Difference between revisions of "Komatsu Koniko"
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+ | Archetypal skills: | ||
+ | * Alertness 50% | ||
+ | * Appraise 40% | ||
+ | * Athletics 50% - CUT! | ||
+ | * Insight 40% | ||
+ | * Search 50% | ||
+ | * Stealth 50% - CUT! | ||
+ | * Streetwise (Rural Poor) 40% | ||
+ | |||
+ | Optional Skills (choose 2): | ||
+ | * Craft (Jury-Rig but actually basket weaving) 40% | ||
+ | * Harangue 50% | ||
+ | * Melee Weapons 70% | ||
+ | * Scavenge 60% |
Revision as of 11:10, 28 October 2022
Character Name: Komatsu Koniko | |||
Player Name: Sam I Am | |||
Profession/Archetype: Thief (Onnadate) | |||
Clan/Family: | |||
Sex (Age): Female | |||
Home Province: |
Contents
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | |||
Constitution | |||
Dexterity | |||
Intelligence | |||
Power | |||
Charisma |
Derived Attributes
Maximum | Current | |
---|---|---|
Hit Points (HP) | ||
Willpower (WP) | ||
Sanity (SAN) | ||
Breaking Point (BP) |
Permanent | At Hand/Stowed/In Storage | |
---|---|---|
Resources | X / X / X |
Resource Check Boxes
Resources | O | O | O |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Personal | |
Communal | |
Skills
Administration (10)
Alertness (20)
Appraise (10)
Art (Type) (0)
Athletics (30)
Buddhism (10)
Building (10)
Charm (20)
Conceal (10)
Craft (Type) (0)
Disguise (10)
Dodge (30)
Drive (20)
Farm (10)
First Aid (10)
Foreign Language (Type) (0)
Harangue (10)
History (10)
Insight (10)
Knowledge (Type) (0)
Law (Type) (0)
Literacy (Type) (0)
Mechanics (0)
Medicine (0) | Melee Weapons (30)
Missile Weapons (20)
Military Training (Type) (0)
Navigate (10)
Occult (10)
Peoples (0)
Persuade (20)
Pilot (Type) (0)
Politics (0)
Reassure (10)
Regional Lore (Type) (0)
Research (10)
Ride (10)
Scavenge (10)
Search (20)
Shinto (10)
Social Etiquette (10)
Stealth (10)
Streetwise (Type) (0)
Survival (Type) (10)
Swim (20)
Track (10)
Unarmed Combat (20)
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots.
Weapons
Skill % | Base Range | Damage | Special capabilities | Cost | |
Personal Details, Obligations, Heirlooms, and Other Notes
Archetypal skills:
- Alertness 50%
- Appraise 40%
- Athletics 50% - CUT!
- Insight 40%
- Search 50%
- Stealth 50% - CUT!
- Streetwise (Rural Poor) 40%
Optional Skills (choose 2):
- Craft (Jury-Rig but actually basket weaving) 40%
- Harangue 50%
- Melee Weapons 70%
- Scavenge 60%