Difference between revisions of "Its A Mad World Epic4E:Inwyt"

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* Animal Messenger
 
* Animal Messenger
 
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* Continual Light
 
 
* Detect Object
 
* Detect Object
 
* Detect Secret Doors
 
* Detect Secret Doors

Revision as of 10:31, 8 December 2011

Inwyt Son of Shadows -- "Its a Mad Word" campaign.

Inwyt Son of Shadows, the Thief of Souls

iPlay 4e
PDF Character Sheet

History

  • Inwyt never knew his parents; he grew up in an orphanage, in the shadowed city of Tal Talehendra, from which he escaped at a tender age. He spent his formative years on the streets, stealing just enough to keep himself alive...and in the process, slowly evolved into a master pick-pocket.
  • He gained a reputation, rivals, and more than a few enemies as he grew older, and became increasingly daring in his thefts. But Inwyt's career ended when he made a very foolish bet, and tried to steal the crown of the Grey Eminence who ruled Tal Talahendra. Things went…badly, and Inwyt had to flee the Shadowfell entirely, for the relative safety of the World of Men.
  • It came as a revelation to him, this new realm. Inwyt was amazed by how slow and stupid the humans seemed, and for the first time he discovered the joy of stealing for the challenge of it, rather than mere survival.
  • As the years passed, Inwyt became an adventurer, joining a band of treasure-seekers who haunted ancient ruins and underground labyrinths. He found a bit of pleasure in testing his physical skills to their utmost limits, but ultimately decided that grave-robbing was too unsubtle for his tastes.
  • But it was during this time that Inwyt met the Lady Beldimn; a warlock in the service of an infernal power that she was too wise to name aloud. Under her tutelage, Inwyt learned some of the secrets of magic, and how they might be used by a man of his profession.
  • The two became increasingly close, and it was with his beloved Beldimn by his side that Inwyt made some of his most legendary thefts.
    • With her help, Inwyt recovered the Library of Glass from the ruins of Bael Turath, sold it to the Storm Giant who called himself the King of Winter, and then the two stole it back when they discovered that they’d been cheated. Along with the Library, Inwyt stole the King’s shadow, which he then had made into a pair of cloaks. One for each of them.
    • Only a few months later, Inwyt first met, and made an enemy of, the “master thief” who called himself Quickfingers. The two clashed again and again over the years, until an affronted Inwyt ended their rivalry by stealing Quickfingers’ own hand. With Beldimn’s aid Inwyt worked his arts upon it, and made the hand into his familiar. It took nearly a week for Quickfingers to realize the damned thing was missing, too.
    • Beldimn and Inwyt managed to steal all eight of the Eyes Unblinking from the Black Icon of Lolth, in the deepest part of Menzoberranzan. Getting away with the Eyes, though? That proved far more difficult.
  • It was a good death, as such things go. Beldimn took a number of Drow with her, in the end, and Inwyt was able to escape with the Eyes...and, far more importantly, Beldimn’s corpse. He called in some favors, spent a lot of long-hoarded gold, and prepared to welcome his love back to life.
  • Alas, her patron had no intention of releasing her. Too useful, a soul like that. The ritual failed, and Inwyt? He went a little mad, for a time.
  • Inwyt has little memory of those years that followed, of wandering the worlds and throwing himself into increasingly foolhardy schemes. He gained some new scars, some new enemies, and eventually? Resolve.
  • An archdevil had his beloved’s soul. Clearly, all Inwyt needed to do was steal it back…and to be sure damned sure that this time, she would keep it. Certainly, a soul wouldn’t be the most unlikely thing that he’d ever stolen. Immortality, though?
  • That was something new. And for the first time in far too long, Inwyt felt the thrill of contemplating a challenge.

Appearance

Height: 5’11”
Weight: 120 lbs.
Hair: White
Eyes: Black
Age: Early 30s. He thinks.

Inwyt is not a prepossessing sight, which is just as he likes it. He’s skinny, almost emaciated in appearance, with long, slender fingers that are in almost constant motion. His face is dominated by a beak-like nose that he’s actually rather sensitive about; insulting his nose is the quickest way to rouse his anger.

Beldimn, for the record, considered it his best feature. This says more about the rest of his face than it does about his nose, really.

