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==Basics==
 
==Basics==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
:'''Level''': 3
+
:'''Level''': 1
 
:'''Alignment''': Lawful Good
 
:'''Alignment''': Lawful Good
 
:'''Ht:''' 5'9"
 
:'''Ht:''' 5'9"
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==Combat==
 
==Combat==
'''AC''' 16 (18 with shield) | '''HP''' 24 | '''Hit Dice''' 3d8 | Initiative +0
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'''AC''' 16 (18 with shield) | '''HP''' 10 | '''Hit Dice''' 1d8 | Initiative +0
 
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{| class="wikitable"
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|'''Weapon'''
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!To Hit
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|Damage
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|Range/Reach
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|
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|'''Weapon'''
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!To Hit
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|Damage
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|Range/Reach
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|-
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|scope="row" colspan="9"| 
 +
|-
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| XX
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! +X
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| X
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| N/A
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|
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| XX
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! +X
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| XX
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| XX
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|-
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| XX
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! +X
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| X
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| N/A
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|
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|-
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| N/A
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|
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! +X
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| XX
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| XX
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|-
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|}
 
*Common Action: Mace +3 melee (1d6+1 bludgeoning)
 
*Common Action: Mace +3 melee (1d6+1 bludgeoning)
 
*Common Action: Light Crossbow +2 ranged 80/160 (1d8 piercing)
 
*Common Action: Light Crossbow +2 ranged 80/160 (1d8 piercing)
 
*Common Action: Word of Radiance (Each creature of choice you can see in 5' must make a Con save or take 1d6 radiant damage)
 
*Common Action: Word of Radiance (Each creature of choice you can see in 5' must make a Con save or take 1d6 radiant damage)
 +
*Common Action:
 +
*Common Action:
  
 
==Spellcasting==
 
==Spellcasting==
  
'''Spell Slots:'''  L1 | 4 || L2 | 2
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'''Spell Slots:'''  L1 | 2 || L2 | 0
  
 
'''Spell DC:''' (8 + Prof 2 + Wis 3) 13
 
'''Spell DC:''' (8 + Prof 2 + Wis 3) 13
  
'''Spell Att Mod:''' (Prof 2 + Wis 3) +5
+
'''Spell Att Mod:''' (Prof 2 + Stat 3) +5
  
  
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:Source: '''xxx''': Description
 
:Source: '''xxx''': Description
  
<u>Spells Prepared (Wis 3 + Lvl 3 = 6)</u>
+
<u>Spells Prepared (Stat 3 + Lvl 1 = 4)</u>
: '''1st level'''
+
: Healing Word, Sanctuary, Detect Poison and Disease, Detect Magic
: Healing Word, Sanctuary, Detect Poison and Disease(c)(r), Detect Magic(c)(r), Shield of Faith(c)
+
: Domain: Bless, Cure Wounds
: Domain: Bless(c), Cure Wounds
 
: '''2nd level'''
 
: Prayer of Healing
 
: Domain: Lesser Restoration, Spiritual Weapon
 
  
 
==Feats==
 
==Feats==
:'''Healer''' When using a Healer's Kit to stabilise, target regains 1 hp. Can use a Healer's Kit to restore 1d6+4+HD hit points, 1/target's rest.
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:'''Name''' Description
 +
 
 +
:'''Name''' Description
  
 
==Racial Features (Race)==
 
==Racial Features (Race)==
:'''Darkvision:''' 60 feet, shades of grey
+
:'''Name:''' Description
 
 
:'''Fey Ancestry:''' Advantage on saving throws against being charmed, and magic can't put you to sleep.
 
 
 
:'''Skill Versatility:''' Proficiency in two skills (Animal Handling, Performance)
 
 
 
==Class Features (Cleric)==
 
: '''Domain''' Life
 
: '''Deity''': Ilmater
 
  
: '''Channel Divinity''' - 1/rest
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:'''Name:''' Description
  
: '''Channel Divinity: Turn Undead'''
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:'''Name:''' Description
:: Action: Undead within 30 ft make a Wisdom save or be Turned for 1 minute or until it takes damage.
 
