Difference between revisions of "Jian Van Jensen"

From RPGnet
Jump to: navigation, search
(“I shall do no harm I cain’t patch up”)
Line 78: Line 78:
 
|-
 
|-
 
| '''Back Door'''
 
| '''Back Door'''
| ''You are particularly adept at sussing out back doors into systems by hard-linking your system to theirs, but in doing so you risk being infiltrated in return. When you stare into the electronic abyss . . . the abyss stares back. ''
+
| ''You are particularly adept at sussing out back doors into systems by hard-linking your system to theirs,  
  Create the d8 complication Hard-Linked to step up or double Operate when infiltrating electronic systems.
+
but in doing so you risk being infiltrated in return.  
 +
When you stare into the electronic abyss . . . the abyss stares back. ''
 +
 +
  Create the d8 complication Hard-Linked to step up or double Operate
 +
when infiltrating electronic systems.
 
|}
 
|}

Revision as of 06:41, 5 May 2017

“I shall do no harm I cain’t patch up”

Character Concept: Practical Pacifist/Always in the Thick of Things.

Role: Ship's Doctor/Medic


Home planet: Sihnon

Religion: Buddhist[ish]


Age: 38

Height: 170cm

Weight: 70kg


First Impressions: Jian is short and wiry, with a mix of Asian and Caucasian features. He keeps his hair buzzed and wears a short goatee, has dark eyes and a quiet, unassuming voice. On ship or station, he is almost always found in ship's coveralls festooned across the arms, legs, and torso with myriad pockets in which he keeps all the tools of his trade handy.


ATTRIBUTES

Mental [d10] Physical [d8] Social [d6]


DISTINCTIONS

Ship’s Doctor [d8]

- Roll d4 Instead of d8 for 1 PP

- Natural Healer: Spend 1 PP to step back another character’s medical or injury based Complication.


Shadows of War [d8]

- Roll d4 Instead of d8 for 1 PP


Mysterious Past [d8]

- Roll d4 Instead of d8 for 1 PP

- Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.


SKILLS

Fight [d10]

Focus [d8]

Know [d8] Wanted Criminals/Fugitives

Operate [d12] System Infiltration

Sneak [d10]

Treat [d12] Trauma

[d4/Untrained] Craft, Drive, Fix, Fly, Influence, Labor, Move, Perform, Shoot, Survive, Throw, Trick


SIGNATURE ASSETS

- Horse Tranq Hypospray [d8] Farm Grade Hypospray for administering large doses of Tranquilizer through physical contact.

- Alliance Cortex Implant [d8] Computer Implant with full wireless access. Can be used to link with any local system (does not automatically bypass password protections, etc). Relays directly to visual cortex and inner ear. No visible externals.

Trigger Description
Back Door You are particularly adept at sussing out back doors into systems by hard-linking your system to theirs,

but in doing so you risk being infiltrated in return. When you stare into the electronic abyss . . . the abyss stares back.

Create the d8 complication Hard-Linked to step up or double Operate
when infiltrating electronic systems.