Editing Judges of Tehom: Thematic Essays

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Before moving onto what the world of Tehom entails, let us first clear away some of the common superhero tropes and themes that are not central to this setting. In no way am I saying these themes are somehow bad, they are simply not the core thematics of Tehom.  However, since they are so common, they are worth talking about to help define Tehom by distinction.
 
Before moving onto what the world of Tehom entails, let us first clear away some of the common superhero tropes and themes that are not central to this setting. In no way am I saying these themes are somehow bad, they are simply not the core thematics of Tehom.  However, since they are so common, they are worth talking about to help define Tehom by distinction.
  
==Silver Age Marvel==
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==What the World is Not: Silver Age Marvel==
 
Stan Lee's famous phrase, "''With great power comes great responsibility''" is a wonderful summary of the ideal most supherheroes in comic books.  For Lee, heroes are defined by responsibility: There is an obligation to use their powers to help society maintain itself.  Spiderman has a responsibility to help his fellow man, as do all other true superheroes in Marvel.  The more one is irresponsible, the farther one goes into the realm of the antihero first and then the villain. Such characters reject the idea they have a duty to society as they pursue hedonism, political agendas, or selfish financial gain. If one is not using their powers responsibly for the good of others, they are wrong.  If one uses one's powers to redefine society or its ideals in their own image, they are wrong.  No matter how powerful a character is, he or she is still nevertheless a human being, and human beings have a responsibility to one another, at least on the level of promoting justice in one another's lives.  If you have unique opportunities to promote justice (possibly because you can benchpress an SUV), you have a duty to use it to do so or (possibly) not use it at all.
 
Stan Lee's famous phrase, "''With great power comes great responsibility''" is a wonderful summary of the ideal most supherheroes in comic books.  For Lee, heroes are defined by responsibility: There is an obligation to use their powers to help society maintain itself.  Spiderman has a responsibility to help his fellow man, as do all other true superheroes in Marvel.  The more one is irresponsible, the farther one goes into the realm of the antihero first and then the villain. Such characters reject the idea they have a duty to society as they pursue hedonism, political agendas, or selfish financial gain. If one is not using their powers responsibly for the good of others, they are wrong.  If one uses one's powers to redefine society or its ideals in their own image, they are wrong.  No matter how powerful a character is, he or she is still nevertheless a human being, and human beings have a responsibility to one another, at least on the level of promoting justice in one another's lives.  If you have unique opportunities to promote justice (possibly because you can benchpress an SUV), you have a duty to use it to do so or (possibly) not use it at all.
  
==Grimdark==
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As it is usually defined and applied, Lee's Maxim does not apply to Tehom.
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==What the World is Not: Grimdark==
 
For the purposes of this essay, a "grimdark" is an adjective that describes a set of three genre expectations.  First, The world is drab visually.  It is associated with muted colors. Second, the setting is violent in a way that is generally constant, extreme, and destabilizing.  Often, this violence takes the form of outright war.  Safety is a rare luxury in grimdark settings, and threats are pervasive.  This constant violence creates a destabilizing pressure on the social order, either creating a massively dysfunctional society or a society that is only kept together by an extremely authoritarian state. Third, a grimdark world is fatalist and pessimistic. There is little to believe in beyond one's own immediate self interest, and possibly the wellbeing of a loved one.
 
For the purposes of this essay, a "grimdark" is an adjective that describes a set of three genre expectations.  First, The world is drab visually.  It is associated with muted colors. Second, the setting is violent in a way that is generally constant, extreme, and destabilizing.  Often, this violence takes the form of outright war.  Safety is a rare luxury in grimdark settings, and threats are pervasive.  This constant violence creates a destabilizing pressure on the social order, either creating a massively dysfunctional society or a society that is only kept together by an extremely authoritarian state. Third, a grimdark world is fatalist and pessimistic. There is little to believe in beyond one's own immediate self interest, and possibly the wellbeing of a loved one.
  

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