, Analyze Dweomer, Legend Lore, True Seeing, Geas/Quest, Heroism, Greater, Suggestion, Mass, Symbol of Persuasion, Mislead, Permanent Image, Programmed Image, Shadow Walk, Veil]; [Comp Arcane] Greater Sign of Sealing, Transfix, Illusory Pit: [Comp Divine] Probe Thoughts: [Comp Mage] Karmic Retribution, Prismatic Aura, Endless Slumber
+
6th: SRD [Antimagic Field, Dispel Magic, Greater, Globe of Invulnerability, Guards and Wards, Repulsion, Analyze Dweomer, Legend Lore, True Seeing, Geas/Quest, Heroism, Greater, Suggestion, Mass, Symbol of Persuasion, Mislead, Permanent Image, Programmed Image, Shadow Walk, Veil]; [Comp Arcane] Greater Sign of Sealing, Transfix, Illusory Pit: [Comp Divine] Probe Thoughts: [Comp Mage] Karmic Retribution, Prismatic Aura, Endless Slumber
  
 
Isaac usually leaves at least one spell slot per level "open" when preparing spells, so that he can memorize specific spells as the situation demands. He typically has a contingency active. He is fond of Evocation, Enchantment, and Illusion spells. He utilizes Planar Binding spells extensively to deal with Elelmentals and elemental-related outsiders (such as genies), but he deals with fiends and celestials only when he has no other choice.
 
Isaac usually leaves at least one spell slot per level "open" when preparing spells, so that he can memorize specific spells as the situation demands. He typically has a contingency active. He is fond of Evocation, Enchantment, and Illusion spells. He utilizes Planar Binding spells extensively to deal with Elelmentals and elemental-related outsiders (such as genies), but he deals with fiends and celestials only when he has no other choice.
  
 
Spell Slots:
 
Spell Slots:
*Spell Slots - 0th: 4; 1st: 7; 2nd: 7; 3rd: 7; 4th: 7; 5th: 5; 6th: 5; 7th: 5; 8th: 5; 9th: 5
+
*Spell Slots - 0th: 4; 1st: 6; 2nd: 6; 3rd: 6; 4th: 6; 5th: 4; 6th: 4; 7th: 5; 8th: 2; 9th: 4
  
Spell DC = 10 + Spell Level +12 (int) + 1 Dalt's Blessing (+1 for Evocation and Enchantment)
+
Spell DC = 10 + Spell Level +10 (+1 for Evocation and Enchantment)
  
 
==Items==
 
==Items==
Many of Issac's items were personally crafted by him using the Craft Wondrous Item or Scribe Scroll feat. Items personally crafted have been noted with an asterix. Cost in gold and xp follows each item. Note that items crafted by Isaac are only half standard gp cost, since he only paid for materials, not full market value. A few items are unique and have been noted in more detail.
+
Many of Issac's items were personally crafted by him using the Craft Wondrous Item or Craft Wand feat. Items personally crafted have been noted with an asterix. Cost in gold and xp follows each item. Note that items crafted by Isaac are only half standard gp cost, since he only paid for materials, not full market value. A few items are unique and have been noted in more detail.
  
 
===Magic Items===
 
===Magic Items===
  
====Worn Items By Slot====
+
====Worn Items====
  
{*}'''Head:''' Headband of All Skills
+
{*}'''Head:''' Headband of Excellent Archmagery
 +
Worn by Isaac.
 +
This is a unique item that combines a Headband of Intellect '''+6''' with a helm of Comprehend Languages and Read Magic with a partial Circlet of Persuasion. The Persuasion function applies only to Outsiders or Elementals summoned with Planar Binding spells during negotiations. Effects are: (+4 Enhancement Bonus to Intelligence (16,000 gp), +3 Competence Bonus to Charisma Checks during Planar Binding negotiations (ad hoc 2250 gp x 1.5 for multiple abilities), Read Magic and Comprehend Languages at will, including +5 competence bonus to Decipher Script checks (5200 gp x 1.5 for multiple abilties).
 +
(13,588 gp + 1087 xp)
  
{*}'''Body:''' +5 Mithril Chain Shirt, Twilight, Medium Fortification
+
{*}'''Body:''' +7 Mithril Chain Shirt, Twilight
 +
**Robe of Archmagi (Neutral) (not worn, available)
  
 
{*}'''Eyes:''' Eyeglasses of Darkvision and See Invisible
 
{*}'''Eyes:''' Eyeglasses of Darkvision and See Invisible
 +
Unique item combining Goggles of Darkvision with continuous See Invisible Effect.
  
