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Kieran’s frame leans toward the tall and lithe. His casings are predominately made of forged mithral though his inner workings and some exposed elements are blackened bronze. His casings are covered with fine engravings and are accented by copper inlay.  
 
Kieran’s frame leans toward the tall and lithe. His casings are predominately made of forged mithral though his inner workings and some exposed elements are blackened bronze. His casings are covered with fine engravings and are accented by copper inlay.  
  
He wears a simple button-up shirt with the sleeves rolled up, and a pair of tan pants that are tucked into his casings just below the knee. He doesn’t wear boots since his feet are tougher than leather and it gives him a better feel for the ship. Kieran wears a teal sash around his waist.
+
He wears a simple button-up shirt with the sleeves rolled up, and a pair of tan pants that are tucked into his casings just below the knee. He doesn’t wear boots since his feet are tougher than leather and it gives him a better feel for the ship. Kieran wears an orange sash around his waist.
  
His favorite piece of clothing is a sleeveless trench coat all in charcoal and black with teal trim and bronze buttons. He doesn't wear any weapons at all to mislead people into believing he's not a threat. When he fights, he creates metal weapons using magic... his favorite being a heavy great sword.
+
His favorite piece of clothing is a sleeveless trench coat all in charcoal and black with orange trim and bronze buttons. He doesn't wear any weapons at all to mislead people into believing he's not a threat. When he fights, he creates metal weapons using magic... his favorite being a heavy greatsword.
  
 
==Character Sheet==
 
==Character Sheet==
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'''Trouble:''' ''"Reluctantly Retired Marine"''
 
'''Trouble:''' ''"Reluctantly Retired Marine"''
  
'''Aspects:''' ''"Windborne Soul"'' ''"Engraved Mithral Plating"'' ''"Perpetually Poor"''
+
'''Aspects:''' ''"Windborne Soul"'' ''"Perpetually Poor"'' ''"Engraved Mithral Plating"''
  
 
=== Status ===
 
=== Status ===
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Refresh: 2
 
Refresh: 2
  
Physical Stress: OOO OO<br>
+
Physical Stress: OOOO<br>
 
Mental Stress: OOO<br>
 
Mental Stress: OOO<br>
  
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+4 Fight <br>
 
+4 Fight <br>
+3 Physique, Empathy <br>
+
+3 Physique, ??? <br>
+2 Athletics, Shoot, Craft<br>
+
+2 Athletics, Shoot, ???<br>
 
+1 Drive, Notice, Stealth, Will<br>
 
+1 Drive, Notice, Stealth, Will<br>
 +
 +
Waiting on RDMarquis and SirMoogle to post character builds to finish fleshing out Kieran. I'm looking at a Social Skill and a Utility skill.
  
 
=== Stunts ===
 
=== Stunts ===
 
'''Sailed the Seven Skies''' ''Kieran learned how to fly Skyships over his extensive travels as a Marine. He receives +2 to Drive when flying.''<br>
 
'''Sailed the Seven Skies''' ''Kieran learned how to fly Skyships over his extensive travels as a Marine. He receives +2 to Drive when flying.''<br>
'''Mage of Blades''' ''Ever since he was young, Kieran's metal magic was strongest when he was creating blades of various types. He receives a +2 to Shoot when to Creating Advantages with Metal Magic that focus on decreasing mobility.''<br>
+
'''Natural Metal Mage''' ''Metal magic always came easy to Kieran... enough so that he became frustrated when the other elements proved more difficult to control. He receives a +2 to Shoot when to Creating Advantages with Metal Magic.''<br>
'''Combat Chassis''' ''Hardened frame, reinforced joints, armored plates.... Kieran may have been born a child of magic and the sky, but he turned himself into a veritable machine made for war.'' Kieran has one additional physical stress box.<br>
+
'''Combat Chassis''' ''Hardened frame, reinforced joints, armored plates.... Kieran may have been born a child of magic and the sky, but he turned himself into a veritable machine made for war.''<br>
 
'''Imposing Presence''' ''Silvery mithral, extensive engraves scrollwork, imperious gaze. In his time as a Marine, Kieran learned the art of intimidation. He can use Physique instead of Provoke for intimidation, provided the target can see him.''<br>
 
'''Imposing Presence''' ''Silvery mithral, extensive engraves scrollwork, imperious gaze. In his time as a Marine, Kieran learned the art of intimidation. He can use Physique instead of Provoke for intimidation, provided the target can see him.''<br>
  
 
=== Magic ===
 
=== Magic ===
  
Kieran has an affinity with Metal Magic and is particularly skilled at the creation and manipulation of blades. Metal objects created through his magic are temporary and will fade in a short time. (a few rounds, a scene)
+
Kieran has mastered control of the magical element of '''Metal'''.
  
