Difference between revisions of "Kamenka"

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Features:  
 
Features:  
 
*Kamenka possesses the largest and most lucrative docks in all of Nezdohva.
 
*Kamenka possesses the largest and most lucrative docks in all of Nezdohva.
*The town is resplendent with blessings such as great stone fortifications, bountiful amounts of sea life, a well-trained militia, and increased work production speed.
+
*TBD
  
 
Trouble: 3
 
Trouble: 3

Revision as of 21:12, 31 January 2018

Power: 1

Cohesion: 1

Action Die: 1d6

Features:

  • Kamenka possesses the largest and most lucrative docks in all of Nezdohva.
  • TBD

Trouble: 3

Problems:

  • The boyar of the town rules with an iron, merciless fist. (2)
  • The town has new crushing taxes and its ruler is both interested in it and afraid of it.

Dominion: 1


Lore

The town of Kamenka on the mouth of the Plava River is Nezdohva's premiere port and contains the country's largest docks, conducting shipping business with the Raktine Confederacy, the Oasis States, the surviving merchants of Ancalia, and even the rare ship from Lom or the Ulstang Skerries. It also deals heavily in river traffic as well, making maritime endeavors the most prolific and profitable business to be found there. The town is ruled with an iron fist by the mechanical boyar Andrei Sokolov, from his opulent manor at the center of the main road.

Recently, Kamenka's bay and shipping lanes were disrupted by the emergence of a terrible sea-beast called a kraken, but thanks to the intervention of four people revealed to be demigods, the monster was vanquished and sea travel was opened once more.


Dominion Alterations

  • Bountiful Sea Life: Kamenka's waters (both river and ocean) are filled to the brim with all manner and variety of sea creatures, causing their fishermen's nets to never be empty and seafood to start being a primary export. Even the Oasis States purchase salt cod in bulk from the town, and they have plenty to spare.

Town, Implausible - Yelena (One month to take full effect)

  • Incredible Production Speed: All of Kamenka's craftsmen have their work speed greatly increased, allowing goods to be collected or produced at ten times the normal rate. A cobbler can make ten pairs of handcrafted shoes in a day instead of just one, while fishermen pull in ten nets' worth of food for every one they cast out.

Town, Implausible - Thunor (Two weeks to take full effect)

  • Standing Militia: Kamenka's citizens have been trained as a strong fighting force, with preternatural drilling techniques and an officer corps that puts many boyar soldiers to shame. As a result, the Blue Flame - as they call themselves - stand ready to protect the town from all threats both interior and exterior.

Town, Implausible - T'sais (Three weeks to take full effect)

  • Great Stone Fortifications: The town has a series of massive stone walls and embrasures that protect it from outside threats, the rock said to be so hard that a thousand men could not hope to break through it.

Town, Implausible - Jagati (One day to take full effect)