Difference between revisions of "Kemar"

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(Combat)
(Money & Treasure)
 
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**Combat Sorcerer - Can cast spells while wearing armor, proficient in two more weapons
 
**Combat Sorcerer - Can cast spells while wearing armor, proficient in two more weapons
 
**Expanded Repertoire - Can know three extra spells
 
**Expanded Repertoire - Can know three extra spells
 +
 +
*Weapon Proficiencies
 +
**Crossbow
 +
**Sword
 +
**TBD
  
 
== Combat ==
 
== Combat ==
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== Money & Treasure ==
 
== Money & Treasure ==
*3,896 gp
+
*2,396 gp in bank
 +
*500 gp in gems
 
*[https://forum.rpg.net/index.php?threads/semi-open-recruitment-sailing-the-silver-seas.868695/post-23464449 Treasure Map] (3,000 gp, the wreck of the Edgar Fitzpatrick)
 
*[https://forum.rpg.net/index.php?threads/semi-open-recruitment-sailing-the-silver-seas.868695/post-23464449 Treasure Map] (3,000 gp, the wreck of the Edgar Fitzpatrick)
 +
 +
*-1,000 gp on a share of ownership in the Deepwater Trading and Adventuring Company
 +
*-104 gp on armor, weapons, and gear

Latest revision as of 11:28, 8 September 2020

Sailing_the_Silver_Seas

Rank[edit]

  • Human Sorcerer 6
  • XP: 40,000/80,000
  • Neutral

Attributes[edit]

  • 13 STR (+1 melee attack and damage)
  • 10 INT
  • 11 WIS
  • 14 DEX (+1 to AC, ranged attack, initiative)
  • 16 CON (+2 HP)
  • 13 CHA (+1 reaction)

Skills[edit]

  • Languages
    • Common
  • General Skills
    • Bargain - Skilled (10+) with +1 CHA bonus
    • Athletics/Swimming - Skilled (10+) with +1 STR bonus
    • Athletics/Climbing - Proficient (15+) with +1 STR bonus
    • Athletics/Endurance - Proficient (15+) with +2 CON bonus
  • Knacks
    • Combat Sorcerer - Can cast spells while wearing armor, proficient in two more weapons
    • Expanded Repertoire - Can know three extra spells
  • Weapon Proficiencies
    • Crossbow
    • Sword
    • TBD

Combat[edit]

  • AC 6
  • HP 31
  • Movement Rate 90/30
  • Initiative Modifier +1
  • Attacks
    • Primary Melee Attack: Sword (THAC0 16, 1d8+1 dmg)
    • Primary Ranged Attack: Crossbow (THAC0 16, 1d6 dmg)
  • Saves:
    • 11 Petrification & Paralysis
    • 11 Poison & Death
    • 14 Blast & Breath
    • 12 Staves & Wands
    • 12 Spells

Spells[edit]

Repertoire of 14 spells

  • First Level: 4 Spells Per Day
    • Charm Person
    • Magic Missile
    • Shield
    • Sleep
  • Second Level: 3 Spells Per Day
    • Invisibility
    • Mirror Image
    • Web
  • Third Level: 2 Spells Per Day
    • Dispel Magic
    • Fire Ball
    • Fly
    • Hold Person
    • Lightning Bolt
    • Protection from Normal Missiles
    • Water Breathing

Magic Items[edit]

  • Wand of Secret Door Detection (7 charges)
  • Scroll of Locate Object
  • Scroll of Protection from Elements

Equipment[edit]

Total Encumbrance: 403 cn

  • Leather armor (200 cn)
  • Crossbow (50 cn)
  • Bolts x30
  • Sword (60 cn)
  • Wand (10 cn)
  • Scroll x3 (3 cn)
  • Backpack (80 cn)
    • Rope, 50'
    • Sack, Large x2
    • Tinder box
    • Waterskin
    • Oil flask x5
    • Lantern

Money & Treasure[edit]

  • 2,396 gp in bank
  • 500 gp in gems
  • Treasure Map (3,000 gp, the wreck of the Edgar Fitzpatrick)
  • -1,000 gp on a share of ownership in the Deepwater Trading and Adventuring Company
  • -104 gp on armor, weapons, and gear