Difference between revisions of "Kazumi Jones"

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(Psychic Powers)
(Other Stats)
Line 34: Line 34:
  
 
==Other Stats==
 
==Other Stats==
*Movement Rate:
+
*Movement Rate: 20/40m
*HP:
+
*HP: 4
*Psi Points:
+
*Psi Points: 2
*System Strain:
+
*System Strain: 9
*AC:
+
*AC: 7
*Attacks (Attack Bonus +)
+
*Attacks (Attack Bonus +0)
 
**
 
**
 
*Saves
 
*Saves
**Physical  
+
**Physical 13
**Mental  
+
**Mental 12
**Evasion  
+
**Evasion 15
**Tech  
+
**Tech 16
**Luck
+
**Luck 14
  
 
== Equipment ==
 
== Equipment ==

Revision as of 23:37, 4 July 2015

  • Level: 1
  • Class: Psychic
  • XP: 0
  • Age:
  • Languages:
  • Background & Description: Kazumi Jones is an enthusiastic and energetic young man, charitably describable as a jack-of-all-trades. After being ejected from the academy at Delann due to political problems, he wandered the spacelanes for a while working as an archaeologist, ship's doctor, or whatever else came his way. He is currently searching out a more lucrative career and the opportunity to acquire more ancient artifacts. He is notable for his lack of fighting skills, will attempt to either avoid or delegate all combat.

Attributes

  • Strength 9
  • Dexterity 9
  • Constitution 9
  • Intelligence 15 +1
  • Wisdom 14 +1
  • Charisma 15 +1

Skills

  • Combat/Psitech 0
  • Computer 0
  • Culture/Spacer 0
  • Culture/Phoenicia 0
  • Culture/Traveller 0
  • Exosuit 0
  • History 0
  • Instructor 0
  • Perception 0
  • Persuade 0
  • Science 0
  • Tech/Medical 0
  • Tech/Psitech 0

Psychic Powers

  • Biopsionics: Biostasis
  • Telepathy: Empathy

Other Stats

  • Movement Rate: 20/40m
  • HP: 4
  • Psi Points: 2
  • System Strain: 9
  • AC: 7
  • Attacks (Attack Bonus +0)
  • Saves
    • Physical 13
    • Mental 12
    • Evasion 15
    • Tech 16
    • Luck 14

Equipment

  • Readied
  • Stowed

Plot Thing

-Main Page: No Sharper Spur