Difference between revisions of "John Smith"

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This page is for the PC of [https://forum.rpg.net/index.php?members/meriss.39739/ Meriss]
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in the Chronicles of Darkness campaign [[Parks And Requiem]], run by [https://forum.rpg.net/index.php?members/smilingbandit2.754/ smilingbandit2].
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== Info ==
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'''Name:''' John Smith
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'''Publicly-Known Name:''' John Smith<br>
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'''Hunt Name:" Agent Smith<br>
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'''Type:''' Hunter<br>
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'''Conspiracy:''' VASCU<br>
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'''Profession:''' Detective<br>
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 +
'''Virtue:''' Peaceful<br>
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'''Vice:''' Slacker<br>
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 +
== Stats ==
 +
 
 +
{| class="wikitable"
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|+ Attributes
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! &nbsp;
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! Mental !! Physical !! Social
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|-
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! style="text-align:right;" | Power
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| Intelligence 3 || Strength 2 || Presence 2
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|-
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! style="text-align:right;" | Finesse
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| Wits 2 || Dexterity 2 || Manipulation 2
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|-
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! style="text-align:right;" | Resistance
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| Resolve 3 || Stamina 2 || Composure 3
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|}
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{| class="wikitable"
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|+ Skills
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! Mental !! Physical !! Social
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|- style="font-size:60%;"
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! (–3 unskilled) !! (–1 unskilled) !! (–1 unskilled)
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|-
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| Academics 2 || Athletics 2 || Animal Ken —
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|- style="font-size:60%;"
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| &nbsp; || Cross Country Running || &nbsp;
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|-
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| Computer 1 || Brawl — || Empathy 2
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|- style="font-size:60%;"
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| &nbsp; || &nbsp; || &nbsp;
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|-
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| '''Crafts''' 1 || Drive 1 || Expression —
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|- style="font-size:60%;"
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| &nbsp; || &nbsp; || &nbsp;
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|-
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| Investigation 4 || Firearms — || Intimidation —
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|- style="font-size:60%;"
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| Crime Scene || &nbsp; || &nbsp;
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|-
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| Medicine — || Larceny — || '''Persuasion''' 2
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|- style="font-size:60%;"
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| &nbsp; || &nbsp; || Negotiation
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|-
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| Occult 1 || Stealth 1 || Socialize 1
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|- style="font-size:60%;"
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| &nbsp; || &nbsp; || &nbsp;
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|-
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| Politics 1 || Survival — || Streetwise 1
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|- style="font-size:60%;"
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| &nbsp; || &nbsp; || &nbsp;
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|-
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| '''Science''' 1 || Weaponry 1 || Subterfuge 1
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|- style="font-size:60%;"
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| &nbsp; || Staff || &nbsp;
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|}
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=== Derived ===
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'''Size:''' 5<br>
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'''Speed:''' 9<br>
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'''Defense:''' 2<br>
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'''Initiative:''' 5
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'''Health:''' 7 (penalty at 5, 6, 7)<br>
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''Current:'' r/ r/
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 +
'''Willpower:''' 6<br>
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''Current:'' 6
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 +
== Merits ==
 +
 
 +
* Area of Expertise (Staff)
 +
** Favored Weapon (Staff)
 +
** Status (VASCU)
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** Status (FBI)
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* Status (City Government)
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** Endowments (Teleinformatics)
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* Just One More Thing
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** Polygraph
 +
** Professional Training
 +
* Networking
 +
* Contacts (Local Police)
 +
* Contacts (FBI)
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** Continuing Education
 +
 
 +
== Aspirations ==
 +
 
 +
* have a quiet day at work
 +
* make sure no one gets eaten
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* prove myself right
 +
 
 +
== Conditions ==
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 +
''none''
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 +
== Tactics ==
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 +
"None"
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 +
 
 +
=== Gear ===
 +
 
 +
 
 +
== Experience ==
 +
 
 +
'''Mundane:''' 0 spent/0 total (0 beats)<br>
 +
'''Practical:''' 0 spent/0 total (0 beats)

Revision as of 07:58, 19 May 2019

This page is for the PC of Meriss

in the Chronicles of Darkness campaign Parks And Requiem, run by smilingbandit2.

Info

Name: John Smith Publicly-Known Name: John Smith
Hunt Name:" Agent Smith

Type: Hunter
Conspiracy: VASCU
Profession: Detective

Virtue: Peaceful
Vice: Slacker

Stats

Attributes
  Mental Physical Social
Power Intelligence 3 Strength 2 Presence 2
Finesse Wits 2 Dexterity 2 Manipulation 2
Resistance Resolve 3 Stamina 2 Composure 3
Skills
Mental Physical Social
(–3 unskilled) (–1 unskilled) (–1 unskilled)
Academics 2 Athletics 2 Animal Ken —
  Cross Country Running  
Computer 1 Brawl — Empathy 2
     
Crafts 1 Drive 1 Expression —
     
Investigation 4 Firearms — Intimidation —
Crime Scene    
Medicine — Larceny — Persuasion 2
    Negotiation
Occult 1 Stealth 1 Socialize 1
     
Politics 1 Survival — Streetwise 1
     
Science 1 Weaponry 1 Subterfuge 1
  Staff  

Derived

Size: 5
Speed: 9
Defense: 2
Initiative: 5

Health: 7 (penalty at 5, 6, 7)
Current: r/ r/

Willpower: 6
Current: 6

Merits

  • Area of Expertise (Staff)
    • Favored Weapon (Staff)
    • Status (VASCU)
    • Status (FBI)
  • Status (City Government)
    • Endowments (Teleinformatics)
  • Just One More Thing
    • Polygraph
    • Professional Training
  • Networking
  • Contacts (Local Police)
  • Contacts (FBI)
    • Continuing Education

Aspirations

  • have a quiet day at work
  • make sure no one gets eaten
  • prove myself right

Conditions

none

Tactics

"None"


Gear

Experience

Mundane: 0 spent/0 total (0 beats)
Practical: 0 spent/0 total (0 beats)