Editing Jan Hansen

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
'''Jan Hansen'''
+
[b]Jan Hansen[/b]
 
+
Player: Palmtree
Player: Palmtree  
+
Background: Re-Instantiated
 
+
Faction: Argonaut
Background: Re-Instantiated  
+
Morph: Synth
 
+
Gender Id: Male
Faction: Argonaut  
+
Actual Age: 46
 
+
Current Moxie:
Morph: Synth  
+
Rez Points:
 
+
Motivations:
Gender Id: Male  
+
+Synth Equality
 
+
+Technoprogressivism
Actual Age: 46  
+
+Personal Development
 
+
 
+
[b]Ego[/b]
'''Motivations:'''
+
COG = [b]30[/b] (25 base, 5 from Morph)
 
+
COO = [b]20[/b] (20 base)
+Synth Equality  
+
INT = [b]10[/b] (10 base)
 
+
REF = [b]25[/b] (15 base, 10 from Morph)
+Technoprogressivism  
+
SAV = [b]10[/b] (10 base)
 
+
SOM = [b]20[/b] (15 base, 5 from Morph)
+Personal Development  
+
WIL = [b]20[/b] (20 base)
 
+
 
+
[b]Stats[/b]
'''Background'''
+
TT = [b]8[/b]
 
+
LUC = [b]40[/b]
Jan is a freelance synth designer with a fascination for archaic tech and a distaste for biological morphs.
+
IR = [b]80[/b]
 
+
WT = [b]10[/b]
'''Ego'''
+
DUR = [b]50[/b]
 
+
DR = [b]100[/b]
COG = 30 (25 base, 5 from Morph)  
+
MOX = [b]5[/b]
 
+
INIT = [b]70[/b]
COO = 20 (20 base)  
+
SPD = [b]2[/b]
 
+
DB = [b]4[/b]
INT = 10 (10 base)  
+
 
+
[b]Armor[/b]
REF = 25 (15 base, 10 from Morph)  
+
Energy = [b]14[/b]
 
+
Kinetic = [b]12[/b]
SAV = 10 (10 base)  
+
 
+
[b]Reputation[/b]
SOM = 20 (15 base, 5 from Morph)  
+
@-rep = [b]40[/b]
 
+
c-rep = [b]10[/b]
WIL = 20 (20 base)  
+
e-rep = [b]20[/b]
 
+
f-rep = [b]0[/b]
'''Stats'''
+
g-rep = [b]0[/b]
 
+
i-rep = [b]20[/b]
TT = 8
+
r-rep = [b]60[/b]
 
+
LUC = 40
+
 
+
IR = 80
+
 
+
[b]Ego Traits:[/b]
WT = 10
+
Right At Home, Morphing Disorder (Level 1)
 
+
DUR = 50
+
[b]Morph Traits:[/b]
 
+
DR = 100
+
 
+
[b]Psi Sleights:[/b]
MOX = 5
+
 
+
INIT = 70
+
[b]Implants:[/b]
 
+
Enhanced Vision, Eelware, Electrical Sense, T-Ray Emitter, Reflex Booster, Medichines, Wrist-Mounted Tools, Fractal Digits, Hidden Compartment, Structural Enhancement, Synthetic Mask, Weapon Mount (concealed), Lidar, Nanoscopic Vision
SPD = 2
+
 
+
[b]Gear:[/b]
DB = 4
+
Synthmorph Combat Armor (light), Heavy Pistol (w/ Smartlink)
 
+
Credits = [b]5250[/b]
'''Condition'''
+
 
+
Damage = 0
+
[b]Skills[/b]
 
+
Wounds = 0
+
Academics: Cyberengineering (COG) = [b]65[/b] (60 base, 5)
 
+
Academics: Robotics (COG) = [b]70[/b] (65 base, 5)
Stress = 14
+
Academics: Nanotechnology (COG) = [b]55[/b] (50 base, 5)
 
