Editing Kara
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 33: | Line 33: | ||
* Big Mjollnir (4-Harm, close, reload, messy, ap) is a huge, four-barreled monstrosity that probably started its life as an anti-materiel rifle--or rather, several anti-materiel rifles, plus some other bits and pieces. It counts as a shotgun (with big and armor piercing ammo), and while it lacks the precision and range of its component parts, it makes up the difference in devastating firepower. Big Mjollnir only comes out when things get serious. | * Big Mjollnir (4-Harm, close, reload, messy, ap) is a huge, four-barreled monstrosity that probably started its life as an anti-materiel rifle--or rather, several anti-materiel rifles, plus some other bits and pieces. It counts as a shotgun (with big and armor piercing ammo), and while it lacks the precision and range of its component parts, it makes up the difference in devastating firepower. Big Mjollnir only comes out when things get serious. | ||
* Oddments worth 2-barter | * Oddments worth 2-barter | ||
β | |||
==HX== | ==HX== |