Difference between revisions of "Jereck Aulman"

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'''WIS''': 16 (+2 Magical Defense Adjustment, x2 1st level bonus spells, x2 2nd level bonus spells)<br />
 
'''WIS''': 16 (+2 Magical Defense Adjustment, x2 1st level bonus spells, x2 2nd level bonus spells)<br />
 
'''CHR''': 13 (Maximum 5 henchmen, +1 Reaction Adjustment)<br />
 
'''CHR''': 13 (Maximum 5 henchmen, +1 Reaction Adjustment)<br />
 
  
 
'''Race''': Human<br />   
 
'''Race''': Human<br />   
Line 17: Line 16:
 
'''Weapon Proficiencies''': Quarterstaff, Sling<br />
 
'''Weapon Proficiencies''': Quarterstaff, Sling<br />
 
'''Non-Weapon Proficiencies''': Agriculture 9-, Direction Sense 17-, Fire Building 15-, Reading/Writing 10-, Weather Sense 15-<br />
 
'''Non-Weapon Proficiencies''': Agriculture 9-, Direction Sense 17-, Fire Building 15-, Reading/Writing 10-, Weather Sense 15-<br />
 
  
 
'''Saving Throws'''<br />
 
'''Saving Throws'''<br />
Line 33: Line 31:
 
'''Hair''': Brown<br />
 
'''Hair''': Brown<br />
 
'''Eyes''': Brown<br />
 
'''Eyes''': Brown<br />
 
  
 
'''Possessions'''<br />
 
'''Possessions'''<br />
Line 48: Line 45:
 
Signal Whistle (0.1 lbs)<br />
 
Signal Whistle (0.1 lbs)<br />
 
Wineskin (1 lb)<br />
 
Wineskin (1 lb)<br />
Robe, common, green<br />
+
Robe (common, green), boots (soft), belt, breeches, vest (5 lbs total)<br />
Boots, soft<br />
 
Belt<br />
 
Breeches<br />
 
Vest<br />
 
 
2nd belt pouch w/2 GP, 9 SP, 10 CP (2.6 lbs)<br />
 
2nd belt pouch w/2 GP, 9 SP, 10 CP (2.6 lbs)<br />
  
 +
'''Weight Carried''': 49.4 lbs<br />
 +
'''Encumbrance''': Light<br />
 +
'''Movement Rate''': 12.5 (base 12 for human, reduced to 10 for weight carried, +25% for special ability)<br />
  
 
'''Background'''<br />
 
'''Background'''<br />

Revision as of 17:00, 24 July 2019

STR: 10 (Weight Allowance 40 lbs, Max Press 115 lbs, Open Doors 6 in 20, Bend Bars/Lift Gates 2%)
DEX: 9
CON: 15 (+1 HP per HD, 90% System Shock Survival, 94% Resurrection Survival)
INT: 9 (+2 Languages/Proficiencies)
WIS: 16 (+2 Magical Defense Adjustment, x2 1st level bonus spells, x2 2nd level bonus spells)
CHR: 13 (Maximum 5 henchmen, +1 Reaction Adjustment)

Race: Human
Class: Priest of Fharlanghn
Kit: n/a
Level: 1st
XP: 0 (+10% to earned XP)
HP: 9
AC: 8
Alignment: Neutral Good (True Neutral tendencies)
Weapon Proficiencies: Quarterstaff, Sling
Non-Weapon Proficiencies: Agriculture 9-, Direction Sense 17-, Fire Building 15-, Reading/Writing 10-, Weather Sense 15-

Saving Throws
Paralyzation/Poison/Death Magic: 10
Rod/Staff/Wand: 14
Petrification/Polymorph: 13
Breath weapon: 16
Spell: 15
+2 save vs mind-affecting spells (from WIS bonus)


Age: 16
Height: 5'10"
Weight: 175 lbs
Hair: Brown
Eyes: Brown

Possessions
Quarterstaff (1d6 damage) (4 lbs)
Sling (1d4+1/1d6+1 damage) (0.1 lbs)
Belt pouch w/ 20 sling bullets (2.5 lbs)
Leather Armor (15 lbs)
Holy Item (0.1 lbs)
Iron Rations, one week (7.5 lbs)
Backpack (2 lbs)
Rope, silk, 50 ft (8 lbs)
Flint & Steel (0.1 lbs)
Knife w/sheath (1d3/1d2 damage) (0.1 lbs)
Signal Whistle (0.1 lbs)
Wineskin (1 lb)
Robe (common, green), boots (soft), belt, breeches, vest (5 lbs total)
2nd belt pouch w/2 GP, 9 SP, 10 CP (2.6 lbs)

Weight Carried: 49.4 lbs
Encumbrance: Light
Movement Rate: 12.5 (base 12 for human, reduced to 10 for weight carried, +25% for special ability)

Background
Jereck is from one of the smaller villages not too far from Roval. Young, he is a recent initiate of Fharlanghn - a wandering cleric of that deity stayed in his village for a few days, and Jereck, not content with his assigned lot as a village farmer, he prayed to the Dweller On The Far Horizon. That deity gave him a blessing of sort, having the wandering cleric inform of the rites and expectations of his order. Jereck made his preparations and said his goodbyes, and began to travel the roads leading away from the village that had been the only home he had known. He has only recently arrived in Roval.

He is fairly average in appearance, as humans of Furyondy go, but comes off as a fairly amicable and likable sort, once you spend some time with him.