Difference between revisions of "June Kikai"

From RPGnet
Jump to: navigation, search
(Created page with "<place backstory here later ATTRIBUTES Strength 0 Stamina 3 Agility 5 Dexterity 0 Fighting 0 Intellect 3 Awareness 5 Presence 0 OFFENSE: Initiative +5 - Feather Bit : +1...")
 
Line 1: Line 1:
<place backstory here later
+
<place backstory here later>
 +
 
  
 
ATTRIBUTES
 
ATTRIBUTES
 +
  
 
Strength 0
 
Strength 0
 +
 
Stamina 3
 
Stamina 3
 +
 
Agility 5
 
Agility 5
 +
 
Dexterity 0
 
Dexterity 0
 +
 
Fighting 0
 
Fighting 0
 +
 
Intellect 3
 
Intellect 3
 +
 
Awareness 5
 
Awareness 5
 +
 
Presence 0
 
Presence 0
 +
  
  
 
OFFENSE:
 
OFFENSE:
 +
  
 
Initiative +5
 
Initiative +5
 +
  
 
- Feather Bit : +14 to hit, DC 21 to resist (ranged, multiattack, indirect 4, activation (move action))
 
- Feather Bit : +14 to hit, DC 21 to resist (ranged, multiattack, indirect 4, activation (move action))
 +
 
- Feather Blade : +10 to hit, DC 25 to resist (Close, ignore penalty from concealment & cover)
 
- Feather Blade : +10 to hit, DC 25 to resist (Close, ignore penalty from concealment & cover)
 +
 
- Feather Beam Canon : +10 to hit, DC 25 to resist (Ranged, ignore penalty from concealment & cover)
 
- Feather Beam Canon : +10 to hit, DC 25 to resist (Ranged, ignore penalty from concealment & cover)
 +
  
  
 
DEFENSE:
 
DEFENSE:
  
Dodge : 20/+10, Parry : 20/+10, Toughness : +10, Fortitude : +10, Will : +10
+
 
 +
Dodge : 20/+10
 +
 
 +
Parry : 20/+10
 +
 
 +
Toughness : +10
 +
 
 +
Fortitude : +10
 +
 
 +
Will : +10
 +
 
  
  
 
SKILLS
 
SKILLS
 +
  
 
Acrobatics 0 (+5), Insight 0 (+5), Investigation 5 (+8), Perception 3 (+8), Persuasion 8 (+8), Stealth 3 (+8), Technology 1 (+4)
 
Acrobatics 0 (+5), Insight 0 (+5), Investigation 5 (+8), Perception 3 (+8), Persuasion 8 (+8), Stealth 3 (+8), Technology 1 (+4)
Line 38: Line 64:
  
 
POWERS
 
POWERS
 +
  
 
- Feather Bit: Ranged Multi-attack Damage 6 (accurate 7, indirect 4, activation (move action; summon the bits), quirk (bits can be shot down like minion, if all bits shot down need to re-summoned)); (27pp)
 
- Feather Bit: Ranged Multi-attack Damage 6 (accurate 7, indirect 4, activation (move action; summon the bits), quirk (bits can be shot down like minion, if all bits shot down need to re-summoned)); (27pp)
 +
 
-- Feather Array: Create 10 (Movable, activation (move action; summon the bits), quirk (bits can be shot down like minion, if all bits shot down need to re-summoned), quirk (destroying bits will also destroy a section of the created form); (1pp)
 
-- Feather Array: Create 10 (Movable, activation (move action; summon the bits), quirk (bits can be shot down like minion, if all bits shot down need to re-summoned), quirk (destroying bits will also destroy a section of the created form); (1pp)
 +
 
-- Feather Blade: Enhanced Strength 10 (limited to lifting), Strength-based Damage 10 (Accurate 5) ,Enhanced Advantages (Precise Attack 2 (close attack ignore penalty from concealment & cover)); (1pp)
 
