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(Brethiliel of the Beast lands)

DISTINCTIONS[edit]

  • Interplanar Archaeologist
  • Beastlands Elf
  • All these voices, all the time!

WOOD ELF[edit]

Enhanced Reflexes d8, Enhanced Speed d8, Enhanced Senses d8, Magical Aptitude d8

  • SFX: Elven Grace - Spend 1PP to reroll an attack action and add Senses to the roll or step it up if it was already included.
  • SFX: Transcendent - Spend 1PP to ignore complications from sleep, charm or ageing.
  • LIMIT: Mechanically Inept – Earn 1 PP if you match emotional stress dealt by a mechanical object or machine to physical stress dealt by an object.


TOMB RAIDER[edit]

Weapon d8, Exceptional Durability d10, Enhanced Senses d8, Mimic d10

  • SFX: Trap Sense - Step back any Stress or Complication caused by a trap in an Exploration Scene.
  • SFX: Memory Blade - When using Mimic to create a “soul drain” complication on a target, add a d6 and keep an extra effect die for physical stress.
  • SFX: Stolen Knowledge - Spend 1PP to use any Distinction, Specialty or non-equipment based SFX a target suffering a "soul drain" Complication has until the end of the Action Scene. Or spend 1PP to know something known by someone killed by the Memory Blade.
  • SFX: Protector Shield - Spend 1PP to add Durability to an ally's reaction roll. Take a d6 Mental Stress if they fail the reaction.
  • LIMIT: Uncontrollable - Turn a TOMB RAIDER power into a Complication and gain 1PP. Remove the Complication to regain power.
  • LIMIT: Zero Sum - Mimic and Stolen Knowledge SFX can only be used to imitate or take the abilities of targets who are killed by Memory or are currently suffering a "soul drain" Complication.

SPECIALTIES[edit]

  • Lore Expert d8
  • Acrobatics Master d10
  • Melee Combat Expert d8
  • Merchantry Expert d8
  • Skullduggery Expert d8
  • Mystic Expert d8