Editing Kingdoms: Throne of the Elder Dragon

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Old Man Tomson isn't a warrior, but rather an academic. Fortunately for Aerus, it so happens that Thompson's area of expertise is the practice of war and the use of military force. While he might not seem the most inspiring of leaders (surveying the field in his professor's robes, and needing a walking stick to move far) he is a veritable genius when it comes to tactics and strategy, which more than compensates for his physical frailties.
 
Old Man Tomson isn't a warrior, but rather an academic. Fortunately for Aerus, it so happens that Thompson's area of expertise is the practice of war and the use of military force. While he might not seem the most inspiring of leaders (surveying the field in his professor's robes, and needing a walking stick to move far) he is a veritable genius when it comes to tactics and strategy, which more than compensates for his physical frailties.
  
* '''Suggested Boons:''' Grand Strategist;  
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* '''Suggested Boons:''' Grand Strategist; Tactician;
* '''Suggested Drawbacks:''' Weak fighter;  
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* '''Suggested Drawbacks:''' Weak fighter; Hesitant;
 
* '''Suggested Traits:''' None;
 
* '''Suggested Traits:''' None;
 
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* '''Suggested Boons:''' Master Propagandist;
 
* '''Suggested Boons:''' Master Propagandist;
* '''Suggested Drawbacks:''' Reduced Versatility (Propaganda only);
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* '''Suggested Drawbacks:''' High Public Profile;
 
* '''Suggested Traits:''' None;
 
* '''Suggested Traits:''' None;
 
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* '''Suggested Boons:''' Master Kidnapper;
 
* '''Suggested Boons:''' Master Kidnapper;
* '''Suggested Drawbacks:''' Coward;
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* '''Suggested Drawbacks:''' Callous;
 
* '''Suggested Traits:''' None;
 
* '''Suggested Traits:''' None;
 
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* The enemy ''Queen'' must be in captivity at the start of ''Springtime'', as the ritual demands the sacrifice of a Seelie Queen (and, incidentally, a Seelie King).
 
* The enemy ''Queen'' must be in captivity at the start of ''Springtime'', as the ritual demands the sacrifice of a Seelie Queen (and, incidentally, a Seelie King).
 
* The King must have at least 15 Glamour at the start of Springtime, as this is what will feed the creation of the Elder Dragon.
 
* The King must have at least 15 Glamour at the start of Springtime, as this is what will feed the creation of the Elder Dragon.
* At the time of the ritual the kingdom must include three specific 3-pt Improvements, namely ''The Draconic Throne'', ''The Reality Shift Prism'' and the ''Sacrificial Altar''. These ''Improvements'' do not have any other game effect other than allowing the victory condition to take place.
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* At the time of the ritual the kingdom must include three 3-pt specific Improvements, namely ''The Draconic Throne'', ''The Reality Shift Prism'' and the ''Sacrificial Altar''. These ''Improvements'' do not have any other game effect other than allowing the victory condition to take place.
 
* If all the above conditions are fulfilled, victory is attained!
 
* If all the above conditions are fulfilled, victory is attained!
  

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