Difference between revisions of "Istvan Meszaros"

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Revision as of 08:42, 4 February 2018

Istvan Meszaros.jpg

Istvan Meszaros (level 1)

  • Goal:
  • Height: 5'11" / Weight: 150 lbs.
  • Languages: Pelagic, Yazik

Facts

  • Origin:
  • Past Career:
  • Relationship:

Attributes

Strength Dexterity Constitution Intelligence Wisdom Charisma
Score 13 16 16 11 14 12
Modifier +1 +2 +2 +0 +1 +0
Check 8+ 5+ 5+ 10+ 7+ 9+

Resources

Total Free
Effort 2 2
Influence 2 2 Earned per Month
Dominion 0 0 0
Wealth 0

Saving Throws

Base Mod Armour Penalty Final Save
Hardiness 15 -2 13
Evasion 15 -2 13
Spirit 15 -1 14

Hit Points

Current Maximum
10 10

Armor

  • AC: 1
  • Type: Drawing Out the Line

Attacks

  • Base Attack Bonus: +1
  • Fray Die: 1d8
Description Attribute Attack Bonus Range Damage
The World Against You Wisdom +3 100 feet 1d10+2

Abilities

Words

Fate

The Godbound is master of their own will. They have an invincible defense against mental influences or mind-reading, and may cause attempts at the latter to return any results they wish.

  • Drawing Out the Line (lesser) - Constant
  • Persistence of Being (lesser) - Instant
  • Someone Else's Name (lesser) - Action

Health

Heroes with the Health Word have an invincible defense against diseases and poisons, and can diagnose them instantly. They may set their Constitution to 16, or to 18 if it’s already 16 or higher.

  • Flesh Made True (lesser) - Action

Luck

Heroes gifted in the Luck Word may roll 1d20 once a day. At any time during that day, they may replace their own or someone else’s 1d20 roll with the one in reserve. They can only replace a roll once per day.

  • Blighted Luck (lesser) - Action
  • The World Against You (lesser) - On Turn

Low Magic

Theotechnology

  • Apprentice: Apprentices learn no magic, but become skilled in architecture, tinkering, and the crafting of delicate work such as a jeweler or goldsmith might do. Those of the Thousand Gods focus more on learning of the myriad divinities of the land and their specific powers and servants.
  • Adept: Adept theotechnicians treat their art as sufficient justification for being able to create minor magic items as described in the Treasures chapter. Each month of their determined labor counts as 1 Dominion point for the creation of a minor magic item, though they cannot create them in bulk as Godbound can or create arms and armor more powerful than those with a +1 bonus. Adepts can identify the function and powers of such minor magic items.
  • Master: A master theotechnician can fashion up to +2 weapons and armor, and at a cost of 1 Wealth point and a week's work they can build a 4 HD minor servitor. This servitor is not sentient, but it will obey the master intelligently.
  • Archmage: Archmages of the theotechnicians can build +3 weapons and armor and can fabricate 8 HD servitors with a month's work and 2 Wealth points of expenditure. Archmages automatically succeed at all saving throws forced on them by effects generated by minor magical items.

XP and Dominion Log

Dominion Log