Editing Jacqui Adams

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 13: Line 13:
 
*Hot 2
 
*Hot 2
 
*Cold 2
 
*Cold 2
*Volatile 1
+
*Volatile 0
 
*Dark 0
 
*Dark 0
  
Line 22: Line 22:
 
*''Streaming:'' Can always feel her clique's emotional state.  Can read their minds by rolling Dark at +1
 
*''Streaming:'' Can always feel her clique's emotional state.  Can read their minds by rolling Dark at +1
 
*''Temptation:'' When you talk someone into something they gain +1 Forward (or act at advantage) to carrying it out.  If they succeed you gain 1XP
 
*''Temptation:'' When you talk someone into something they gain +1 Forward (or act at advantage) to carrying it out.  If they succeed you gain 1XP
*''The Clique II:'' Cultists with holy oaths and a willingness to become martyrs
 
*''Tangled Web'' (Custom, Queen): When you've made 3 rolls in a scene add 1 to all subsequent rolls within that scene.
 
*''The Final Showdown'' Spend 4 Strings to irrevocably kill an NPC
 
*''Spiritual Web'' You may communicate telepathically with anyone in one of your cliques, and may talk through them.  You may also move into their visualisation of your body.
 
  
 
'''Growing Up Moves:'''
 
'''Growing Up Moves:'''
 
*''Make Others Feel Beautiful''
 
*''Make Others Feel Beautiful''
*:When you make others feel beautiful, roll with hot. On a 10 up, choose two:
+
When you make others feel beautiful, roll with hot. On a 10 up, choose two:
 
**they carry 1 forward;
 
**they carry 1 forward;
 
**they remove a Condition;
 
**they remove a Condition;
 
**they mark experience;
 
**they mark experience;
 
**you carry 1 forward.
 
**you carry 1 forward.
*:On a 7-9, you can offer them an experience point to do what you want.
+
 
 +
On a 7-9, you can offer them an experience point to do what you want.
  
 
*''Share your pain''
 
*''Share your pain''
*:When you share your pain, roll with dark. On a 10 up, choose two. On a 7-9, choose one:
+
When you share your pain, roll with dark. On a 10 up, choose two. On a 7-9, choose one:
 
**remove a Condition (from yourself or someone who listened);
 
**remove a Condition (from yourself or someone who listened);
 
**carry 1 forward toward helping yourself;
 
**carry 1 forward toward helping yourself;
 
**those who listened carry 1 forward toward helping you.
 
**those who listened carry 1 forward toward helping you.
*:It is explicitly permitted to double up on "remove a Condition," removing one from yourself and one from a listener.
 
 
==Darkest Self==
 
 
While the Condition remains, they count as part of your gang. Darkest Self They’ve failed you. This is all their fault, and there’s no reason why you should have to suffer the consequences of their idiocy. You need to make an example out of each of them, a cruel and unwavering example. You escape your Darkest Self when you relinquish part of your power over to someone more deserving, or when you destroy an innocent person in order to prove your might.
 
  
 
==Relationships==
 
==Relationships==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)