Difference between revisions of "Jethro"

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Line 1: Line 1:
 
Jethro
 
Jethro
 +
 
Player: Will
 
Player: Will
 +
 
Background: Re-Instantiated
 
Background: Re-Instantiated
 +
 
Faction: Hypercorp
 
Faction: Hypercorp
 +
 
Morph: Flexbots
 
Morph: Flexbots
 +
 
Gender Id: Male
 
Gender Id: Male
 +
 
Actual Age: 39
 
Actual Age: 39
 +
 
Current Moxie:
 
Current Moxie:
 +
 
Rez Points:
 
Rez Points:
 +
 
Motivations:
 
Motivations:
 +
 
+Immortality
 
+Immortality
 +
 
+Hypercapitalism
 
+Hypercapitalism
 +
 
-Open Source
 
-Open Source
  
 
Ego
 
Ego
 +
 
COG = 30 (30 base)
 
COG = 30 (30 base)
 +
 
COO = 15 (15 base)
 
COO = 15 (15 base)
 +
 
INT = 10 (10 base)
 
INT = 10 (10 base)
 +
 
REF = 15 (15 base)
 
REF = 15 (15 base)
 +
 
SAV = 10 (10 base)
 
SAV = 10 (10 base)
 +
 
SOM = 21 (16 base, 5 from Morph)
 
SOM = 21 (16 base, 5 from Morph)
 +
 
WIL = 10 (10 base)
 
WIL = 10 (10 base)
  
 
Stats
 
Stats
 +
 
TT = 4
 
TT = 4
 +
 
LUC = 20
 
LUC = 20
 +
 
IR = 40
 
IR = 40
 +
 
WT = 8
 
WT = 8
 +
 
DUR = 40
 
DUR = 40
 +
 
DR = 80
 
DR = 80
 +
 
MOX = 3
 
MOX = 3
 +
 
INIT = 50
 
INIT = 50
 +
 
SPD = 1/0
 
SPD = 1/0
 +
 
DB = 4
 
DB = 4
  
 
Armor
 
Armor
 +
 
Energy = 4
 
Energy = 4
 +
 
Kinetic = 4
 
Kinetic = 4
  
 
Reputation
 
Reputation
 +
 
@-rep = 0
 
@-rep = 0
 +
 
c-rep = 40
 
c-rep = 40
 +
 
e-rep = 0
 
e-rep = 0
 +
 
f-rep = 0
 
f-rep = 0
 +
 
g-rep = 0
 
g-rep = 0
 +
 
i-rep = 0
 
i-rep = 0
 +
 
r-rep = 10
 
r-rep = 10
  
Line 60: Line 98:
  
 
Implants:
 
Implants:
 +
 
Anti-Glare, Electrical Sense, Radiation Sense, T-Ray Emitter, Ghostrider Module, Hand Laser, Hardened Skeleton, Oxygen Reserve, Medichines, Mental Speed, Oracle, Skillware, Skinlink, Wrist-Mounted Tools, Magnetic System, Telescoping Limbs, Structural Enhancement, Weapon Mount, Chemical Sniffer, Lidar, Nanoscopic Vision
 
Anti-Glare, Electrical Sense, Radiation Sense, T-Ray Emitter, Ghostrider Module, Hand Laser, Hardened Skeleton, Oxygen Reserve, Medichines, Mental Speed, Oracle, Skillware, Skinlink, Wrist-Mounted Tools, Magnetic System, Telescoping Limbs, Structural Enhancement, Weapon Mount, Chemical Sniffer, Lidar, Nanoscopic Vision
  
 
Gear:
 
Gear:
 +
 
Laser/Microwave Link, Radio Booster, Fibereye, Traction Pads
 
Laser/Microwave Link, Radio Booster, Fibereye, Traction Pads
 +
 
Credits = 3500
 
Credits = 3500
  
Line 70: Line 111:
  
 
Academics: Engineering (COG) = 50 (50 base)
 
Academics: Engineering (COG) = 50 (50 base)
 +
 
Academics: Physics (COG) = 50 (50 base)
 
Academics: Physics (COG) = 50 (50 base)
 +
 
Animal Handling (SAV) = 10 (10 base)
 
