Difference between revisions of "Jerome Duhon"

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(Created page with "*[http://wiki.rpg.net/index.php/Long_Night_in_the_Big_Easy Wiki] ==Concept== : Nature: Cavalier : Demeanor: Curmudgeon : Concept: Watchdog : Clan: Gangrel : Generation: 10th ...")
 
(Appearance)
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==Appearance==
 
==Appearance==
 +
Early 50s, emaciated build and disheveled. Noticably clean and bright teeth on an otherwise unremarkable frame and very tanned skin. Thick wrists and leathery hands.
  
 
==Background==
 
==Background==
 
Jerome was good at hunting all kinds of things. Sometimes gators, sometimes people… so when The Indian decided he would do as a watchdog, he didn’t get much say in the matter. Jerome is still learning about all the politics of his new state, but he knows that his skills come in handy; keep an eye out for people like him moving in and out of the area, report back. It helps that he has kin and friends on the police to let him know when strange things happen.
 
Jerome was good at hunting all kinds of things. Sometimes gators, sometimes people… so when The Indian decided he would do as a watchdog, he didn’t get much say in the matter. Jerome is still learning about all the politics of his new state, but he knows that his skills come in handy; keep an eye out for people like him moving in and out of the area, report back. It helps that he has kin and friends on the police to let him know when strange things happen.

Revision as of 12:26, 2 June 2015

Concept

Nature: Cavalier
Demeanor: Curmudgeon
Concept: Watchdog
Clan: Gangrel
Generation: 10th
Sire: The Indian

Attributes

Physical
Str: 3
Dex: 3
Sta: 4 - specialty TBD
Social
Cha: 2
Man: 2
App: 2
Mental
Per: 3
Int: 2
Wits: 3

Abilities

Talents
Alertness: 2
Athletics: 1
Awareness: 1
Brawl: 2
Empathy: X
Expression: X
Intimidation: 1
Leadership: X
Streetwise: 2
Subterfuge: X
Skills
Animal Ken: 3
Crafts: 1
Drive: 1
Etiquette: 1
Firearms: 1
Larceny: X
Melee: 2
Performance: X
Stealth: 2
Survival: 3
Knowledges
Academics: X
Computer: X
Finance: X
Investigation: 2
Law: X
Medicine: 1
Occult: 1
Politics: 1
Science: X
Technology: X

Advantages

Disciplines
Animalism: 1
Auspex: 1
Fortitude: 1
Potence: 1
Protean: 1
Backgrounds
Allies: 2 (Extended Family)
Contacts: 1 (Police)
Generation: 3
Herd: 2 (Extended family in the bayou and city)
Mentor: 2 (“The Indian”, a Gangrel local to the region who shakes down troublemakers for their own good)
Resources: 1 (Gator hunting/tracking for people)
Virtues
Conscience: 3
Self-Control: 4
Courage: 5

Other Traits

Humanity: 7
Willpower: 8
Merits
Early Riser: 1
Language: 1 (French/Acadian)
Inoffensive to Animals: 1

Experience

0

Appearance

Early 50s, emaciated build and disheveled. Noticably clean and bright teeth on an otherwise unremarkable frame and very tanned skin. Thick wrists and leathery hands.

Background

Jerome was good at hunting all kinds of things. Sometimes gators, sometimes people… so when The Indian decided he would do as a watchdog, he didn’t get much say in the matter. Jerome is still learning about all the politics of his new state, but he knows that his skills come in handy; keep an eye out for people like him moving in and out of the area, report back. It helps that he has kin and friends on the police to let him know when strange things happen.