Difference between revisions of "Jereck Aulman"

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Jereck Aulman
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'''STR''': 10 (Weight Allowance 40 lbs, Max Press 115 lbs, Open Doors 6 in 20, Bend Bars/Lift Gates 2%)<br />
 +
'''DEX''': 9<br />
 +
'''CON''': 15 (+1 HP per HD, 90% System Shock Survival, 94% Resurrection Survival)<br />
 +
'''INT''': 9 (+2 Languages/Proficiencies)<br />
 +
'''WIS''': 16 (+2 Magical Defense Adjustment, x2 1st level bonus spells, x2 2nd level bonus spells)<br />
 +
'''CHR''': 13 (Maximum 5 henchmen, +1 Reaction Adjustment)<br />
 +
  
STR 10 (Weight Allowance 40 lbs, Max Press 115 lbs, Open Doors 6 in 20, Bend Bars/Lift Gates 2%)<br />
+
'''Race''': Human<br /> 
DEX 9<br />
+
'''Class''': Priest of Fharlanghn<br />
CON 15 (+1 HP per HD, 90% System Shock Survival, 94% Resurrection Survival)<br />
+
'''Kit''': n/a<br />
INT 9 (+2 Languages/Proficiencies)<br />
+
'''Level''': 1st<br />
WIS 16 (+2 Magical Defense Adjustment, x2 1st level bonus spells, x2 2nd level bonus spells)<br />
+
'''XP''': 0 (+10% to earned XP)<br />
CHR 13 (Maximum 5 henchmen, +1 Reaction Adjustment)<br />
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'''HP''': 9<br />
 +
'''AC''': 8<br />
 +
'''Alignment''': Neutral Good (True Neutral tendencies)<br />
 +
'''Weapon Proficiencies''': Quarterstaff, Sling<br />
 +
'''Non-Weapon Proficiencies''': Agriculture 9-, Direction Sense 17-, Fire Building 15-, Reading/Writing 10-, Weather Sense 15-<br />
  
  
Race: Human<br />
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'''Special Abilities'''<br />
Class: Cleric of Fharlanghn<br />
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All movement rates increased by +25%<br />
Level: 1st<br />
+
All ability checks for jogging/running at +3 bonus<br />
XP: 0<br />
+
(At 5th level) Dimension Door (as 4th level wizard spell) once per day<br />
Alignment: True Neutral (NG tendencies)<br />
+
(At 9th level) Wind Walk once per day<br />
  
  
Jereck is from one of the smaller villages not to far from Roval. Young (maybe around 16), he is a recent initiate of Fharlanghn - a wandering cleric of that deity stayed in his village for a few days, and Jereck, not content with his assigned lot as a village farmer, he prayed to the Dweller On The Far Horizon. That deity gave him a blessing of sort, having the wandering cleric inform of the rites and expectations of his order. Jereck made his preparations and said his goodbyes, and began to travel the roads leading away from the village that had been the only home he had known. He has only recently arrived in Roval.<br />
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'''Spells Castable'''<br />
 +
''1st level'' (3 per day) - Bless, Call Upon Faith, Combine, Cure Light Wounds, Detect Evil, Endure Cold/Endure Heat, Faerie Fire, Know Direction, Magical Stone, Protection From Evil, Purify Food & Water, Ring Of Hands, Sanctuary, Shillelagh
  
He is fairly average in appearance, as humans of Furyondy go, but comes off as a fairly amicable and likeable sort, once you spend some time with him.<br />
+
 
 +
'''Saving Throws'''<br />
 +
Paralyzation/Poison/Death Magic: 10<br />
 +
Rod/Staff/Wand: 14<br />
 +
Petrification/Polymorph: 13<br />
 +
Breath weapon: 16<br />
 +
Spell: 15<br />
 +
+2 save vs mind-affecting spells (from WIS bonus)<br />
 +
 
 +
 
 +
'''Age''': 16<br />
 +
'''Height''': 5'10"<br />
 +
'''Weight''': 175 lbs<br />
 +
'''Hair''': Brown<br />
 +
'''Eyes''': Brown<br />
 +
 
 +
 
 +
'''Possessions'''<br />
 +
Quarterstaff (1d6 damage) (4 lbs)<br />
 +
Sling (1d4+1/1d6+1 damage) (0.1 lbs)<br />
 +
Belt pouch w/ 20 sling bullets (2.5 lbs)<br />
 +
Leather Armor (15 lbs)<br />
 +
Holy Item (0.1 lbs)<br />
 +
Iron Rations, one week (7.5 lbs)<br />
 +
Backpack (2 lbs)<br />
 +
Rope, silk, 50 ft (8 lbs)<br />
 +
Flint & Steel (0.1 lbs)<br />
 +
Knife w/sheath (1d3/1d2 damage) (0.1 lbs)<br />
 +
Signal Whistle (0.1 lbs)<br />
 +
Wineskin (1 lb)<br />
 +
Robe (common, green), boots (soft), belt, breeches, vest (5 lbs total)<br />
 +
2nd belt pouch w/2 GP, 9 SP, 10 CP (2.6 lbs)<br />
 +
 