Animal Handling (SAV) = 10 (10 base)
 +
 
Art: Engraving (INT) = 30 (30 base)
 
Art: Engraving (INT) = 30 (30 base)
 +
 
Art: Graffiti (INT) = 40 (40 base)
 
Art: Graffiti (INT) = 40 (40 base)
 +
 
Beam Weapons (COO) = 35 (35 base)
 
Beam Weapons (COO) = 35 (35 base)
 +
 
Blades (SOM) = 21 (16 base, 5)
 
Blades (SOM) = 21 (16 base, 5)
 +
 
Climbing (SOM) = 31 (26 base, 5)
 
Climbing (SOM) = 31 (26 base, 5)
 +
 
Clubs (SOM) = 21 (16 base, 5)
 
Clubs (SOM) = 21 (16 base, 5)
 +
 
Control (WIL*) = 10 (10 base)
 
Control (WIL*) = 10 (10 base)
 +
 
Deception (SAV) = 10 (10 base)
 
Deception (SAV) = 10 (10 base)
 +
 
Demolitions (COG*) = 40 (40 base)
 
Demolitions (COG*) = 40 (40 base)
 +
 
Disguise (INT) = 10 (10 base)
 
Disguise (INT) = 10 (10 base)
 +
 
Flight (SOM) = 21 (16 base, 5)
 
Flight (SOM) = 21 (16 base, 5)
 +
 
Fray (REF) = 45 (45 base)
 
Fray (REF) = 45 (45 base)
 +
 
Freefall (REF) = 45 (45 base)
 
Freefall (REF) = 45 (45 base)
 +
 
Freerunning (SOM) = 51 (46 base, 5)
 
Freerunning (SOM) = 51 (46 base, 5)
 +
 
Gunnery (INT) = 10 (10 base)
 
Gunnery (INT) = 10 (10 base)
 +
 
Hardware: Aerospace (COG) = 90 (90 base)
 
Hardware: Aerospace (COG) = 90 (90 base)
 +
 
Hardware: Electronics (COG) = 50 (50 base)
 
Hardware: Electronics (COG) = 50 (50 base)
 +
 
Hardware: Industrial (COG) = 50 (50 base)
 
Hardware: Industrial (COG) = 50 (50 base)
 +
 
Impersonation (SAV) = 10 (10 base)
 
Impersonation (SAV) = 10 (10 base)
 +
 
Infiltration (COO) = 15 (15 base)
 
Infiltration (COO) = 15 (15 base)
 +
 
Infosec (COG*) = 40 (40 base)
 
Infosec (COG*) = 40 (40 base)
 +
 
Interest: Spaceship Models (COG) = 60 (60 base)
 
Interest: Spaceship Models (COG) = 60 (60 base)
 +
 
Interest: Dice (COG) = 60 (60 base)
 
Interest: Dice (COG) = 60 (60 base)
 +
 
Interest: Marbles (COG) = 60 (60 base)
 
Interest: Marbles (COG) = 60 (60 base)
 +
 
Interfacing (COG) = 70 (70 base)
 
Interfacing (COG) = 70 (70 base)
 +
 
Intimidation (SAV) = 10 (10 base)
 
Intimidation (SAV) = 10 (10 base)
 +
 
Investigation (INT) = 10 (10 base)
 
Investigation (INT) = 10 (10 base)
 +
 
Kinesics (SAV) = 10 (10 base)
 
Kinesics (SAV) = 10 (10 base)
 +
 
Kinetic Weapons (COO) = 15 (15 base)
 
Kinetic Weapons (COO) = 15 (15 base)
 +
 
Language: English (INT) = 90 (90 base)
 
Language: English (INT) = 90 (90 base)
 +
 
Navigation (INT) = 20 (20 base)
 
Navigation (INT) = 20 (20 base)
 +
 
Networking: Autonomists (SAV) = 10 (10 base)
 
Networking: Autonomists (SAV) = 10 (10 base)
 +
 
Networking: Criminals (SAV) = 10 (10 base)
 
Networking: Criminals (SAV) = 10 (10 base)
 +
 
Networking: Ecologists (SAV) = 10 (10 base)
 
