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'''Mandalay'''
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Mandalay
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After the creation of Avalon, the damaging of the pattern of Amber, and the resurgent militancy of Chaos, Ygg grew worried about the damage done to the shadows that span the points of power. Ygg contacted a child of Oberon named Adrian who shared similar worries. They began discussing a way to defend the sanctity of the shadowlands against the depredations of the families at either ends of shadow who, despite empirical evidence, doubted the reality of the shadows until their regard was cast upon them.
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After the creation of Avalon, the damaging of the pattern of Amber, and the resurgent militancy of Chaos, Ygg grew worried about the damage done to the shadows that span the points of power. Ygg contacted a child of Oberon named Adrian who shared similar worries. They began discussing a way to defend the sanctity of the shadowlands against the depredations of the families at either ends of shadow who, despite empirical evidence, doubted the reality of the shadows until their regard was cast upon them.
  
 
A deal was struck. Mandalay is the result. The story of its creation can be read elsewhere.
 
A deal was struck. Mandalay is the result. The story of its creation can be read elsewhere.
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One of the many oddities of Mandalay is that when one decides to travel from one area to another, they think on it and the distance seems to shrink. Consequently rather than walking the 29 miles from Ygg to the Vale of Song one needs to merely decide to go to the Vale and within a mile's walk one arrives there. Not actually teleporting, sort of like skimming, one frequently sees striders appear, take 4 or 5 steps, and disappear. Of course, the striders may be going someplace but they can turn aside at any time.
 
One of the many oddities of Mandalay is that when one decides to travel from one area to another, they think on it and the distance seems to shrink. Consequently rather than walking the 29 miles from Ygg to the Vale of Song one needs to merely decide to go to the Vale and within a mile's walk one arrives there. Not actually teleporting, sort of like skimming, one frequently sees striders appear, take 4 or 5 steps, and disappear. Of course, the striders may be going someplace but they can turn aside at any time.
  
'''Ygg'''
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Ygg
  
 
     "I am the end of Chaos, and of Order, depending upon how you view me. I mark a division. Beyond me other rules apply."  
 
     "I am the end of Chaos, and of Order, depending upon how you view me. I mark a division. Beyond me other rules apply."  
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Regardless of the route one takes through shadow, Ygg (or the shadow it is in) always seems to be there, roughly halfway between Amber and Chaos. It has been a major point of convergence and a paramount destiny trap laid by Oberon at in the first century of Amber. The idea was that if shadowwalkers stray towards the Courts of Chaos they would have to pass Ygg.
 
Regardless of the route one takes through shadow, Ygg (or the shadow it is in) always seems to be there, roughly halfway between Amber and Chaos. It has been a major point of convergence and a paramount destiny trap laid by Oberon at in the first century of Amber. The idea was that if shadowwalkers stray towards the Courts of Chaos they would have to pass Ygg.
  
'''Vale of Plenty'''
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Vale of Plenty
  
 
The center of Mandaly is the vast plain of the Vale of Plenty. Low hills ring the Vale of Plenty at a distance of 16 miles. To the South is the Vale of Song. To the north is the Vale of Flowers. To the East is the Vale of Rocks and to the West is The Garden. A wide road of 5 & 7 sided stones leads east & west. East Lies Amber, west lies Chaos.
 
The center of Mandaly is the vast plain of the Vale of Plenty. Low hills ring the Vale of Plenty at a distance of 16 miles. To the South is the Vale of Song. To the north is the Vale of Flowers. To the East is the Vale of Rocks and to the West is The Garden. A wide road of 5 & 7 sided stones leads east & west. East Lies Amber, west lies Chaos.

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