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[[OSRIC_Borderlands]]
 
[[OSRIC_Borderlands]]
'''Jarpa Fernweaver'''
+
Jarpa Fernweaver
  
Thief, Lvl 2, 2291/2500 XP, +10% Exp Bonus
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Strength: 12 - +10# - Open Doors 1-2 - BBLG 4%
  
  '''Attributes'''
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Dexterity: 16 - +1 Surprise / Missile Attack - -2 AC
  Strength: 12 - +10# - Open Doors 1-2 - BBLG 4%
 
  Dexterity: 16 - +1 Surprise / Missile Attack - -2 AC
 
  Constitution: 14 - RD 92% - SS 88%
 
  Intelligence: 9
 
  Wisdom: 8
 
  Charisma: 12
 
  
  '''Race and Class Abilities'''
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Constitution: 14 - RD 92% - SS 88%
  Stats: +1 Dex , -1 Str
 
  Languages: Common, dwarfish, gnome, goblin, halfling, orcish, Thieves' Cant
 
  Infravision: 60'
 
  Base Move: 90'
 
  +4 to saves against magic or poison
 
  +3 to hit with bows or slings
 
  Age: 46
 
  Proficiencies: Short sword, sling
 
  Passable cook
 
  
  '''Thief Abilities''':
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Intelligence: 9
  Climb Walls: 67%
 
  Find Traps: 29%
 
  Hear Noise: 18%
 
  Hide in Shadows: 40%
 
  Move Quietly: 40%
 
  Open Locks: 39%
 
  Pick Pockets: 44%
 
  Read Languages: 1%
 
  
  '''Personal Encumbrance''' (76.5):
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Wisdom: 8
  Short sword (3)
 
  Sling (0.5)
 
  2 Large Belt Pouch (4) (7.3/10)
 
    24 Sling stones (4)
 
    Coins (3.5)
 
  Leather Armor (15)
 
  Belt
 
  Woolen Tunic (1)
 
  Hose
 
  Backpack (10)(5/30)
 
    Waterskin (4 when full)
 
    Theives' Tools (1)
 
    Flint & Steel
 
    4 Chalk
 
    Bone dice
 
  Large Sack (1) (24/40)
 
    6 Canopic Jars with lids
 
  Soft Boots (3)
 
  Cloak (2)
 
  Gloves (.5)
 
  
  '''Mule Encumbrance''' (96) :
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Charisma: 12
  Bit & Bridle (5)
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------
  Pack saddle (20)
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Stats: +1 Dex , -1 Str
  2 Panniers (50) (22/400)
 
    Bedroll (5)
 
    Spare Clothes (4)
 
    6 days Standard Rations (12)
 
  
  '''Money''':
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Languages: Common, dwarfish, gnome, goblin, halfling and orcish.
  On hand:
+
 
  PP: 0
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Infravision: 60'
  GP: 29
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Base Move: 90'
  EP: 0
+
 
  SP: 5
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+4 to saves against magic or poison
  CP: 1
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  Banked with Merchant Guild in Daren's Ferry:
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+3 to hit with bows or slings
  PP: 0
+
 
  GP: 225
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Age: Halfling Thief: 40+2d4 46
  EP: 0
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  SP: 0
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Proficiencies: Short sword, sling
  CP: 0
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 +
Thief Abilities:
 +
 
 +
Climb Walls: 65%
 +
Find Traps: 25%
 +
Hear Noise: 15%
 +
Hide in Shadows: 35%
 +
Move Quietly: 35%
 +
Open Locks: 35%
 +
Pick Pockets: 40%
 +
Read Languages: 1%
 +
 
 +
Starting Money: 2d6 * 10 = 30 ...someone else with an obvious drive for adventure.
 +
 
 +
Equipment:
 +
 
 +
Short sword (8gp 3#)
 +
Sling (5sp 0.5#)
 +
2 Large Belt Pouch (8sp, 4#)
 +
--24 Sling stones (- 4#)
 +
Leather Armor (5gp 15#)
 +
Belt (5sp -)
 +
Woolen Tunic (5cp 1#)
 +
Hose (1gp -)
 +
Backpack (2gp 10#)
 +
--Bedroll (2sp 5#)
 +
--Waterskin (1gp 4# when full)
 +
--3 Standard Rations (6gp 6#)
 +
--Flint & Steel (1gp -)
 +
--4 Chalk (4cp -)
 +
--Bone dice (5sp -)
 +
--Sack, Large (15cp 1#)
 +
Soft Boots (1gp 3#)
 +
Cloak (3cp 2#)
 +
 
 +
Money: 2gp 2sp 3cp
 +
Encumbrance: 58.5#
 +
 
 +
AC: 6
 +
HP: 1d6 = 4
 +
THAC0: 20
 +
Move: 90'
 +
 
 +
Short Sword: +0 to hit 1d6/1d8 damage
 +
-- Backstab: +5 to hit 2d6/2d8 damage
 +
Sling: +4 to hit, 1d4/1d4 damage, Range Increment 35'
 +
Unarmed: +0 hit 1d2 damage

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