Difference between revisions of "Jeeves Drathentor"

From RPGnet
Jump to: navigation, search
(Created page with '[B]Jeeves Drathentor, Seneschal to Vlad[/B] All business: [URL="http://browse.deviantart.com/?qh=&section=&q=Jeeves+#/dijupw"]Wooster & Jeeves[/URL] (Jeeves is on the right. …')
 
Line 1: Line 1:
[B]Jeeves Drathentor, Seneschal to Vlad[/B]
+
'''Jeeves Drathentor, Seneschal to Vlad'''
  
All business:
+
[http://browse.deviantart.com/?qh=&section=&q=Jeeves+#/dijupw Wooster & Jeeves]
 
 
[URL="http://browse.deviantart.com/?qh=&section=&q=Jeeves+#/dijupw"]Wooster & Jeeves[/URL]
 
  
 
(Jeeves is on the right.  Wooster aka Vlad is on the left.)
 
(Jeeves is on the right.  Wooster aka Vlad is on the left.)
Line 9: Line 7:
 
All the other kind of business
 
All the other kind of business
  
[URL="http://www.thief-thecircle.com/media/paintings/showimage.asp?source=./t2-boxart-closeup.jpg"]Thief[/URL]
+
[http://www.thief-thecircle.com/media/paintings/showimage.asp?source=./t2-boxart-closeup.jpg Thief]
  
  
Line 48: Line 46:
 
- Resistance: Fear
 
- Resistance: Fear
  
Toughness: 8 +1d5 +1 = [URL="http://invisiblecastle.com/roller/view/2896574/"]10.[/URL]  [I]sigh[/I]
+
Toughness: 8 +1d5 +1 = 10
Initiative: +1
+
 
Insanity: 3d5+1 = [URL="http://invisiblecastle.com/roller/view/2896570/"]15.[/URL]  [I]Not terribly sane...[/I]
+
Initiative: +5
Fate Points: 1d10 = [URL="http://invisiblecastle.com/roller/view/2896567/"]6[/URL] --> 3 pts.
+
 
 +
Insanity: 3d5+1 = 15
 +
 
 +
Fate Points: 1d10 = 3
  
 
XP purchases:
 
XP purchases:
Line 63: Line 64:
 
Some mornings, motivation is hard to find.
 
Some mornings, motivation is hard to find.
  
[URL="http://browse.deviantart.com/?qh=&section=&q=Jeeves+and+Wooster#/d2bugk7"]Demotivational[/URL]
+
[http://browse.deviantart.com/?qh=&section=&q=Jeeves+and+Wooster#/d2bugk7 Demotivational]
 +
 
 +
[http://browse.deviantart.com/?qh=&section=&q=Jeeves+#/d14wvpm Very Good, Sir]
  
[URL="http://browse.deviantart.com/?qh=&section=&q=Jeeves+#/d14wvpm"]Very Good, Sir[/URL]
+
'''Lifepath:'''
  
Lifepath: [sblock=mechanics][B]Homeworld: Hive Born[/B]
+
Homeworld: Hive Born
 +
 
-5 Toughness, +5 to Fellowship.
 
-5 Toughness, +5 to Fellowship.
 
- Hive Worlders treat crowds as simple, rather than difficult terrain.  Running or Charging through a crowd can be done at no penalty.
 
- Hive Worlders treat crowds as simple, rather than difficult terrain.  Running or Charging through a crowd can be done at no penalty.
Line 75: Line 79:
 
+1 bonus to Initiative.
 
+1 bonus to Initiative.
  
[B]Birthright: Scavenger[/B]
+
Birthright: Scavenger
 
- Unremarkable  
 
- Unremarkable  
 
+3 Agility   
 
+3 Agility   
 
1d5 Insanity points  
 
1d5 Insanity points  
  
[B]Lure of the Void: Dark Visionary[/B]
+
Lure of the Void: Dark Visionary
 
- 1d5+1 Insanity, but gain the Dark Soul Talent and a Forbidden Lore as a Trained Basic skill.
 