Inwyt tends to dress in very deep shades of blue and green, considering the traditional black a sure sign of an amateur. Only his cloak, woven quite literally from shadows, is a pure black. He favors hoods, or wide-brimmed hats, to hide his features

If he’s trying to be subtle, Inwyt keeps his familiar Quickfingers hidden. If not, the severed hand perches upon his shoulder, unnerving all who see it.

Stats

Inwyt, level 21

  • Shadar-kai, Rogue, Jack-of-All-Trades, Thief of Legend
  • Rogue Tactics: Artful Dodger
  • Rogue: Rogue Weapon Talent
  • Uncanny Prowess: Uncanny Prowess (Charisma)
  • Background: Occupation - Criminal (+2 to Thievery)

FINAL ABILITY SCORES
Str 12, Con 16, Dex 26, Int 15, Wis 12, Cha 22.

STARTING ABILITY SCORES
Str 10, Con 14, Dex 16, Int 11, Wis 10, Cha 14.

AC: 36, Fort: 31, Reflex: 37, Will: 33 HP: 128, Surges: 9 , Surge Value:32

TRAINED SKILLS
Stealth +31, Thievery +31, Athletics +22, Streetwise +25, Bluff +23, Acrobatics +27, Arcana +21, Diplomacy +25, Insight +18, Perception +18

UNTRAINED SKILLS
Dungeoneering +16, Endurance +18, Heal +16, History +17, Intimidate +21, Nature +16, Religion +17

FEATS

  • Bardic Ritualist: Ritual Caster
  • Level 1: Light Blade Expertise
  • Level 2: Backstabber
  • Level 4: Improved Defenses
  • Level 6: Bardic Ritualist
  • Level 8: Weapon Proficiency (Rapier)
  • Level 10: Flash of the Blade
  • Level 11: Arcane Familiar
  • Level 12: Devious Jaunt
  • Level 14: Evasion
  • Level 16: Improved Initiative (retrained to Aberrant Mark of Contagion at Level 21)
  • Level 18: Bonded Familiar
  • Level 20: Bard of All Trades
  • Level 21: One with Shadow

POWERS

  • Rogue at-will 1: Duelist's Flurry
  • Rogue at-will 1: Clever Strike
  • Rogue encounter 1: Shadow Strike
  • Rogue daily 1: Spinning Blade Leap
  • Rogue utility 2: Quick Fingers
  • Rogue encounter 3: Trickster's Blade
  • Rogue daily 5: Duelist's Demand
  • Rogue utility 6: Chameleon
  • Rogue encounter 7: From the Shadows
  • Rogue daily 9: Swift Strike
  • Rogue utility 10: Dangerous Theft
  • Rogue encounter 13: Fitting Demise (replaces Shadow Strike)
  • Rogue daily 15: Arterial Slice (replaces Spinning Blade Leap)
  • Rogue utility 16: Shadow Master
  • Rogue encounter 17: Escape Artist's Gambit (replaces From the Shadows)
  • Rogue daily 19: Feinting Flurry (replaces Duelist's Demand)

ITEMS

  • Ritual Book
  • Feytouched Feyleather Armor +5
  • Shadowdancer's Mask (heroic tier)
  • Shadowdancer's Boots (paragon tier)
  • Shadowdancer's Gloves (paragon tier)
  • Shadowdancer's Cloak +4
  • Thieving Rapier +4
  • Rope of Climbing (heroic tier)
  • Unfettered Thieves' Tools
  • Exodus Knife (paragon tier)
  • Bracers of Infinite Blades (Lvl 11)
  • Ring of Feather Fall (paragon tier)
  • Deepfarer's Pouch (heroic tier)
  • Backpack of Concealment
  • Bag of Holding (heroic tier) (2)
  • Residuum (Any) (10000)
  • Adventurer's Kit

RITUALS

  • Amanuensis
  • Animal Messenger
  • Aura Mask
  • Detect Object
  • Detect Secret Doors
  • Detect Treasure
  • Disenchant Magic Item
  • Drawmij's Instant Summons
  • Eagle's Flight
  • Eye of Warning
  • Fluid Funds
  • Ghost Walk
  • Inquisitive's Eyes
  • Leomund's Secret Chest
  • Phantom Steed
  • Traveler's Chant
  • Secure Shelter
  • Shadow Passage
  • Silence
  • Speak with Dead
  • Tenser's Floating Disk
  • View Location
  • Whispers of the Edifice
  • Wizard's Escape
  • Wizard's Sight