+
Animal Handling (SAV) = [b]10[/b] (10 base)
Trauma = 1
+
Art: Industrial Design (INT) = [b]50[/b] (50 base)
 
+
Beam Weapons (COO) = [b]40[/b] (40 base)
'''Armor'''
+
Blades (SOM) = [b]20[/b] (15 base, 5)
Energy = 14 Kinetic = 12  
+
Climbing (SOM) = [b]20[/b] (15 base, 5)
 
+
Clubs (SOM) = [b]20[/b] (15 base, 5)
'''Reputation'''
+
Control (WIL*) = [b]20[/b] (20 base)
+
Deception (SAV) = [b]10[/b] (10 base)
@-rep = 40  
+
Demolitions (COG*) = [b]30[/b] (25 base, 5)
 
+
Disguise (INT) = [b]10[/b] (10 base)
c-rep = 10  
+
Flight (SOM) = [b]20[/b] (15 base, 5)
 
+
Fray (REF) = [b]70[/b] (60 base, 10)
e-rep = 20  
+
Freefall (REF) = [b]35[/b] (25 base, 10)
 
+
Freerunning (SOM) = [b]30[/b] (25 base, 5)
i-rep = 20  
+
Gunnery (INT) = [b]10[/b] (10 base)
 
+
Hardware: Robotics (COG) = [b]70[/b] (65 base, 5)
r-rep = 60  
+
Hardware: Cybernetics (COG) = [b]65[/b] (60 base, 5)
 
+
Impersonation (SAV) = [b]10[/b] (10 base)
 
+
Infiltration (COO) = [b]20[/b] (20 base)
 
+
Infosec (COG*) = [b]65[/b] (60 base, 5)
 
+
Interest: Combat Sports (COG) = [b]65[/b] (60 base, 5)
'''Ego Traits:'''
+
Interest: Pre-Fall Technology (COG) = [b]65[/b] (60 base, 5)
Right At Home (Synth), Morphing Disorder (Level 1), Edited memories
+
Interfacing (COG) = [b]55[/b] (50 base, 5)
 
+
Intimidation (SAV) = [b]10[/b] (10 base)
 
+
Investigation (INT) = [b]10[/b] (10 base)
'''Implants:'''
+
Kinesics (SAV) = [b]10[/b] (10 base)
Enhanced Vision, Eelware, Electrical Sense, T-Ray Emitter, Reflex Booster, Medichines,  
+
Kinetic Weapons (COO) = [b]60[/b] (60 base)
 
+
Language: Swedish (INT) = [b]80[/b] (80 base)
Wrist-Mounted Tools, Fractal Digits, Hidden Compartment, Structural Enhancement, Synthetic Mask,  
+
Language: Spanish (INT) = [b]60[/b] (60 base)
 
+
Medicine: Implant Surgery (COG) = [b]65[/b] (60 base, 5)
Weapon Mount (concealed), Lidar, Nanoscopic Vision  
+
Navigation (INT) = [b]10[/b] (10 base)
 
+
Networking: Autonomists (SAV) = [b]40[/b] (40 base)
'''Gear:'''
+
Networking: Criminals (SAV) = [b]10[/b] (10 base)
Synthmorph Combat Armor (light), Heavy Pistol (w/ Smartlink)  
+
Networking: Ecologists (SAV) = [b]10[/b] (10 base)
 
+
Networking: Firewall (SAV) = [b]10[/b] (10 base)
Credits = 5250  
+
Networking: Hypercorps (SAV) = [b]20[/b] (20 base)
 
+
Networking: Media (SAV) = [b]10[/b] (10 base)
'''Muse'''
+
Networking: Scientists (SAV) = [b]50[/b] (50 base)
 
+
Palming (COO) = [b]30[/b] (30 base)
Name: Vigdis
+
Perception (INT) = [b]40[/b] (40 base)
 
+
Persuasion (SAV) = [b]30[/b] (30 base)
Skills: Standard
+
Pilot: Aircraft (REF) = [b]25[/b] (15 base, 10)
 