- 1d5+1 Insanity, but gain the Dark Soul Talent and a Forbidden Lore as a Trained Basic skill.
  
[B]Trials and Travails:  Dark Voyage [/B]
+
Trials and Travails:  Dark Voyage  
 
The horror stories told in the hives of scum and villainy?  Oh they're true all right... oh how they are true.
 
The horror stories told in the hives of scum and villainy?  Oh they're true all right... oh how they are true.
  
Line 89: Line 93:
 
- An additional 1d5 Insanity.
 
- An additional 1d5 Insanity.
  
[B]Motivation: Prestige[/B]
+
Motivation: Prestige
 
* going to get to the top of the Imperial Hierarchy, and woe anyone who gets in your way.
 
* going to get to the top of the Imperial Hierarchy, and woe anyone who gets in your way.
  
Line 95: Line 99:
  
 
Acquisition: My own personal thieves/assassins  :D
 
Acquisition: My own personal thieves/assassins  :D
[/sblock]
 

Revision as of 12:33, 24 February 2011

Jeeves Drathentor, Seneschal to Vlad

Wooster & Jeeves

(Jeeves is on the right. Wooster aka Vlad is on the left.)

All the other kind of business

Thief


Stats: WS 25 BS 25 +20 = 45 S 25 T 20 +20 = 40 Ag 28 +19 = 47 Int 25 +20 = 45 Per 25 +5 +5 = 35 WP 25 +16 = 41 Fel 30

Seneschal Starting Skills (And Attribute its based on):

Awarenes (per) Common Lore [Underworld] (Int) - Well, when someone wants illegal goods, you have to know who to talk too. Deceive (Fel) - How to lie believably. Dodge (Agil) Evaluate (Int) - Make sure the goods your buying is the quality you demand. Forbidden Lore [Archeotech] (Int) - Prizes from Humanity's lost past are worth more than their weight in gold. Helps if you have a treasured piece of Archeotech, or some child's art project. Inquiry (Fel) - Being able to ask the right questions to get the answers you want. Literacy (Int) - Not many people can read in the 40th millennium, and this does allow you to read any language you can speak. Speak Language [Low Gothic, Trader's Cant] (Int) - Able to talk with others... pretty self-explanatory. Secret Lang: Rogue Trader (Int) Security(Agil) Silent Move(Agil)

Starting Talents :

Basic Weapon Training (Universal) Pistol Weapon Training (Universal)

Talents: - Unremarkable - Dark Soul - Resistance: Fear

Toughness: 8 +1d5 +1 = 10

Initiative: +5

Insanity: 3d5+1 = 15

Fate Points: 1d10 = 3

XP purchases:

100exp: Dodge (Agil) 100exp: Awareness (Perc) 100exp: Common Lore (Underworld) Int 100exp: Secret Language: Rogue Trader (Int) 100exp: Perception +5

Some mornings, motivation is hard to find.

Demotivational

Very Good, Sir

Lifepath:

Homeworld: Hive Born

-5 Toughness, +5 to Fellowship. - Hive Worlders treat crowds as simple, rather than difficult terrain. Running or Charging through a crowd can be done at no penalty. - Tech-Use skill as Untrained Basic -10 penalty to all Survival tests when not in a proper, civilized area. - 5 penalty to Intelligence in the same area. +1 bonus to Initiative.

Birthright: Scavenger - Unremarkable +3 Agility 1d5 Insanity points

Lure of the Void: Dark Visionary - 1d5+1 Insanity, but gain the Dark Soul Talent and a Forbidden Lore as a Trained Basic skill.

Trials and Travails: Dark Voyage The horror stories told in the hives of scum and villainy? Oh they're true all right... oh how they are true.

- Resistance (Fear) Talent. - An additional 1d5 Insanity.

Motivation: Prestige

  • going to get to the top of the Imperial Hierarchy, and woe anyone who gets in your way.

- Talented: Scrutinty

Acquisition: My own personal thieves/assassins  :D