Kings Cross: Inertia

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Character for the game King's Cross

Inertia

Vital Statistics

Name: Roger Barrett
Identity: Secret
Marital Status: Single
Relatives: Aaron Barrett, father (aka Terminal Velocity)
Nancy Barrett, mother
Affiliations:
Occupation: Public Defender for King's Cross
Allies:
Enemies: Killzone 2.0

Total Points: 400/400

Characteristics

VALUE Characteristic Cost ROLL & Notes
13 STR 3 12-, 2 1/2 D6, lift: 150 kg
18 DEX 16 13-
23 CON 13 14-
13 INT 3 12-, PER: 12-
10 EGO 0 11-
18 PRE 8 13-
9 OCV 30
8 DCV 25
3 OMCV 0
3 DMCV 0
5 SPD 30 3, 5, 8, 10, 12
11 PD 9
11 ED 9
15 REC 11
40 END 4
11 BODY 1
36 STUN 8
TOTAL: 170

Skills

Skill Cost
+1 Overall Level 12
+2 vs Range Modifier with All Attacks 6
Power: Velocity Control 13- 3
Acting 13- 3
Breakfall 13- 3
Bureaucratics 13- 3
Conversation 13- 3
Criminology 8- 1
Interrogation 13- 3
Oratory 13- 3
Persuasion 13- 3
PS: Lawyer 13- 3
KS: Superhero Law 11- 2
TF: Skateboarding 1
TOTAL: 49

Perks and Talents

Perk/Talent Notes Cost
Law License 1
Money: Well Off $100,000 annually 1
TOTAL: 2

Powers

Name Description/Rules END Cost
Velocity Alteration Multipower, 69-point reserve 69
u Ball Toss Energy Blast 11d6, Reduced Endurance (1/2 END, +1/4); OIF - Objects of Opportunity (-1/2) 2 5
u Rock Toss 9d6 Energy Blast, Armor Piercing (+1/4), Reduced Endurance (1/2 END, +1/4); OIF - Objects of Opportunity (-1/2), Beam (-1/4) 3 4
u Penny Toss 4d6-1 Ranged Killing Attack, Armor Piercing (+1/4); OIF - Objects of Opportunity (-1/2), Beam (-1/4) 7 4
u Kinetic Magnification +52 STR, Reduced Endurance (1/2 END, +1/4) 2+1 6
u Object Acceleration Telekinesis (45 STR); Instant (-1/2), Affects Whole Object (-1/4) 7 4
u Momentum Shift Teleportation 1m, No Relative Velocity, Position Shift, Reduced Endurance (1/2 END; +1/4), Ranged (+1/2), Usable As Attack (not versus Kinetic Energy powers, Clinging, or Teleport with No Relative Velocity) (x32 maximum weight per inanimate target; +2 1/2); Only To Change Speed/Direction Of Momentum (-1/4), Must Pass Through Intervening Space (-1/4) 3 4
u Escape Velocity Flight 5m, x64 Noncombat, Reduced Endurance (1/2 END; +1/4), Noncombat acceleration/deceleration (+1); Straight line of movement only (-1/2) [298 MPH, Velocity-based DCV 11] 3 4
Subtotal: (100)
Object Riding Object Riding: Flight 19m, Position Shift, Reduced Endurance (1/2 END; +1/4), No Turn Mode (+1/4); OIF (Objects Of Opportunity) (-1/2) 1 24
Velocity Absorption Resistant Protection (16 PD/12 ED), Hardened (+1/4); Nonpersistent (-1/4) 0 42
Velocity Negation Knockback Resistance -8m (8 Active Points); Nonpersistent (-1/4) 8
Kinetic Negation Hardened (+1/4) (3 Active Points) applied to PD 3
Energy Negation Hardened (+1/4) (3 Active Points) applied to ED 3
Farsight Goggles +4 versus Range Modifier for Normal Sight (2 Active Points); OIF (Goggles; -1/2) 1
TOTAL: 179

Complications

Description Rules END
Secret Identity Soc: Frequently, Major 15
Code Against Killing Psy: Common, Strong 15
DNPC (Mark Spiro) Normal, Frequently 15
Famous Soc: Frequently, Minor in Civilian ID 10
Vulnerable to Lightning/Electricity Common; 2x STUN 20
TOTAL: 75