Editing Kingdoms: King - The Lord and Liege
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===Aggressive=== | ===Aggressive=== | ||
The King gains +2 to Dreaming for the purposes of attacks, and -4 to Dreaming for the purposes of defence. | The King gains +2 to Dreaming for the purposes of attacks, and -4 to Dreaming for the purposes of defence. | ||
β | |||
β | |||
===Behemoth of War=== | ===Behemoth of War=== | ||
The King is truly massive - for example, a dragon the size of a castle, or an elemental spider whose stride spans the horizon. This trait adds +3 to the Dreaming of the King in Summer, but applies a -5 penalty to the King in Winter. | The King is truly massive - for example, a dragon the size of a castle, or an elemental spider whose stride spans the horizon. This trait adds +3 to the Dreaming of the King in Summer, but applies a -5 penalty to the King in Winter. | ||
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===Mercurial=== | ===Mercurial=== | ||
At the start of ''Springtime'' roll a D6. On a roll of 1, the King's ''Dreaming'' is reduced to 0 for the whole year. On a roll of 6 his ''Dreaming'' is doubled for the whole year. On a roll of 2-5, this ''Trait'' has no effect. | At the start of ''Springtime'' roll a D6. On a roll of 1, the King's ''Dreaming'' is reduced to 0 for the whole year. On a roll of 6 his ''Dreaming'' is doubled for the whole year. On a roll of 2-5, this ''Trait'' has no effect. | ||
+ | |||
===Political Leader=== | ===Political Leader=== | ||
The King rules through political canniness but is weak in battle. This trait adds +3 to the Dreaming of the King in Winter, but applies a -5 penalty to the King in Summer. | The King rules through political canniness but is weak in battle. This trait adds +3 to the Dreaming of the King in Winter, but applies a -5 penalty to the King in Summer. |