  
: '''Channel Divinity: Harness Divine Power''' - 1/long rest
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:'''Name:''' Description
:: Bonus action: regain 1 spell slot of level no higher than half PB (round up).
 
  
: '''Channel Divinity: Preserve Life'''
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==Class Features (Class)==
:: Action: heal 5 x cleric level hit points distributed amongst creatures of your choice within 30 ft, up to half of their maximum. Does not work on Undead or Constructs.
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: '''Domain/Oath/Pact etc''' xxxxx
 +
: '''Deity''': xxxx
  
: '''Disciple of Life'''  
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: '''X''' -
:: Healing spells of 1st level or higher heal an additional 2 + spell level hit points
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:: X
  
 
: '''Feature''' - X/rest
 
: '''Feature''' - X/rest
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:: ''Subheading:'' Description
 
:: ''Subheading:'' Description
  
==Background Features (Acolyte)==
+
==Background Features (Background)==
: '''Proficiencies''': Religion, Persuasion
+
: '''Proficiencies''': Skill, Skill
: '''Shelter of the Faithful''' - Ilmatari provide you with simple lodgings and support.
+
: '''Feature''' - Description
  
: '''Personality Trait''': I've spent so long in the temple that I have little practical experience dealing with people in the outside world.
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: '''Personality Trait''': xxxx
: '''Ideal''': Faith. I trust that my deity will guide my actions. I have faith that if I work hard, things will go well. (Lawful)
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: '''Ideal''': Name: xxx
: '''Bond''': Everything I do is for the common people.
+
: '''Bond''': xxxxxxx
: '''Flaw''': My piety sometimes leads me to blindly trust those that profess faith in my god.
+
: '''Flaw''': xxxxxxx
  
 
==Equipment==
 
==Equipment==
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'''<u>Weapons</u>'''
 
'''<u>Weapons</u>'''
: Mace
+
: Weapon
: Light Crossbow
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: Weapon
 +
: Weapon
  
 
'''<u>Armor</u>'''
 
'''<u>Armor</u>'''
: Chainmail
+
: Armour
: Shield
+
: Shield?
  
 
'''<u>Gear</u>'''
 
'''<u>Gear</u>'''
: Backpack 5lb
+
: Backpack 5lb ?
:: Blanket 3lb
+
:: xxxxx Xlb
:: 10 candles 0lb
+
:: xxxxx Xlb
:: Tinderbox 1lb
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:: xxxxx Xlb
:: Alms box 1lb
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:: xxxxx Xlb
:: 2 blocks of incense 0lb
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:: xxxxx Xlb
:: Censer 1lb
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:: xxxxx Xlb
:: 2 days rations 4lb
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:: xxxxx Xlb
:: Waterskin 5lb
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:: xxxxx Xlb
: Clothes, Vestments --lb
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:: xxxxx Xlb
: Clothes, Common clothes
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:: xxxxx Xlb
: Holy Symbol (amulet) 1lb
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:: xxxxx Xlb
: Holy Symbol (emblem) 0lb
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:: xxxxx Xlb
: Prayer Book 5lb
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:: xxxxx Xlb
: 5 sticks of incense 0lb
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: Clothes, xxxxx Xlb
: Belt Pouch 1lb
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: Item Xlb
: Healer's Kit 3lb (12/10)
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: Item Xlb
 +
: Item Xlb
 +
: Item Xlb
 +
: Item Xlb
 +
: Item Xlb
  
  
 
'''<u>Trinket</u>
 
'''<u>Trinket</u>
: A rank insignia from a lost legionnaire
+
: xxxxxxxxx
  
  
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==Backstory==
 
==Backstory==
: Jessamine was a devotee at the large temple of Ilmater before she received what she remains certain was a divine vision, in the form of a confusing dream. It drove her to leave the temple, take up the chainmail robe and tabard of an adventuring priest, and seek to join a particular band of adventurers. Jessamine is uncertain of most things except her faith and that she can use it to do something helpful.
+
: xxxxxx
  
 
==Notes==
 
==Notes==
:Picture: https://i.imgur.com/ZqfVOG0.png
+
:xxxxxx

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