Networking: Ecologists (SAV) = 10 (10 base)
 +
 
Networking: Firewall (SAV) = 10 (10 base)
 
Networking: Firewall (SAV) = 10 (10 base)
 +
 
Networking: Hypercorps (SAV) = 60 (60 base)
 
Networking: Hypercorps (SAV) = 60 (60 base)
 +
 
Networking: Media (SAV) = 10 (10 base)
 
Networking: Media (SAV) = 10 (10 base)
 +
 
Networking: Scientists (SAV) = 20 (20 base)
 
Networking: Scientists (SAV) = 20 (20 base)
 +
 
Palming (COO) = 15 (15 base)
 
Palming (COO) = 15 (15 base)
 +
 
Perception (INT) = 10 (10 base)
 
Perception (INT) = 10 (10 base)
 +
 
Persuasion (SAV) = 10 (10 base)
 
Persuasion (SAV) = 10 (10 base)
 +
 
Pilot: Aircraft (REF) = 25 (25 base)
 
Pilot: Aircraft (REF) = 25 (25 base)
 +
 
Pilot: Anthroform (REF) = 20 (20 base)
 
Pilot: Anthroform (REF) = 20 (20 base)
 +
 
Pilot: Exotic Vehicle (REF) = 15 (15 base)
 
Pilot: Exotic Vehicle (REF) = 15 (15 base)
 +
 
Pilot: Groundcraft (REF) = 35 (35 base)
 
Pilot: Groundcraft (REF) = 35 (35 base)
 +
 
Pilot: Spacecraft (REF) = 65 (65 base)
 
Pilot: Spacecraft (REF) = 65 (65 base)
 +
 
Pilot: Watercraft (REF) = 20 (20 base)
 
Pilot: Watercraft (REF) = 20 (20 base)
 +
 
Profession: Engineer (COG) = 80 (80 base)
 
Profession: Engineer (COG) = 80 (80 base)
 +
 
Programming (COG*) = 50 (50 base)
 
Programming (COG*) = 50 (50 base)
 +
 
Protocol (SAV) = 20 (20 base)
 
Protocol (SAV) = 20 (20 base)
 +
 
Psi Assault (WIL*) = 10 (10 base)
 
Psi Assault (WIL*) = 10 (10 base)
 +
 
Psychosurgery (INT) = 10 (10 base)
 
Psychosurgery (INT) = 10 (10 base)
 +
 
Research (COG) = 60 (60 base)
 
Research (COG) = 60 (60 base)
 +
 
Scrounging (INT) = 20 (20 base)
 
Scrounging (INT) = 20 (20 base)
 +
 
Seeker Weapons (COO) = 15 (15 base)
 
Seeker Weapons (COO) = 15 (15 base)
 +
 
Sense (INT*) = 10 (10 base)
 
Sense (INT*) = 10 (10 base)
 +
 
Spray Weapons (COO) = 15 (15 base)
 
Spray Weapons (COO) = 15 (15 base)
 +
 
Swimming (SOM) = 21 (16 base, 5)
 
Swimming (SOM) = 21 (16 base, 5)
 +
 
Thrown Weapons (COO) = 75 (75 base)
 
Thrown Weapons (COO) = 75 (75 base)
 +
 
Unarmed Combat (SOM) = 21 (16 base, 5)
 
Unarmed Combat (SOM) = 21 (16 base, 5)

Revision as of 18:56, 5 November 2009

Jethro

Player: Will

Background: Re-Instantiated

Faction: Hypercorp

Morph: Flexbots

Gender Id: Male

Actual Age: 39

Current Moxie:

Rez Points:

Motivations:

+Immortality

+Hypercapitalism

-Open Source

Ego

COG = 30 (30 base)

COO = 15 (15 base)

INT = 10 (10 base)

REF = 15 (15 base)

SAV = 10 (10 base)

SOM = 21 (16 base, 5 from Morph)

WIL = 10 (10 base)

Stats

TT = 4

LUC = 20

IR = 40

WT = 8

DUR = 40

DR = 80

MOX = 3

INIT = 50

SPD = 1/0

DB = 4

Armor

Energy = 4

Kinetic = 4

Reputation

@-rep = 0

c-rep = 40

e-rep = 0

f-rep = 0

g-rep = 0

i-rep = 0

r-rep = 10



Ego Traits: Ambidextrous* (Level 1), Expert, Right At Home, Morphing Disorder (Level 1)

