Editing Kingdoms: The Web of Harmonies

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Ellyria still retains some of her old nature - she is able to manipulate light (what little of it there is in this realm, compared to her home) and can craft illusory images or beams of burning power. She is often surprised when others refer to this as sorcery - it is a natural ability for her people.
 
Ellyria still retains some of her old nature - she is able to manipulate light (what little of it there is in this realm, compared to her home) and can craft illusory images or beams of burning power. She is often surprised when others refer to this as sorcery - it is a natural ability for her people.
  
* '''Suggested Boons:''' None;
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* '''Suggested Boons:''' Escape magics;
* '''Suggested Drawbacks:''' None;
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* '''Suggested Drawbacks:''' Untrained in War;
 
* '''Suggested Traits:''' Sorcery Style (Control Light);
 
* '''Suggested Traits:''' Sorcery Style (Control Light);
 
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The Web of Harmonies develops organically and naturally, through the movements and activities of every spider. For Treyt, this is only a fraction of their potential. Treyt has realised that if he can "tune" the web of harmonies, he can achieve great things. With the right noises in the right places, he can change the nature of the kingdom. This understanding of sound and large scale linguistics also makes Treyt and intuitive manipulator and propagandist - he sees that the principles of his work can be reinterpreted and reapplied to shape the enemy Kingdom as well...
 
The Web of Harmonies develops organically and naturally, through the movements and activities of every spider. For Treyt, this is only a fraction of their potential. Treyt has realised that if he can "tune" the web of harmonies, he can achieve great things. With the right noises in the right places, he can change the nature of the kingdom. This understanding of sound and large scale linguistics also makes Treyt and intuitive manipulator and propagandist - he sees that the principles of his work can be reinterpreted and reapplied to shape the enemy Kingdom as well...
  
* '''Suggested Boons:''' None;
+
* '''Suggested Boons:'''
* '''Suggested Drawbacks:''' None;
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* '''Suggested Drawbacks:'''  
* '''Suggested Traits:''' None;
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* '''Suggested Traits:'''  
 
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=The Eight Armies=
 
=The Eight Armies=
  
* '''The Broken Blades Choir''' - War-spiders in heavy chitin armour that always fight to the last. ''(High quality; Expensive;)''
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* '''The Broken Blades Choir''' - Heavily armoured war-spiders, used as shock-troops. ''(None)''
 
* '''The Scuttling Choir''' - Stealthy night-creepers, near-invisible in darkness. ''(Stealth; Ineffective defenders;)''
 
* '''The Scuttling Choir''' - Stealthy night-creepers, near-invisible in darkness. ''(Stealth; Ineffective defenders;)''
* '''The Endless Choir''' - A multitude of tiny spiders, powerful because of numbers. ''(We are Legion;)''
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* '''The Endless Choir''' - A multitude of tiny spiders, powerful because of numbers. ''(We are Legion; Commander's Household: Simeon;)''
 
* '''The Rabid Choir''' - Diseased and insane spiders that froth at the mouth. ''(Berserker; Hungry;)''
 
* '''The Rabid Choir''' - Diseased and insane spiders that froth at the mouth. ''(Berserker; Hungry;)''
 
* '''The Venomfang Choir''' - Exceptionally poisonous bite. ''(Poisonous; Low Quality;)''
 
* '''The Venomfang Choir''' - Exceptionally poisonous bite. ''(Poisonous; Low Quality;)''
* '''The Ensnaring Choir''' - Web and trap builders that protect the palace. ''(Home Guard; Ieffective attackers;)''
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* '''The Ensnaring Choir''' - Web and trap builders that protect the palace. ''(Home Guard; Bound to the Kingdom;)''
* '''The Deepswimmer Choir''' - Amphibious spiders, equally at home on land or at sea. ''(Versatile; Complex; Naval;)''
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* '''The Deepswimmer Choir''' - Underwater swimmers. ''(Versatile; Ineffective Defenders; Naval;)''
 
* '''The Skysong Choir''' - Gliders and leapers that operate above the canopy. ''(Flyer; Low Quality;)''
 
* '''The Skysong Choir''' - Gliders and leapers that operate above the canopy. ''(Flyer; Low Quality;)''
  

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