Items of Interest from Against The Giants

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Against The Giants Campaign

Items we sold

  • I've added suggestions as to who we might have tried to flog these to locally, whether as payment for services or to get modified to suit a PC/NPC. Make a note if your PC is interested in an item - Drifter
  • Dr-Local Druids (through Desdiminas connections)
  • Gn-Local friendly gnome community.
  • Dw-Local friendly dwarf community.
  • Wi-Wizards/Wizards Guild.
  • Lo-Locally kept (town defence, etc)
  • Pr-Local friendly priesthoods.

Items

  • +1 Brilliant Energy Ghost Touch Scimitar (Sheds light) [value: 72315gp]-Dr
  • 20 shuriken +1 flaming [value: 3340gp]
  • +3 Large GreatClub x2 [value: 36620gp each: 18310gp]-Dr
  • +3 Large Great Clubs x4 [value: 73240gp each: 18310gp]-Dr
  • assassin’s dagger [value: 10302gp]
  • Dragonhide Breastplate (+5 AC / +3 max dex / -3 acp) [value: 750gp]-Dw
  • +3 Large Twilight Mithril Chain Shirt [value: 17450gp]-Dw
  • Large Rhinohide x2 [value: 10330gp each: 5165gp]-Dr
  • +3 Large Chain Shirts x4 [value: 37400gp each: 9350gp]-Dw
  • Eversmoking Bottle [value: 5400gp]
  • +1 Cloak of Resistance x4 [value: 4000gp each: 1000gp]
  • Amulet of Natural Armour +1 [value: 2000gp]
  • Deck of Illusions [value: 8100gp]-Gn
  • +2 heavy mace of wounding [value: 32308gp]- Pr
  • +2 Light Blackwood Shield [value: 4205gp]
  • Ring of the Ram (24c) [value: 4128gp]
  • Ring of Protection +2 [value: 8000gp]
  • Rod of withering [value: 25000gp]
  • Rod of the Viper [value: 19000gp]
  • Staff of the Woodslands (39)-Dr

Total value: 373888gp Total resale: 186944gp


Items we kept

These are items that I don't think many of us would be interested in and so have grouped here. Feel free to make corrections. -WombleHunter

  • 24 collars of obedience- Lo
  • Ollamh Lute +2 Perform (String), +7 competence to bards countersong, fascinate and suggestion. If has user 14 ranks of Perfrom (String) may once a day Control Weather, Waves of Exhaustion and Summon a lillend as per Monster Summoning VIII

Weapons & Armor

Weapons

  • The Sword Tang (A Rapier +1 weapon) (Sheds light, Chaotic Good, Int 15, Wis 10, Cha 15, Ego 8, Speech (Common, Auran, Draconic) and telepathy (wielder only), Darkvision (60 ft.) and hearing, Intimidate 10 ranks, Locate Object 3/day, Major Image 1/day); Added Deadly Precision
  • Great sword, +2 Flaming Burst, ‘Gwyndor’ CG, Int 10, Wis 12, Cha 12, Empathy, Cure moderate wounds (2d8+3) 3/day on wielder (Aukan has taken)
  • Great Sword, +1, Flaming Burst Magebane, ‘Nularcos’ NG, Int 13 Wis 13, Cha 10, Empathy, 10 ranks Spellcraft, detect magic at will (Can Justin use?)
  • warhammer, Dwarven Thrower (Borgin?)
  • Shortbow Comp (+2str bonus) +1


Armor


Ammunition

  • 12 Alchemical silver, Masterwork.
  • 6 Adamantine, Masterwork.
  • 12 Cold Iron. Masterwork
  • 6 Darkwood Masterwork
  • 4 alchemical arrows Masterwork
  • 20 normal arrows Masterwork
  • 2 acidic fire heads
  • 2 Alchemists fire bullet

Wondrous Items

  • Belt of Strength +4, Gregor's old one [Justin?]
  • Boots of Striding and springing (+10’ speed/+5 jump)[Justin?]
  • Eyes of Doom [Darius?]
  • Pearl of power (2nd)[Darius]
  • Pearl of power (4th) [Darius]
  • Wind Fan
  • Bag of Holding Type IV[party loot bag]
  • +3 Cloak of Protection [J/D]
  • +2 Gloves of Dexterity [J/D]
  • 1 amulet of Natural Armor +4 [J]
  • Necklace of Adaptation
  • Thought Bottle

Psionic

  • crystal mask of insightful detection
  • a pair of gloves of object reading
  • Headband of the Open Mind (cursed: no saves vs. telepathic disciplines.)