Morph Traits:


Psi Sleights:


Implants:

Anti-Glare, Electrical Sense, Radiation Sense, T-Ray Emitter, Ghostrider Module, Hand Laser, Hardened Skeleton, Oxygen Reserve, Medichines, Mental Speed, Oracle, Skillware, Skinlink, Wrist-Mounted Tools, Magnetic System, Telescoping Limbs, Structural Enhancement, Weapon Mount, Chemical Sniffer, Lidar, Nanoscopic Vision

Gear:

Laser/Microwave Link, Radio Booster, Fibereye, Traction Pads

Credits = 3500


Skills

Academics: Engineering (COG) = 50 (50 base)

Academics: Physics (COG) = 50 (50 base)

Animal Handling (SAV) = 10 (10 base)

Art: Engraving (INT) = 30 (30 base)

Art: Graffiti (INT) = 40 (40 base)

Beam Weapons (COO) = 35 (35 base)

Blades (SOM) = 21 (16 base, 5)

Climbing (SOM) = 31 (26 base, 5)

Clubs (SOM) = 21 (16 base, 5)

Control (WIL*) = 10 (10 base)

Deception (SAV) = 10 (10 base)

Demolitions (COG*) = 40 (40 base)

Disguise (INT) = 10 (10 base)

Flight (SOM) = 21 (16 base, 5)

Fray (REF) = 45 (45 base)

Freefall (REF) = 45 (45 base)

Freerunning (SOM) = 51 (46 base, 5)

Gunnery (INT) = 10 (10 base)

Hardware: Aerospace (COG) = 90 (90 base)

Hardware: Electronics (COG) = 50 (50 base)

Hardware: Industrial (COG) = 50 (50 base)

Impersonation (SAV) = 10 (10 base)

Infiltration (COO) = 15 (15 base)

Infosec (COG*) = 40 (40 base)

Interest: Spaceship Models (COG) = 60 (60 base)

Interest: Dice (COG) = 60 (60 base)

Interest: Marbles (COG) = 60 (60 base)

Interfacing (COG) = 70 (70 base)

Intimidation (SAV) = 10 (10 base)

Investigation (INT) = 10 (10 base)

Kinesics (SAV) = 10 (10 base)

Kinetic Weapons (COO) = 15 (15 base)

Language: English (INT) = 90 (90 base)

Navigation (INT) = 20 (20 base)

Networking: Autonomists (SAV) = 10 (10 base)

Networking: Criminals (SAV) = 10 (10 base)

Networking: Ecologists (SAV) = 10 (10 base)

Networking: Firewall (SAV) = 10 (10 base)

Networking: Hypercorps (SAV) = 60 (60 base)

Networking: Media (SAV) = 10 (10 base)

Networking: Scientists (SAV) = 20 (20 base)

Palming (COO) = 15 (15 base)

Perception (INT) = 10 (10 base)

Persuasion (SAV) = 10 (10 base)

Pilot: Aircraft (REF) = 25 (25 base)

Pilot: Anthroform (REF) = 20 (20 base)

Pilot: Exotic Vehicle (REF) = 15 (15 base)

Pilot: Groundcraft (REF) = 35 (35 base)

Pilot: Spacecraft (REF) = 65 (65 base)

Pilot: Watercraft (REF) = 20 (20 base)

Profession: Engineer (COG) = 80 (80 base)

Programming (COG*) = 50 (50 base)

Protocol (SAV) = 20 (20 base)

Psi Assault (WIL*) = 10 (10 base)

Psychosurgery (INT) = 10 (10 base)

Research (COG) = 60 (60 base)

Scrounging (INT) = 20 (20 base)

Seeker Weapons (COO) = 15 (15 base)

Sense (INT*) = 10 (10 base)

Spray Weapons (COO) = 15 (15 base)

Swimming (SOM) = 21 (16 base, 5)

Thrown Weapons (COO) = 75 (75 base)

Unarmed Combat (SOM) = 21 (16 base, 5)