Difference between revisions of "James Davies"

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Alignment: Principled
 
Alignment: Principled
 
Level: 1
 
Level: 1
Experience:
+
Experience: 0
  
  
 
Attributes
 
Attributes
  
  I.Q 8 M.E 18 M.A 10 P.S 11 P.P 15 P.E 12 P.B 12 Spd 12.
+
  I.Q 8 M.E 18 M.A 10 P.S 16 P.P 15 P.E 12 P.B 12 Spd 12.
  
 
HP 14
 
HP 14
 
PPE 9
 
PPE 9
SDC 77
+
SDC 107
 
Initiative +1 vs supernatural
 
Initiative +1 vs supernatural
 +
Saves: +2 vs Psychic Attack/Insanity, +8 vs Horror Factor, +1 vs all magic including mind control
 +
HTH Martial Arts: 3 attacks, +5 to Roll with Punch/fall/impact, +3 Parry/Dodge
  
 
Magic and Psychic Dispersal 10 points per level each melee round
 
Magic and Psychic Dispersal 10 points per level each melee round
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OCC SKills
 
OCC SKills
  
Demon and Monster Lore
+
Demon and Monster Lore 45
Streetwise
+
Streetwise 24
American
+
American 70
Dragonese
+
Dragonese 70
One Pilot Vehicle
+
Boat: Motors and Hydrofoil 49
two WP of choice
+
W.P Energy Pistol
 +
W.P whatever stakes use
 
Hand to Hand: Martial Arts
 
Hand to Hand: Martial Arts
  
 
OCC Related SKills
 
OCC Related SKills
 +
 +
Basic Electronics 30
 +
First Aid 50
 +
Swimming 50
 +
Running
 +
Hovercraft 50
 +
Lore: Faerie 27
 +
Literacy 32
 +
Math: Basic 45
 +
 
Secondary Skills
 
Secondary Skills
 +
Boxing
 +
Scuba 50
 +
Athletics
 +
Body Building
  
Equipment: Suit of light MDC armor, laser pistol, wooden stakes, two sets of clothing, a backpack.
+
Equipment: Suit of light MDC armor (Urban warrior 50 MDC, -10 Prowl), laser pistol (wilks 320, 1d6 MDC, 1000 ft range, 20 shots, +2 bonus to strike on aimed shot) wooden stakes, two sets of clothing, a backpack.
 
Money: 400 Credits, 700 in trade items
 
Money: 400 Credits, 700 in trade items
  
 
I will finish by Saturday night.
 
I will finish by Saturday night.

Latest revision as of 10:18, 1 March 2019

Name: James Davies Race: Human Gender: Male Class: Sea Inquisitor Alignment: Principled Level: 1 Experience: 0


Attributes

I.Q 8 M.E 18 M.A 10 P.S 16 P.P 15 P.E 12 P.B 12 Spd 12.

HP 14 PPE 9 SDC 107 Initiative +1 vs supernatural Saves: +2 vs Psychic Attack/Insanity, +8 vs Horror Factor, +1 vs all magic including mind control HTH Martial Arts: 3 attacks, +5 to Roll with Punch/fall/impact, +3 Parry/Dodge

Magic and Psychic Dispersal 10 points per level each melee round

Shield of Inner Spirit is a 100 MDC aura plus 10 per level usualbe for one hour per level and uses one per level

Sense Supernatural Evil allows him to sense evil supernatural creatures within 50 feet per level or by spending 2 ISP 1000

Inflicts double damage directly to MDC or Hit Points of Supernatural creatures

Can breath underwater twice as long

OCC SKills

Demon and Monster Lore 45 Streetwise 24 American 70 Dragonese 70 Boat: Motors and Hydrofoil 49 W.P Energy Pistol W.P whatever stakes use Hand to Hand: Martial Arts

OCC Related SKills

Basic Electronics 30 First Aid 50 Swimming 50 Running Hovercraft 50 Lore: Faerie 27 Literacy 32 Math: Basic 45

Secondary Skills Boxing Scuba 50 Athletics Body Building

Equipment: Suit of light MDC armor (Urban warrior 50 MDC, -10 Prowl), laser pistol (wilks 320, 1d6 MDC, 1000 ft range, 20 shots, +2 bonus to strike on aimed shot) wooden stakes, two sets of clothing, a backpack. Money: 400 Credits, 700 in trade items

I will finish by Saturday night.