Rings

  • Ring of Freedom of Movement
  • Ring of Evasion
  • 3 rings +4 protection
  • Ring of lore (Stone Tell, Legend Lore 1/week, and allows wearer to find glyphs, symbols, etc. using search as if a rogue)

Wands, Staffs, and Rods

  • Wand of Charm Animal ........ 187.5 gp to recharge

Scrolls

Potions

  • Potions of cure light wounds x3
  • Restorative Ointment (3c)
  • 24 potions of assorted types. Feel free to choose them, as long as no one potion has a value of greater than 2,500 gp

Items claimed

Albard

  • Wand of Owl's Wisdom ........ 1125 gp to recharge
  • Rod of Flame Extinguishing
  • Ring of Universal Energy Resistance, Minor
  • Ring of Mind Shielding
  • Scroll: of Death Ward 4th clerical 750
  • ring +4 protection
  • +6 Belt of Giant Strength
  • Periapt of Wisdom +4

Aukan

  • Boots of Striding and Springing
  • Cloak of Charisma +6
  • ring +4 protection
  • amulet of Natural Armor +4

Borgin

Gregor

  • Potions of Good hope 1050,Nondetection 750,Circle against Evil 750, CSW 750, Resist Cold 30 750, Restoration, Lesser x2 600
  • 1 Panacea (misc. item, potion type) Removes all negative status effects, cures any diseases, blindness, deafness, etc.

Isaac

  • +2 Gloves of Dexterity
  • Wand of Magic Missile (7th) (8c)
  • Wand of Eagle's Splendor .... 1125 gp to recharge
  • Wand of Enlarge Person ...... 187.5 gp to recharge
  • Wand of greater invisibility (20)
  • Wand of fireball 10th (15)
  • Wand of Dispel Magic 10th (30)
  • Wand of fire trap (25)
  • Scroll: resist Cold, Acid, Sonics 10 450
  • Scroll: Detect Poison x 4 50
  • Scroll: Prot from evil x 4 100
  • Scroll of time stop
  • 2 rings of protection +4

Potions, Isaac takes 5: Potions of Remove Blindess x2, Potion of Gaseous Form x1, Potion of Cure Serious x 2;

  • +7 Mithril Chain Shirt, Twilight (0% spell failure!)

Kazoth

  • Potion of Resist Cold 30, Potion of Remove Blindness/Deafness, Potion of Remove Curse, Potion of Remove Disease, Oil of Keen Edge
  • Ring of Protection +5

Sanis

Soleghur

  • Belt of Many pockets
  • Amulet of Proof against Detection and Location
  • Soltus, epic kukri:+3 throwing returning undead dread sacred power silver kukri

Can Detect Undead at will, Daylight 3/day, wielder cannot be blinded, can see through any darkness, True Sight 1/day LN

Others

  • Large +1 Dagger of Venom (Nosnra-Sim can take)
  • Wand of Lightning Bolt (5th) (4c) (for Nosnra-Sim)
  • Wand of Summon Monster III .. 2812.5 gp to recharge (for Nosnra-Sim)
  • large mithril chain shirt +3, wild, glamered Twilight (Nosnra-Sim can use it)

Other Items

  • Alchemist’s Lab ............. 500 gp
  • Scrolls and letters taken from Nosnra.
  • Assorted nonmagical valuables worth 200000gp (Kazoth takes 5000gp worth of gems) (Isaac took about 10,000 gp worth, need to check my notes)