Editing Jeweled Amber
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This is for players in convention games. Since the majority of history isn't needed for limited play games take a look at these in general. | This is for players in convention games. Since the majority of history isn't needed for limited play games take a look at these in general. | ||
*'''[[Heirs and spares]]''': ''A lexicon of '''Who is Who''' in the House Bariman.'' | *'''[[Heirs and spares]]''': ''A lexicon of '''Who is Who''' in the House Bariman.'' | ||
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*'''[[Jeweled Amber Skill Points]]''' : ''A system for ADRPG for developing character's interests.'' | *'''[[Jeweled Amber Skill Points]]''' : ''A system for ADRPG for developing character's interests.'' | ||
For Convention Characters skills are very important. They give the player and the GM a general idea of the things a character might have spent years of their lives doing in shadow. | For Convention Characters skills are very important. They give the player and the GM a general idea of the things a character might have spent years of their lives doing in shadow. | ||
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=='''<span style=color:green><big>Campaign Particulars of Note</big></span>'''== | =='''<span style=color:green><big>Campaign Particulars of Note</big></span>'''== |