Editing JEHUTY Profile: ADDER

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
==Advancement==
 
==Advancement==
 
*Class: Arcane Expert/Restricted Telepath
 
*Class: Arcane Expert/Restricted Telepath
*Level: 3
+
*Level: 2
*XP: 8/12
+
*XP: 3/6
*Skill Points Unspent: 0
+
*Skill Points Unspent: 1
  
 
==Attributes==
 
==Attributes==
Line 20: Line 20:
  
 
==Skills==
 
==Skills==
*Telepathy-2
 
 
*Connect-1
 
*Connect-1
*Talk-1
+
*Telepathy-1
 
*Notice-0
 
*Notice-0
 
*Program-0
 
*Program-0
 
*Shoot-0
 
*Shoot-0
 
*Sneak-0
 
*Sneak-0
 +
*Talk-0
  
 
==Foci==
 
==Foci==
Line 36: Line 36:
  
 
==Techniques==
 
==Techniques==
*Effort: 5
+
*Effort: 4
 
*Telepathic Contact
 
*Telepathic Contact
 
**Effort: Commit for Scene
 
**Effort: Commit for Scene
Line 42: Line 42:
 
**Level-0: Observe emotional states in a target. Intense emotions provide a single word or image related to the focus of the feelings.
 
**Level-0: Observe emotional states in a target. Intense emotions provide a single word or image related to the focus of the feelings.
 
**Level-1: A shallow gestalt with the target’s language centers allows me to understand any form of communication made by the target. If I have the requisite body parts to speak the target’s language, I can communicate with it in turn.
 
**Level-1: A shallow gestalt with the target’s language centers allows me to understand any form of communication made by the target. If I have the requisite body parts to speak the target’s language, I can communicate with it in turn.
**Level-2: My awareness of the target’s surface cognition is sophisticated enough to read their current thoughts, though I can’t pick up memories or non-obvious connections. The target gets a Mental saving throw to resist this.
 
 
***Technique - Facile Mind: I am practiced at opening a Telepathic Contact, and need only Commit Effort for the scene to do so, instead of Committing Effort for the day. If contacting an ally who has practiced the process with me for at least a week, opening the contact normally requires no Effort at all. In both cases, if I choose to Commit Effort for the day, I can open a Telepathic Contact as an Instant action rather than a Main Action.
 
***Technique - Facile Mind: I am practiced at opening a Telepathic Contact, and need only Commit Effort for the scene to do so, instead of Committing Effort for the day. If contacting an ally who has practiced the process with me for at least a week, opening the contact normally requires no Effort at all. In both cases, if I choose to Commit Effort for the day, I can open a Telepathic Contact as an Instant action rather than a Main Action.
***Technique - Transmit Thought: I can send thoughts and images over a Telepathic Contact, allowing two-way communication with a willing target as an Instant action when desired.
+
**Technique - Transmit Thought: I can send thoughts and images over a Telepathic Contact, allowing two-way communication with a willing target as an Instant action when desired.
***Technique - Suppress Cognition: Through intense focus, I can make the target of a Telepathic Contact simply not think about something, whether that’s the presence of me, the possibility of committing violence, the absence of important documentation, or any other single potential action or one specific person. This technique requires me to Commit Effort for the scene as a Main Action. The target gets a Mental saving throw to resist this power and become immune to it for the scene. If failed, the thought remains unthinkable for the rest of the scene unless the target perceives physical danger or a traumatic threat to something they prize highly. In that case, the block instantly dissolves and cannot be re-established during the scene. Once the effect ends, the target will remain oblivious to their temporary fugue unless it is brought to their attention somehow.
 
  
 
==Weapons==
 
==Weapons==
Line 67: Line 65:
  
 
==Other Stats==
 
==Other Stats==
*HP: 13
+
*HP: 12
 
*System Strain:
 
*System Strain:
 
*Base AC: 14
 
*Base AC: 14
 
*Base Attack Bonus: +1
 
*Base Attack Bonus: +1
 
*Saves
 
*Saves
**Physical: 13
+
**Physical: 14
**Mental: 12
+
**Mental: 13
**Evasion: 11
+
**Evasion: 12
 
*Movement Rate: 10 meters/round
 
*Movement Rate: 10 meters/round
 
*Encumbrance: None
 
*Encumbrance: None
Line 83: Line 81:
 
*'''Readied'''
 
*'''Readied'''
 
**armored undersuit
 
**armored undersuit
**dataslab
+
**compad
 
**TL0 backpack
 
**TL0 backpack
 
*'''Stowed'''
 
*'''Stowed'''
**3 type A cells
+
**2 type A cells
 
**metatool
 
**metatool
 
**low-light goggles
 
**low-light goggles
Line 93: Line 91:
 
**laser pistol
 
**laser pistol
 
*'''Non-encumbering'''
 
*'''Non-encumbering'''
**115 credits
+
**25 credits
  
 
-Main Page: [[SWN:_Hand_of_Jehuty]]
 
-Main Page: [[SWN:_Hand_of_Jehuty]]

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)