+
Pilot: Anthroform (REF) = [b]25[/b] (15 base, 10)
Language: English 40
+
Pilot: Exotic Vehicle (REF) = [b]25[/b] (15 base, 10)
 
+
Pilot: Groundcraft (REF) = [b]45[/b] (35 base, 10)
Academic: Cryptography 40
+
Pilot: Spacecraft (REF) = [b]25[/b] (15 base, 10)
 
+
Pilot: Watercraft (REF) = [b]25[/b] (15 base, 10)
Interest: Titanian Drama XP 40
+
Profession: Synth Designer (COG) = [b]70[/b] (65 base, 5)
 
+
Profession: Implant Technician (COG) = [b]50[/b] (45 base, 5)
 
+
Programming (COG*) = [b]30[/b] (25 base, 5)
'''Skills'''
+
Protocol (SAV) = [b]10[/b] (10 base)
 
+
Psi Assault (WIL*) = [b]20[/b] (20 base)
 
+
Psychosurgery (INT) = [b]10[/b] (10 base)
Beam Weapons (COO) = 40 (40 base)  
+
Research (COG) = [b]65[/b] (60 base, 5)
 
+
Scrounging (INT) = [b]10[/b] (10 base)
Control (WIL*) = 20 (20 base)  
+
Seeker Weapons (COO) = [b]20[/b] (20 base)
 
+
Sense (INT*) = [b]10[/b] (10 base)
Fray (REF) = 70 (60 base, 10)  
+
Spray Weapons (COO) = [b]20[/b] (20 base)
 
+
Swimming (SOM) = [b]20[/b] (15 base, 5)
Freefall (REF) = 35 (25 base, 10)  
+
Thrown Weapons (COO) = [b]20[/b] (20 base)
 
+
Unarmed Combat (SOM) = [b]50[/b] (45 base, 5)
Hardware: Robotics (COG) = 70 (65 base, 5)  
 
 
 
Hardware: Cybernetics (COG) = 65 (60 base, 5)  
 
 
 
Infosec (COG*) = 65 (60 base, 5)  
 
 
 
Interfacing (COG) = 55 (50 base, 5)  
 
 
 
Kinetic Weapons (COO) = 60 (60 base)  
 
 
 
Medicine: Implant Surgery (COG) = 65 (60 base, 5)  
 
 
 
Networking: Autonomists (SAV) = 40 (40 base)  
 
 
 
Networking: Hypercorps (SAV) = 20 (20 base)  
 
 
 
Networking: Scientists (SAV) = 50 (50 base)  
 
 
 
Perception (INT) = 40 (40 base)  
 
 
 
Persuasion (SAV) = 30 (30 base)  
 
 
 
Pilot: Groundcraft (REF) = 45 (35 base, 10)  
 
 
 
Programming (COG*) = 30 (25 base, 5)  
 
 
 
Protocol (SAV) = 30 (30 base)  
 
 
 
Research (COG) = 65 (60 base, 5)  
 
 
 
Unarmed Combat (SOM) = 50 (45 base, 5)
 
 
 
 
 
'''Knowledge Skills'''
 
 
 
Academics: Cyberengineering (COG) = 65 (60 base, 5)  
 
 
 
Academics: Robotics (COG) = 70 (65 base, 5)
 
 
 
Academics: Nanotechnology (COG) = 55 (50 base, 5)  
 
 
 
Art: Industrial Design (INT) = 50 (50 base)  
 
 
 
Interest: Combat Sports (COG) = 65 (60 base, 5)  
 
 
 
Interest: Pre-Fall Technology (COG) = 65 (60 base, 5)  
 
 
 
Language: Swedish (INT) = 80 (80 base)  
 
 
 
Language: Spanish (INT) = 60 (60 base)  
 
 
 
Profession: Synth Designer (COG) = 70 (65 base, 5)  
 
 
 
Profession: Implant Technician (COG) = 50 (45 base, 5)
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)