Editing Kingdoms: Overview of the Game System

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Next comes Summer, the Season of War.
 
Next comes Summer, the Season of War.
  
During this season the courts assemble their armies and launch them on '''Summer Campaigns'''. A ''Summer Campaign'' always consists of one '''Attack Commander''' (any back row piece, but usually a queen or knight) and an '''Attack Army''' (consisting of at least one Pawn). A Court can launch multiple ''Summer Campaigns'' in one year, but each uses a separate Attack Commander and its own Army.
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During this season the courts assemble their armies and launch them on '''Summer Campaigns'''. A ''Summer Campaign'' always consists of one ''Commander'' (usually a King, Queen or Knight) and at least one ''pawn''. A Court can launch multiple ''Summer Campaigns'' in one year, but each uses a separate Commander and its own pawns.
  
When the ''Summer Campaigns'' are revealed, the Courts can mount '''War Defences'''. A ''War Defence'' consists of one '''Defence Commander''' (usually a Queen, Knight or a Rook) and a '''Defence Army''' (consisting of at least one Pawn). A Court can only mount defences from the pieces who didn't themselves go on the attack - thus a balance between attack and defence must be struck.  
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When the ''Summer Campaigns'' are revealed, the Courts can mount '''War Defences'''. A ''War Defence'' consists of one ''leader'' (usually a King, Queen, Knight or a Rook) and at least one ''pawn''. A Court can only mount defences from the troops and leaders who didn't themselves Campaign - thus a balance between attack and defence must be struck.  
  
 
Of course, the game system favours those who throw caution to the wind and attack, as it is slightly easier to win in attack than in defence.
 
Of course, the game system favours those who throw caution to the wind and attack, as it is slightly easier to win in attack than in defence.
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As the cold long nights draw in, politicians and subversives have a chance to work - this is the Season of Intrigue.
 
As the cold long nights draw in, politicians and subversives have a chance to work - this is the Season of Intrigue.
  
During this season the courts assemble dispatch their agents on '''Winter Intrigues'''. A ''Winter Intrigue'' is always executed by a single ''Agent'' (any back row piece, but usually a Queen or Bishop). A Court can launch multiple ''Winter Intrigues'' in one year, but each must be executed by a separate Agent.
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During this season the courts assemble dispatch their agents on '''Winter Intrigues'''. A ''Winter Intrigue'' is always executed by a single ''Agent'' (usually a Queen or Bishop). A Court can launch multiple ''Winter Intrigues'' in one year, but only one per Agent.
  
The courts may also alocate back row pieces to '''Internal Security''' (usually any and all pieces that aren't acting as Agents) allowing them to potentially counteract ''Winter Intrigues'' against the kingdom.
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Alternatively, the courts may place an Agent (usually a Queen, Bishop or Rook) on seeing to '''Internal Security''', allowing them to potentially counteract ''Winter Intrigues'' against the kingdom.
  
When the ''Winter Intrigues'' are resolved, they may or may not remain covert and secret. A successful ''Winter Intrigue'' will often have hidden effects, and the targetted courts may remain none the wiser. On the other hand, a ''Winter Intrigue'' that runs into significant ''Internal Security'' will usually be pulled into the open.
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When the ''Winter Intrigues'' are resolved, they may or may not remain covert and secret. A successful ''Intrigue'' will often have hidden effects, and the targetted courts may remain none the wiser. On the other hand, an ''Intrigue'' that runs into ''Internal Security'' will usually be pulled into the open.
  
 
There are various sorts of '''Winter Intrigues''' that can be attempted, but common ones include:
 
There are various sorts of '''Winter Intrigues''' that can be attempted, but common ones include:

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