If he is manipulating or drawing on an existing source of metal, the changes can be permanent.
+
He often uses this to create pole-arm weapons during combat or creating barriers or spikes to shape the battlefield.  
  
'''Magic Examples:'''<br>
+
Kieran has spend countless hours engraving intricate scrollwork engraving into his casings using magic, and can also modify or reinforce his body to suit the task at hand.  
*Roll Shoot to create blade fields or barriers to hinder or trap opponents. (The Mage of Blades stunt applies)
+
 
*Roll Shoot to create defensive blade walls. (The Mage of Blade stunt applies)
+
He can also use his magic to repair his body, though the effort leaves him drained.
*Roll Shoot to make magical attacks by launching blades at a target.
 
*Roll Crafts to engrave metal or create metal artwork.
 
*Roll Crafts to start recovering consequences for Tekanoids. (Crafts is used to heal/repair Tekanoids like Lore is for biologicals)
 
*Roll Notice or Investigate to detect nearby sources of metal or a particular type of metal.
 
*Roll Physique or Crafts to bypass a barrier or obstruction made of metal.
 
  
 
==Supporting Cast==
 
==Supporting Cast==
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'''Physical:''' OO
 
'''Physical:''' OO
 
'''Mental:''' OO
 
'''Mental:''' OO
 +
'''Magical:''' OOO
 
'''Mild Consequence:''' N/A
 
'''Mild Consequence:''' N/A
  
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+2 Provoke
 
+2 Provoke
  
+1 Crafts, ???
+
+1 Crafts, Magic
  
 
'''Magic'''
 
'''Magic'''
  
''Riku can control over Ether.''
+
''Riku can control the magical element of Lightning.''
  
===Gurdaan, Bearfolk Quartermaster===
+
===Gurdaan, Trollborn Quartermaster===
[[File:Gurdaan.jpg|150px|right]]
+
[[File:Gurdaan.png|150px|right]]
 
'''Description & Personality'''
 
'''Description & Personality'''
  
A large, grizzled Bearfolk, Gurdaan is large and brawny with graying fur. Though not a warrior at heart, Gurdaan is still incredibly strong, which makes him a formidable opponent. He wears a leather vest reinforced with metal plates and carry's a heavy metal reinforced cudgel to keep people in check if trouble starts.
+
A human-looking halfbreed born of a Troll mother, Gurdaan is large and brawny with gray colored skin. He has a mop of black hair on his head and an unruly beard, both are now threaded with gray. Though not a warrior at heart, Gurdaan is still incredibly strong, which makes him a formidable opponent. He wears a leather vest reinforced with metal plates and carry's a heavy metal reinforced cudgel to keep people in check if trouble starts.
  
Though not in love with the sky, the Bearfolk does enjoy the freedom of travel, both to meet new people and sample their alcohol. He's been in the Sky Navy since before Kieran joined and he actually taught the Tekanoid everything he knows about sailing. The pair have been sailing together ever since.
+
Though not in love with the sky, the Trollborn does enjoy the freedom of travel, both to meet new people and sample their alcohol. He's been in the Sky Navy since before Kieran joined, and was actually a Boastwain on the young Automaten's first ship, teaching him everything he knows about sailing. The pair have been sailing together ever since.
  
Gurdaan was set to retire when Kieran decided to purchase his own ship and strike out as a merchant. The Bearfolk couldn't let one of his oldest friends throw his life savings down the drain, so he decided to come along to keep him from throwing it all away on one of his 'flights of fancy.'
+
Gurdaan was set to retire when Kieran decided to purchase his own ship and strike out as a merchant. The Trollborn couldn't let one of his oldest friends throw his life savings down the drain, so he decided to come along to keep him from throwing it all away on one of his 'flights of fancy.'
  
 
'''Aspects'''
 
'''Aspects'''
  
'''High Concept:''' ''Veteran Bearfolk Quartermaster''
+
'''High Concept:''' ''Veteran Trollborn Quartermaster''
 
'''Trouble:''' ''I'm Too Old For This Sh@#!''
 
