Editing Kingdoms: King - The Lord and Liege

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===Aggressive===
 
===Aggressive===
 
The King gains +2 to Dreaming for the purposes of attacks, and -4 to Dreaming for the purposes of defence.
 
The King gains +2 to Dreaming for the purposes of attacks, and -4 to Dreaming for the purposes of defence.
βˆ’
===Alternative Victory Condition===
 
βˆ’
This Kingdom can no longer attempt Summer Campaigns with the ''Checkmate'' condition, and cannot win by ''Checkmate''. In compensation, an alternative route to victory is defined by the ''Adjudicator''. This should be at least as hard to achieve as a ''Checkmate'' victory, and both Kings are aware of this trait being in place, and what the new win condition for this Kingdom is.
 
 
===Behemoth of War===
 
===Behemoth of War===
 
The King is truly massive - for example, a dragon the size of a castle, or an elemental spider whose stride spans the horizon. This trait adds +3 to the Dreaming of the King in Summer, but applies a -5 penalty to the King in Winter.
 
The King is truly massive - for example, a dragon the size of a castle, or an elemental spider whose stride spans the horizon. This trait adds +3 to the Dreaming of the King in Summer, but applies a -5 penalty to the King in Winter.
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===Mercurial===
 
===Mercurial===
 
At the start of ''Springtime'' roll a D6. On a roll of 1, the King's ''Dreaming'' is reduced to 0 for the whole year. On a roll of 6 his ''Dreaming'' is doubled for the whole year. On a roll of 2-5, this ''Trait'' has no effect.
 
At the start of ''Springtime'' roll a D6. On a roll of 1, the King's ''Dreaming'' is reduced to 0 for the whole year. On a roll of 6 his ''Dreaming'' is doubled for the whole year. On a roll of 2-5, this ''Trait'' has no effect.
 +
 
===Political Leader===
 
===Political Leader===
 
The King rules through political canniness but is weak in battle. This trait adds +3 to the Dreaming of the King in Winter, but applies a -5 penalty to the King in Summer.
 
The King rules through political canniness but is weak in battle. This trait adds +3 to the Dreaming of the King in Winter, but applies a -5 penalty to the King in Summer.

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