-- Feather Blade: Enhanced Strength 10 (limited to lifting), Strength-based Damage 10 (Accurate 5) ,Enhanced Advantages (Precise Attack 2 (close attack ignore penalty from concealment & cover)); (1pp)
 +
 
-- Feather Beam Canon: Ranged Damage 10 (Accurate 5), Enhanced Advantages (Precise Attack 2 (ranged attack ignore penalty from concealment & cover)); (1pp)
 
-- Feather Beam Canon: Ranged Damage 10 (Accurate 5), Enhanced Advantages (Precise Attack 2 (ranged attack ignore penalty from concealment & cover)); (1pp)
 +
  
 
- Half-machines: Enhanced Stamina 7, Immunity 11 (Life support, aging); (25pp)
 
- Half-machines: Enhanced Stamina 7, Immunity 11 (Life support, aging); (25pp)
 +
  
 
- Cyber-senses: Senses 4 (Infravision, Ultravision, Ultra Hearing, Analytical Vision); 4PP
 
- Cyber-senses: Senses 4 (Infravision, Ultravision, Ultra Hearing, Analytical Vision); 4PP
 
-- Machine Interface: Comprehend (Machines), Quickness 4 (Limited to mental task); (1pp)
 
-- Machine Interface: Comprehend (Machines), Quickness 4 (Limited to mental task); (1pp)
 +
  
 
- Valkyrie Wings: Flight 10 (20pp)
 
- Valkyrie Wings: Flight 10 (20pp)

Revision as of 14:04, 11 June 2022

<place backstory here later>


ATTRIBUTES


Strength 0

Stamina 3

Agility 5

Dexterity 0

Fighting 0

Intellect 3

Awareness 5

Presence 0


OFFENSE:


Initiative +5


- Feather Bit : +14 to hit, DC 21 to resist (ranged, multiattack, indirect 4, activation (move action))

- Feather Blade : +10 to hit, DC 25 to resist (Close, ignore penalty from concealment & cover)

- Feather Beam Canon : +10 to hit, DC 25 to resist (Ranged, ignore penalty from concealment & cover)


DEFENSE:


Dodge : 20/+10

Parry : 20/+10

Toughness : +10

Fortitude : +10

Will : +10


SKILLS


Acrobatics 0 (+5), Insight 0 (+5), Investigation 5 (+8), Perception 3 (+8), Persuasion 8 (+8), Stealth 3 (+8), Technology 1 (+4)


ADVANTAGES

Attractive 2, Benefit: Wealth 2 (Independently Wealthy), Eidetic Memory, Evasion, Fearless, Instant Up


POWERS


- Feather Bit: Ranged Multi-attack Damage 6 (accurate 7, indirect 4, activation (move action; summon the bits), quirk (bits can be shot down like minion, if all bits shot down need to re-summoned)); (27pp)

-- Feather Array: Create 10 (Movable, activation (move action; summon the bits), quirk (bits can be shot down like minion, if all bits shot down need to re-summoned), quirk (destroying bits will also destroy a section of the created form); (1pp)

-- Feather Blade: Enhanced Strength 10 (limited to lifting), Strength-based Damage 10 (Accurate 5) ,Enhanced Advantages (Precise Attack 2 (close attack ignore penalty from concealment & cover)); (1pp)

-- Feather Beam Canon: Ranged Damage 10 (Accurate 5), Enhanced Advantages (Precise Attack 2 (ranged attack ignore penalty from concealment & cover)); (1pp)


- Half-machines: Enhanced Stamina 7, Immunity 11 (Life support, aging); (25pp)


- Cyber-senses: Senses 4 (Infravision, Ultravision, Ultra Hearing, Analytical Vision); 4PP -- Machine Interface: Comprehend (Machines), Quickness 4 (Limited to mental task); (1pp)


- Valkyrie Wings: Flight 10 (20pp)


Point Totals 150PP = Attributes 32PP + Skills 10PP + Advantages 8PP + Powers 80PP + Defenses 20PP