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Map Descriptions for the Carceres et Dracones campaign


Towns/Cities

  • 04:04 Occita The provincial capital of La-Isla. Much trade in lumber occurs here. The citizens of Occita are patriotic and identify closely with the interests of both the Empire and the Imperial Core. Most trade revolves around the exportation of lumber and the importation of staples and luxury goods unavailable in La Isla. This province is a safe and well-defended one due to the strategic importance of its prime export. It is garrisoned with enough troops to repel the occasional testing forays of the sea barbarians.
  • 10:09 Colonia Magna It is the provincial capital and although Salla has begun to eclipse it in many ways, it is still the most important city in the province. Originally settled by veterans given land-grants following the Imperial conquest of Centralia, it soon rose to prominence due to its excellent location. The population has fallen somewhat during the past several generations and more and more trade is stolen by Salla, but Colonia Magna is the best place to find ex-patriate communities of foreigners, powerful merchants, provinicial movers-and-shakers, etc. Its intrigues are often beyond the ken of inexperienced persons from the countryside or small towns.
  • 11:16 Salla Hundreds of years ago, it was one of the first Centralian settlements to come under Imperial control. It is now a great city. Most trade from the Imperial Core enters Centralia via the docks of Salla, as bringing in goods via ship is far easier than crossing the mountains located on the southeast of the map. Salla also sees ships from many other provinces. It is a cosmopolitan and dangerous city, famed for its gladiatorial arena and its thieves. The surrounding territory is largely a noisome malarial swamp. It is not unknown for newcomers to the city to succumb to fatal fevers.
  • 16:06 Rema Cisfrigidia There's definitely trade coming up from the Centralian heartland, as well as from the Imperial Core and from other provinces such as Hyperborea. Rema Cisfrigidia is a bit rough-and-tumble what with barbarian traders and soldiers, but is reasonably cosmopolitan for a mere town; many of its residents are descendants of refugees from the ruined cities nearby. For adventurers looking to cross the Frigidus, Rema Cisfrigidia is a good place to equip, make contacts, etc. There's a good deal of construction occuring, as a city [town] wall is in the process of being built. However, it's not close to completion, so a concerted barbarian attack would easily take the town barring a miracle or the arrival of a mobile legion.
  • 17:13 Transmontania Nova It's built in the former suburbs of the ruined city of Transmontania Magna (18:13). It's something of a backwater, but not too rustic. Nearby Transmontania Magna is fairly tame as far ruined cities go. One might run across the odd runaway slave or skulking outlaw, but in general treasure obtained in the ruins is going to be the result of diligent searching rather than wresting gold from foes. Please note the frontier troops at 20:09; they're there to prevent barbarians from slipping across the river during a bad winter, sneaking south through the forests, and then looting---as was the case when Transmontania Magna was taken.