{*}'''Neck:''' Scarab of Protection
+
{*}'''Neck:''' Periapt of Wisdom +4
  
{*}'''First Ring Slot:'''Ring of Evasion
+
{*}'''First Ring Slot:'''Ring of Major Fire Resistance
  
 
{*}'''Second Ring Slot:''' Ring of Protection (+5)
 
{*}'''Second Ring Slot:''' Ring of Protection (+5)
  
{*}'''Hands:''' (Open)
+
**Ring of Wizardry (I)(not worn, available)
 +
**Ring of Djinn Calling (not worn, available)
 +
**Ring of Elemental Command (Earth)
  
{*}'''Belt:''' Belt of Magnificence, +6 all stats
+
{*}'''Hands:''' Gloves of Dexterity (+6) (formerly Kazoth's)
  
{*}'''Cape:''' Cloak of Displacement, Minor
+
{*}'''Belt:''' Belt of Health +6/Strength +2
 +
 
 +
{*}'''Cape:''' Nothing
  
 
{*} '''Shirt/Vest:''' Vest of Resistance +5
 
{*} '''Shirt/Vest:''' Vest of Resistance +5
Line 216: Line 183:
 
{*}'''Feet:''' Boots of Levitation, Winged, and Feather Falling
 
{*}'''Feet:''' Boots of Levitation, Winged, and Feather Falling
  
{*}'''Bracers:''' Crimson Dragonhide Bracers +5
+
{*}'''Bracers:''' Crimson Dragonhide Bracers +4
  
 
'''Slotless:'''
 
'''Slotless:'''
Line 223: Line 190:
  
 
{*}Ioun Stone (dusty rose prism) +1 insight bonus to AC
 
{*}Ioun Stone (dusty rose prism) +1 insight bonus to AC
 +
(Worn by Isaac)
  
 
{*}Ioun Stone (orange prism) +1 caster level  
 
{*}Ioun Stone (orange prism) +1 caster level  
 
+
(Worn by Isaac)
{*}Talisman of Excellent Archmagery
 
  
 
{*}Handy Haversack
 
{*}Handy Haversack
 +
Worn by Isaac
 +
(1000 gp + 80 xp)
  
 
====Carried Items====
 
====Carried Items====
  
 
=====Staves=====
 
=====Staves=====
*Staff of the Magi; 41 charges; free - Detect magic, Enlarge person, Hold portal, Light, Mage armor, Mage hand; 1 charge - Dispel magic, Fireball (10d6 damage, Reflex DC 17 half), Ice storm, Invisibility, Knock, Lightning bolt (10d6 damage, Reflex DC 17 half), Passwall, Pyrotechnics (Will or Fortitude DC 16 negates), Wall of fire, Web; 2 charges - Summon monster IX, Plane shift (Will DC 21 negates), Telekinesis (400 lb. maximum weight; Will DC 19 negates); (artifact)
+
*Staff of the Magi (41 charges; free - Detect magic, Enlarge person, Hold portal, Light, Mage armor, Mage hand; 1 charge - Dispel magic, Fireball (10d6 damage, Reflex DC 17 half), Ice storm, Invisibility, Knock, Lightning bolt (10d6 damage, Reflex DC 17 half), Passwall, Pyrotechnics (Will or Fortitude DC 16 negates), Wall of fire, Web; 2 charges - Summon monster IX, Plane shift (Will DC 21 negates), Telekinesis (400 lb. maximum weight; Will DC 19 negates))
*Desdimina's Staff of Illumination (15c; Dancing lights-1, Flare-1, Daylight-2, Sunburst-3) (14,474 gp)
+
*Desdimina's Staff of Illumination (14c; Dancing lights-1, Flare-1, Daylight-2, Sunburst-3)
*Staff of Divination (14c; Detect secret doors-1, Locate object-1, Tongues-1, Locate creature-2, Prying eyes-2, True seeing-3) (20,580 gp)
+
*Staff of Divination (14c; Detect secret doors-1, Locate object-1, Tongues-1, Locate creature-2, Prying eyes-2, True seeing-3)
*Staff of Evocation (50 c; Magic missile-1, Shatter-1, Fireball-1, Ice storm-2, Wall of force-2, Chain lightning-3) (65,000 gp)
+
*Staff of Evocation (50 c; Magic missile-1, Shatter-1, Fireball-1, Ice storm-2, Wall of force-2, Chain lightning-3)
*Staff of Transmutation (50 c; Expeditious retreat-1, Alter self-1, Blink-1, Polymorph-2, Baleful polymorph-2, Disintegrate-3) (65,000 gp)
+
*Staff of Enchantment (50 c; Sleep-1, Hideous laughter-1, Suggestion-1, Crushing despair-2, Mind fog-2, Suggestion, mass-3)
*Staff of Transportation (50 c; Blink-1, Dimension Door-1, Teleport-2); Complete Arcane p.147 (67,500 gp)
+
*Staff of Transmutation (50 c; Expeditious retreat-1, Alter self-1, Blink-1, Polymorph-2, Baleful polymorph-2, Disintegrate-3)
*Staff of Vision (44 c; See Invisible-1, Darkvision-1, Remove Blindness/Deafness-1, True Seeing-2); Complete Arcane p.147 (37,664)
+
*Staff of Transportation (50 c; Blink-1, Dimension Door-1, Teleport-2)
 +
*Staff of Vision (44 c; See Invisible-1, Darkvision-1, Remove Blindness/Deafness-1, True Seeing-2)
  
