Editing Jeweled Amber House Rules

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Every game has house rules.  Amber Diceless RPG screams out for them.  So, after judgments in game play occurred, her are some house rules and methods.
 
Every game has house rules.  Amber Diceless RPG screams out for them.  So, after judgments in game play occurred, her are some house rules and methods.
 
'''''To my players:  If something that happened in game play seems to you to rise to the level of a house rule, please list it here.'''''
 
 
''''' During Convos we have knocked out how "some things work" and there are a lot so i figured here was a good place to start sorting them outl
 
  
  
 
=='''It seemed like a good idea at the time'''==
 
=='''It seemed like a good idea at the time'''==
 
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*[[Aging in Amber]]
 
 
=='''Magic in Amber'''==
 
*Advanced Sorcery
 
**Cuts Casting/Hanging time in half (or less?)
 
**More durable/less fragile Spells
 
**More powerful spells
 
**Less Lynchpins/faster release time
 

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