'''Trouble:''' ''I'm Too Old For This Sh@#!''
  
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Though not as strong as he was as a young man, Gurdaan still packs a punch, and mastered this particular technique while repelling boarders in ship to ship combat. When He succeeds with style on an attack with Fight, he may choose to reduce the value of his hit by one in order to move his opponent one zone, provided there are no situation aspects impeding this movement.
 
Though not as strong as he was as a young man, Gurdaan still packs a punch, and mastered this particular technique while repelling boarders in ship to ship combat. When He succeeds with style on an attack with Fight, he may choose to reduce the value of his hit by one in order to move his opponent one zone, provided there are no situation aspects impeding this movement.
  
===Vetta, Rabbitfolk Engineer===
+
===Vetta, Gnome Engineer===
[[File:Vetta.jpg|150px|right]]
+
[[File:Vetta.png|150px|right]]
 
'''Description & Personality'''
 
'''Description & Personality'''
  
Vetta is as bad with people as she is good with Skyship engines. Extremely tall for a Rabbitfolk, she's always grungy and her brown and white fur is marked with grease smudges.  
+
Vetta is as bad with people as she is good with Skyship engines. Extremely tall for a Gnome, she's always grungy and her brown and white fur is marked with grease smudges.  
  
Always jumping on and climbing around her engines, Vetta's mechanic's cap has become battered and so soiled that the original color is anyone's guess. Her coveralls have faded to a drab gray and their numerous pockets and pouches are stuffed with tools and repair parts.  
+
Always jumping on and climbing around her engines, Vetta's green pointed hat has become battered and now hangs limply down the back of her head. Her coveralls have faded to a drab gray and their numerous pockets and pouches are stuffed with tools and repair parts.  
  
 
Though she doesn’t like most people she’s recently discovered that she dislikes Riku less than most. The unlikely friendship has done wonders for the boy's vocabulary and worries his older brother to no end.
 
Though she doesn’t like most people she’s recently discovered that she dislikes Riku less than most. The unlikely friendship has done wonders for the boy's vocabulary and worries his older brother to no end.
  
Vetta doesn’t talk about her past much, but she does seem uncomfortable around other Rabbitfolk.
+
Vetta doesn’t talk about her past much, but she does seem uncomfortable around other Gnomes.
  
 
'''Aspects'''
 
'''Aspects'''
  
'''High Concept:''' ''Grungy Rabbitfolk Engineer''
+
'''High Concept:''' ''Grungy Gnome Engineer''
 
'''Trouble:''' ''Not Fit for Polite Company''
 
'''Trouble:''' ''Not Fit for Polite Company''
  
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'''Aspect:''' ''"Windborne Soul"''
 
'''Aspect:''' ''"Windborne Soul"''
  
In his heart, Kieran always knew he was meant to fly. When it became clear that his talent with metal magic did not lend itself to Air magic as well, the young Tekanoid was not deterred. If he could not fly under his own power, he would do the next best thing.
+
Lord Commander Baltran Olzarra has from an old, traditional Noble House of Gerdermia. He opposed the King when he wanted to construct a series of corvettes designed as warships, but was overruled. That wasn't the end for him however.
 +
 
 +
Newly promoted Commander Kyran Galvaynes was the first of the inexperienced officers given command of one of the new ships, but was smart enough to have experienced crewman by his side, including the grizzled old Sailmaster, Gurdaan. With a little bit of luck the crew of the Far Horizon survived long enough start winning victories against the pirates, bringing in prizes far greater than any other warship.
 +
 
 +
As other Corvettes took to the skies Kyran and his crew taught them the lessons they learned the hard way. The Corvette Commanders, as they soon became known, started raking in fame and money by the boatload. All of which angered the Lord Commander of the Sky Navy.
 +
 
 +
+++++++++++++++++++++++++++++++++++++++++++
  
That was when he made the decision to join the Academy and, eventually, the Sky Fleet.
+
When a series of suspicious mishaps, sabotage, assaults and grizzly murders start to befall the families of the Corvette Commanders, only Kyran Galvaynes can save his brother from suffering the same fate as their parents. But can he succeed when brutish Sailors, bribed officials, hired assassins and a mad Mage are lined up as obstacles in his path by Lord Commander Baltran Olzarra himself?
  