 
=====Wondrous Items=====
 
=====Wondrous Items=====
*Blessed Book(s) x 4 (50,000 gp)
+
*Blessed Book(s) x 3 (1st book- 6,250gp; 2nd book- Found treasure per Xaos; 3rd book bought)
*Belt of Magnificence (+6 all stats) (200,000 gp)
+
*Dust of Appearance (4 use)
*Cloak of Displacement, Minor (24,000 gp)
+
*Pearl of Power (2nd level)
*Crimson Dragonhide Bracers +5 (+5 nat armor, fire resist 5; Draconomicon p. 119) (53,000 gp)
+
*Pearl of Power (6th level)
*2 x Dust of Appearance (3,600 gp)
+
*Pearl of Power (7th level)
*Gem of Seeing (75,000 gp)
+
*Pearl of Power (8th level)
*Headband of all Skills; +5 insight check to all skills (32,000 gp)
 
*2 x Pearl of Power, 9th level (162,000 gp)
 
*Pearl of Power, 8th level (64,000 gp)
 
*Pearl of Power, 7th level (49,000 gp)
 
*Pearl of Power, 6th level (36,000 gp)
 
*Pearl of Power, 5th level (25,000 gp)
 
*Pearl of Power, 2nd level (4,000 gp)
 
*Scarab of Protection (38,000 gp)
 
*Luckstone (20,000 gp)
 
*Necklace of Adaptation (9,000 gp)
 
*2 x Stone Salve (8,000 gp)
 
 
*Talisman of the Sphere (artifact)
 
*Talisman of the Sphere (artifact)
*Tomb of Clear Thought +6, expended (137,500 gp)
+
*Marvelous Pigments (2 uses)
*3 x Marvelous Pigments (12,000 gp)
+
*Headband of Excellent Archmagery
*Talisman of Excellent Archmagery; This is a unique item that give a +10 compentence bonus to Spellcraft checks, combined with the effects of a helm of Comprehend Languages and Read Magic with the effects of a Circlet of Persuasion. (24,550 gp & 1964 xp)
+
*Eyeglasses of Darkvision and See Invisible
*Eyeglasses of Darkvision and See Invisible; created by Isaac (18,000 gp & 1440 xp)
+
*Periapt of Wisdom +4
*Vest of Resistance +5 (25,000 gp)
+
*Gloves of Dexterity (+6)
*Boots of Levitation, Winged, and Feather Falling; created by Isaac (15,275 gp & 1222 xp)
+
*Belt of Health +6/Strength +2
*Ioun Stone (clear) Sustenance (4000 gp)
+
*Vest of Resistance +5
*Ioun Stone (dusty rose prism) +1 insight bonus to AC (5,000 gp)
+
*Boots of Levitation, Winged, and Feather Falling
*Ioun Stone (orange prism) +1 caster level (30,000 gp)
+
*Crimson Dragonhide Bracers +4 (natural armor & Fire resistance 5)
*Handy Haversack (2,000 gp)
+
*Clear Ioun Stone (Sustenance)
*Efficient Quiver (1,800 gp)
+
*Ioun Stone (dusty rose prism) +1 insight bonus to AC
*Box of Cold Iron (immune to all magic, can suppress minor artifact & Sphere of Annihilation (found)
+
*Ioun Stone (orange prism) +1 caster level  
*The Marvelous Nightingale of Queen Ehilissa. (found, left at base)
+
*Handy Haversack
*Bag of Holding Type III (7400 gp)
+
*Quill of Scribing
*Mirror of Mental Prowess (175,000 gp)
+
*Efficient Quiver
*Trap-the-soul gem containing Abomination
+
*Box of Cold Iron (immune to all magic, can suppress minor artifact & Sphere of Annihilation
*30,000 gp gem for use with Trap the Soul
+
*The Marvelous Nightingale of Queen Ehilissa. (left at base)
 +
*Bag of Holding Type III
 +
*Mirror of Mental Prowess
  