 +
 
 +
'''Weight Carried''': 49.4 lbs<br />
 +
'''Encumbrance''': Light<br />
 +
'''Movement Rate''': 12.5 (base 12 for human, reduced to 10 for weight carried, +25% for special ability)<br />
 +
 
 +
 
 +
'''Background'''<br />
 +
Jereck is from one of the smaller villages not too far from Roval. Young, he is a recent initiate of Fharlanghn - a wandering cleric of that deity stayed in his village for a few days, and Jereck, not content with his assigned lot as a village farmer, he prayed to the Dweller On The Far Horizon. That deity gave him a blessing of sort, having the wandering cleric inform of the rites and expectations of his order. Jereck made his preparations and said his goodbyes, and began to travel the roads leading away from the village that had been the only home he had known. He has only recently arrived in Roval.<br />
 +
 
 +
He is fairly average in appearance, as humans of Furyondy go, but comes off as a fairly amicable and likable sort, once you spend some time with him.<br />

Latest revision as of 17:14, 24 July 2019

STR: 10 (Weight Allowance 40 lbs, Max Press 115 lbs, Open Doors 6 in 20, Bend Bars/Lift Gates 2%)
DEX: 9
CON: 15 (+1 HP per HD, 90% System Shock Survival, 94% Resurrection Survival)
INT: 9 (+2 Languages/Proficiencies)
WIS: 16 (+2 Magical Defense Adjustment, x2 1st level bonus spells, x2 2nd level bonus spells)
CHR: 13 (Maximum 5 henchmen, +1 Reaction Adjustment)


Race: Human
Class: Priest of Fharlanghn
Kit: n/a
Level: 1st
XP: 0 (+10% to earned XP)
HP: 9
AC: 8
Alignment: Neutral Good (True Neutral tendencies)
Weapon Proficiencies: Quarterstaff, Sling
Non-Weapon Proficiencies: Agriculture 9-, Direction Sense 17-, Fire Building 15-, Reading/Writing 10-, Weather Sense 15-


Special Abilities
All movement rates increased by +25%
All ability checks for jogging/running at +3 bonus
(At 5th level) Dimension Door (as 4th level wizard spell) once per day
(At 9th level) Wind Walk once per day


Spells Castable
1st level (3 per day) - Bless, Call Upon Faith, Combine, Cure Light Wounds, Detect Evil, Endure Cold/Endure Heat, Faerie Fire, Know Direction, Magical Stone, Protection From Evil, Purify Food & Water, Ring Of Hands, Sanctuary, Shillelagh


Saving Throws
Paralyzation/Poison/Death Magic: 10
Rod/Staff/Wand: 14
Petrification/Polymorph: 13
Breath weapon: 16
Spell: 15
+2 save vs mind-affecting spells (from WIS bonus)


Age: 16
Height: 5'10"
Weight: 175 lbs
Hair: Brown
Eyes: Brown


Possessions
Quarterstaff (1d6 damage) (4 lbs)
Sling (1d4+1/1d6+1 damage) (0.1 lbs)
Belt pouch w/ 20 sling bullets (2.5 lbs)
Leather Armor (15 lbs)
Holy Item (0.1 lbs)
Iron Rations, one week (7.5 lbs)
Backpack (2 lbs)
Rope, silk, 50 ft (8 lbs)
Flint & Steel (0.1 lbs)
Knife w/sheath (1d3/1d2 damage) (0.1 lbs)
Signal Whistle (0.1 lbs)
Wineskin (1 lb)
Robe (common, green), boots (soft), belt, breeches, vest (5 lbs total)
2nd belt pouch w/2 GP, 9 SP, 10 CP (2.6 lbs)


Weight Carried: 49.4 lbs
Encumbrance: Light
Movement Rate: 12.5 (base 12 for human, reduced to 10 for weight carried, +25% for special ability)


Background
Jereck is from one of the smaller villages not too far from Roval. Young, he is a recent initiate of Fharlanghn - a wandering cleric of that deity stayed in his village for a few days, and Jereck, not content with his assigned lot as a village farmer, he prayed to the Dweller On The Far Horizon. That deity gave him a blessing of sort, having the wandering cleric inform of the rites and expectations of his order. Jereck made his preparations and said his goodbyes, and began to travel the roads leading away from the village that had been the only home he had known. He has only recently arrived in Roval.

He is fairly average in appearance, as humans of Furyondy go, but comes off as a fairly amicable and likable sort, once you spend some time with him.