He originally wanted to go the Mate route and focus on flying ships from the start, but he was naturally skilled in fighting as well, so he became a Marine. Once on a skyship, the differences were negligible. Mates and sailors still fought in battles, and Marine officers and troops still learned to help with the ship.
+
His old friend Ben comes to Kyran with a warning... strangers from Saiden found him in the Southern Forest and offered Ben vast sums of money to kill Kyran's brother Riku. Ben declined... recognizing one of the voices as the Kitsune he heard previously. Ben then made a mad dash to the capital to warn Kyran of the plot against his family.
  
On his first ship, he realized that it wasn't just flying that entranced him, it was freedom. Flying ships was amazing, but so was traveling wherever the wind blew him or giving in to his flights of fancy with his ever-changing engravings.  
+
Things had already been bad... but the news cemented a plan that had already been forming in the back of Kyran's mind. He needed to get his brother out of Saiden... and he needed to keep moving. Calling in every favor he could and selling off his parents house and property, the Corvette Commander resigned his commission and purchased his ship from the King... all to make a hasty transition to that of free trader.
  
'''Invoke:''' ''for a bonus when controlling a skyship, to know something about a place he's visited, when being artistic.''
+
'''Invoke:''' ''For extra motivation to protect his Brother''
  
'''Compel:''' ''When his free spirit causes him to lose focus, to have him react badly when his art is insulted, or he in imprisoned.''
+
'''Compel:''' ''To have his brother cause him trouble by being threatened, running off, etc..''
  
 
===Phase Two===
 
===Phase Two===
 
'''Aspect:''' ''Engraved Mithral Plating''
 
'''Aspect:''' ''Engraved Mithral Plating''
  
His early battles and journeys on the skyship were very lucrative, and Kieran blew money as fast as he made it. He replaced his plating with Mithral, telling himself that it was much lighter than steel, and it would be an asset as he climbed the rigging or jumped from ship to ship. Really though, he loved its silver shimmer. Coupled with the extensive scrollwork and images he has engraved on the metal over the years, he is truly a sight to behold.  
+
Kyran quickly learned that while he was excellent at hunting pirates, who in turn hunted merchant ships, he didn't know much about... you know... ACTUALLY being a merchant himself.
 +
 
 +
To make matters worse, while he was busy with trying to be a profitable trader, his old friend Luther contacted him with some dire news. Even though it was out of the way and out of his almost empty pocket, Kyran flew in a ship full of fresh water to help out the villagers.  
  
'''Invoke:''' ''for a bonus when taking a hit, or when trying to impress or intimidate somebody with his appearance.''
+
His crew was just a handful of deckhands, not battle hardened Sailors and Marines, but Kyran and his team stayed to provide some semblance of protection for the village while Luther went to investigate the source of the poisoned water...
  
'''Compel:''' ''When trying to blend in or sneak, to have others come after him to take steal his Mithral and sell it.''
+
'''Invoke:''' ''for a bonus when doing something heroic, sounding heroic, or when your heroic reputation would help you.''
 +
 
 +
'''Compel:''' ''when your eagerness for heroics gets you embroiled into trouble.''
  
 
===Phase Three===
 
===Phase Three===
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| 20 tons
 
| 20 tons
 
|-
 
|-
| Merchanter
+
| Frigate
 +
| Small
 +
| Warship
 +
| 4
 +
| 4
 +
| 8
 +
| 75
 +
| 12
 +
| 40 tons
 +
|-
 +
| Tradeship
 
| Medium
 
| Medium
 
| Merchant
 
| Merchant
 
| 2
 
| 2
 
| 2
 
| 2
| 10
 
| 75
 
 
| 12
 
| 12
| 100 tons
+
| 50
|-
+
| 8
| Tradeship
+
| 80 tons
| Large
 
| Merchant
 
| 1
 
| 1
 
| 25
 
| 200
 
| 20
 
| 160 tons
 
|-
 
| Frigate
 
| Small
 
| Warship
 
| 4
 
| 4
 
| 16
 
| 100
 
| 16
 
| 50 tons
 
 
|-
 
|-
 
| Cruiser
 
| Cruiser
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| Warship
 
| Warship
 
| 3
 
| 3
| 3
+
| 4
| 25
+
| 12
| 150
+
| 125
| 24
+
| 20
| 70 tons
+
| 60 tons
 
|-
 
|-
 
| Battleship
 
| Battleship
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| Warship
 
| Warship
 
| 2
 
| 2
| 4
+
| 3
| 50
+
| 24
 
| 300
 
| 300
 
| 48
 
| 48

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