 
=====Potions=====
 
=====Potions=====
*3 x Potions of Invisibility, CL-3 (900 gp)
+
*Potions of Cure Moderate Wounds (3)- 2 carried by Isaac, 1 by Haplo
*3 x Potions of Gaseous Form (750 gp)
+
*Potions of Remove Blindness x2
*2 x Potions of Neutralize Poisone (1500 gp)
+
*Potion of Gaseous Form x1
*3 x Potions of Remove Blindness (3000 gp)
+
*Potion of Cure Serious x 2
*2 x Potions of Heroism (1500 gp)
 
*2 x Potions of Lesser Restoration (600 gp)
 
*Potion of Remove Paralysis (300 gp)
 
*Potion of Tongues (750 gp)
 
*5 x Potions of Cure Serious Wounds (3750 gp)
 
  
 
=====Scrolls=====
 
=====Scrolls=====
*Scroll of Teleport (CL-9) (1125 gp)
+
*Scroll of multiple Spells (Hold Portal x2 CL-3; Detect Undead CL-2; Jump x2 CL-2; Nystrul's Magic Aura CL-4; True Strike x5 CL-1; Expeditious Retreat x2 CL-5)
*2 x Scroll of Greater Dispel Magic, CL-20 (6000 gp)
+
*Scroll of Teleport (CL-9)
*3 x Scrolls of Sonorous Hum, caster level 10; Spell Compendium (2250 gp)
+
*Scroll of Multiple Spells - (Eagle's Spelndor x2 CL-3; Invisibility x2 CL-3; Magic Circle vs. Evil CL-3; Gentle Repose CL-3; Gaseous Form CL-3)  
*2 x Scroll of Reaving Dispel, CL-20; Spell Compendium (9000 gp)
+
*Scoll of Dispel Magic x 1 (CL-11, taken from giants)
*Scroll of Maze, CL-20 (4000 gp)
+
*Scroll: resist Cold, Acid, Sonics 10
 +
*Scroll: Detect Poison x 4
 +
*Scroll: Prot from evil x 4
 +
*Scroll of time stop
 +
*Scrolls of Sonorous Hum (3), caster level 10
 +
*Scroll of Reaving Dispel, CL-20
 +
*Scroll of Maze
 +
*Scroll of Energy Drain
 +
*Scroll of Call Marut
  
 
=====Wands=====
 
=====Wands=====
*Wand of Shield, CL-5 (50 c) (3750 gp)
+
*Wand of Shield, CL-2 (50 c)
*Wand of Endure Elements (50 c) (750 gp)
+
*Wand of Endure Elements (50 c)
*Wand of False Life, CL-3 (50 c) (4500 gp)
+
*Wand of Detect Magic (21c)
*Wand of Shatter, CL-3 (50 c) (4500 gp)
+
*Wand of False Life (5c)
*Wand of Mirror Image, CL-3 (50 c) (4500 gp)
+
*Wand of Magic Missile (5th) (4c)
*Wand of Magic Missile, CL-9 (50 c) (6750 gp)
+
*Wand of Detect Secret Doors (18 c)
*Wand of Detect Secret Doors (18 c) (270 gp)
+
*Wand of Fireball (5th) (22 c)
*Wand of greater invisibility, CL-7 (14 c) (5,880 gp)
+
*Wand of Lightning Bolt (5th) (4c) (for Nosnra-Sim)
*Wand of Stoneskin 7th (45 c) (30,150 gp)
+
*Wand of Magic Missile (7th) (8c)
 +
*Wand of Summon Monster III .. 2812.5 gp to recharge (for Nosnra-Sim)
 +
*Wand of Eagle's Splendor .... 1125 gp to recharge
 +
*Wand of Enlarge Person (49)
 +
*Wand of fire trap (25)
 +
*Wand of greater invisibility (18)
 +
*Wand of fireball 10th (15)
 +
*Wand of Dispel Magic 10th (30)  
 +
*Wand of Stoneskin 7th (45)
  
