Difference between revisions of "Knuckle Sarnie"

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(Equipment)
Line 31: Line 31:
  
 
     Coins:  
 
     Coins:  
       3000 cp    - wt 3000     
+
         
        110 ep    - wt  110
+
        
 
         gem (50)  - wt  10
 
         gem (50)  - wt  10
 
         gem (50)  - wt  10
 
         gem (50)  - wt  10
Line 38: Line 38:
 
         gem (100) - wt  10
 
         gem (100) - wt  10
 
         gem (100) - wt  10
 
         gem (100) - wt  10
         gem (500) - wt  10
+
         gem (500) - wt  10
  
  
Line 60: Line 60:
 
       '''[[Hand Axe +1]]''' 1d6 - wt 30
 
       '''[[Hand Axe +1]]''' 1d6 - wt 30
 
       Hand axe              1d6 - wt 30
 
       Hand axe              1d6 - wt 30
       knuckle dusters      1d3 - wt 10
+
       knuckle dusters      1d3 - clubhouse
 
       Headbutt              1d6
 
       Headbutt              1d6
 
    
 
    
Line 88: Line 88:
 
       backpack        - wt 80
 
       backpack        - wt 80
 
       3 weeks rations  
 
       3 weeks rations  
       0 torch  
+
       6 torch  
 
       2 oil
 
       2 oil
 
       tinderbox
 
       tinderbox
Line 95: Line 95:
 
       iron spikes (12)  
 
       iron spikes (12)  
 
       small sacks (2)
 
       small sacks (2)
       bolts
+
       Holy water x 2
 
       '''[[Rope of Climbing]]'''
 
       '''[[Rope of Climbing]]'''
 
       '''[[Potion of Healing]]''' - wt 10
 
       '''[[Potion of Healing]]''' - wt 10
Line 102: Line 102:
  
  
Total Encumbrance:100+600+90 = 790 + 5 + 128 = 923
+
Total Encumbrance:740
  
 
- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]

Revision as of 00:36, 9 January 2013

- Main Page; Keep On The Borderlands

  • Combat
    • Knuckles will aggressively attack opponents which threaten the group. He will go to the defence of fallen comrades. He will not pursue enemy and leave the group undefended.

He will start combat with a thrown axe. Then he will charge using mace and then a head butt, mace and then a head butt etc. He'll use fists only when I decide IC for good effect. He'll search fallen bodies when it is safe and will show each body his parchment and ask where his ship is....

   Knuckle Sarnie
       Class:                Halfling
       Level:                3 (Swordsmaster)
       Experience Points: 4019 (+10%)
       Total Hit Points:    18
       Armor Class:          0(1)
       Movement:            30'/Round
   Attributes:
       Strength       18  +3 melee, open doors, damage with thrown weapons
       Intelligence    3 
       Wisdom         11     
       Dexterity      13  +1 missiles, -1 armor class, +1 individual initiative 
       Constitution   11   
       Charisma       10  


Valuables

   Coins: 
         
      
       gem (50)  - wt   10
       gem (50)  - wt   10
       gem (100) - wt   10
       gem (100) - wt   10
       gem (100) - wt   10
       gem (500) - wt   10  


   Loot:  
     


   Bank: 



Equipment

   Weapons:
      Mace +1     1d6 - wt 30
      Hand Axe +1 1d6 - wt 30
      Hand axe              1d6 - wt 30
      knuckle dusters       1d3 - clubhouse
      Headbutt              1d6
 




   Armour:
      Plate mail                - wt 500
      Shield +1       - wt  50







   Other:
      backpack         - wt 80
      3 weeks rations 
      6 torch 
      2 oil
      tinderbox
      2 wine skins 
      rope 50' 
      iron spikes (12) 
      small sacks (2)
      Holy water x 2
      Rope of Climbing
      Potion of Healing - wt 10
      Potion of Growth  - wt 10


Total Encumbrance:740

- Main Page; Keep On The Borderlands