 
=====Rings=====
 
=====Rings=====
*Ring of Evasion (25,000 gp)
+
*Ring of Major Fire Resistance
*Ring of Protection +5 (50,000 gp)
+
*Ring of Protection (+5)
 +
*Ring of Wizardry (I)
 +
*Ring of Djinn Calling
 +
*Ring of Elemental Command (Earth)
 +
*Ring of Elemental Command (Water)
 +
*ring of protection +4 (for Haplo)
  
 
=====Rods=====
 
=====Rods=====
*Immovable Rods x 2 (10,000 gp)
+
*Rod of Enlarge Metamagic (lesser)
*Rod of Empower Metamagic (regular) (32,500 gp)
+
*Rod of Maximize Metamagic (lesser)
*Rod of Silence Metamagic(Regular) (11,000 gp)
 
*Rod of Extend Metamagic(Greater) (24,500 gp)
 
*Rod of Enlarge Metamagic (Lesser) (3000 gp)
 
  
 
=====Weapons & Armor=====
 
=====Weapons & Armor=====
+5 Mithril Chain Shirt, Twilight, Moderate Fortification (82,100 gp)
+
*Large +1 Dagger of Venom (Nosnra-Sim can take)
 +
*large mithril chain shirt +3 Twilight (Nosnra-Sim can use it)
 +
*Quarterstaff (Kelder) (+1 weapon / +1 weapon) (Sheds light, Neutral Good, Int 10, Wis 15, Cha 15, Ego 8, Speech (Common) and telepathy (wielder only), Darkvision (60 ft.) and hearing, Bless allies 3/day, Locate Object 3/day, Search 10 ranks)
 +
+7 Mithril Chain Shirt, Twilight
 +
 
 +
====Haplo Items====
 +
 
 +
{*}Hat of Disguise
 +
Worn by Haplo, Isaac's Familiar
 +
(1800 gp)
 +
 
 +
{*}Leather Armor +1
 +
Worn by Haplo
 +
(specially crafted for winged Small Humanoid)
 +
(1190 gp)
 +
 
 +
{*}Amulet of Fireballs Type III
 +
Worn by Haplo.
 +
(2700 gp)
 +
 
 +
 
 +
(Carried by Haplo in backpack)
 +
(3700 gp + 296 xp)
 +
 
 +
{*}Ring of Protection (+4)
  
 
===Spells Bought===
 
===Spells Bought===
 
Spells bought to Learn (see spells known)
 
Spells bought to Learn (see spells known)
(7725 gp)
+
(6600 gp)
  
 
===Spell Focuses===
 
===Spell Focuses===
(5100 total: 250 Mordekainen's Sword, 1500 Contingency, 1500 Analyze Dweomer, 200 Legend Lore, 150 Magic Jar), 1500 gp Jade Circlet for Shapechange)
+
(3600 total: 250 Mordekainen's Sword, 1500 Contingency, 1500 Analyze Dweomer, 200 Legend Lore, 150 Magic Jar), Leomund's Chest (found)
  
 
===Expensive Spell Components===
 
===Expensive Spell Components===
19,075 total: 14,000 ruby dust (Forcecage, Continual Flame, Simulacrum), 2000 special incense (Legend Lore), 500 powdered jade (Permanent Image), 1000 special ointment (True Seeing), 1500 gp diamond dust (Nondetection, Stone Skin), 75 gold dust (Arcane Lock)
+
5625 total: 7500 ruby dust (Forcecage, Continual Flame, Simulcurium), 750 special incense (Legend Lore), 300 powdered jade (Permanent Image), 1000 special ointment (True Seeing), 1500 gp diamond dust (Nondetection, Stone Skin), 75 gold dust (Arcane Lock)
  
 
===Mundane Items===
 
===Mundane Items===
Line 337: Line 335:
 
*Kethika's severed arm [[http://forum.rpg.net/showpost.php?p=8053501&postcount=2024]]
 
*Kethika's severed arm [[http://forum.rpg.net/showpost.php?p=8053501&postcount=2024]]
  
22,164 gp unspent
+
2217 gp unspent
 
+
26 xp over minimum for 15th level unused
  
==Apprentice==
+
==Familiar==
 
Name: Haplo
 
Name: Haplo
 
Small Outsider: Mephit (Air, Extraplanar)  
 
Small Outsider: Mephit (Air, Extraplanar)  
Hit Dice: 3 Mephit + 15 Wizard
+
Hit Dice: 19 for spell effects (85 hp)
 
Alignment: Neutral
 
Alignment: Neutral
 
Initiative: +7
 
Initiative: +7

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