Difference between revisions of "Konrad"

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A character in the [[Morgansfort]] campaign.
 
A character in the [[Morgansfort]] campaign.
 
* Human, Male
 
* Human, Male
*Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring.
 
  
*XP: 0/2500
+
 
 +
*XP: 925/2500
  
  
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'''Combat'''
 
'''Combat'''
 
*HP: 5
 
*HP: 5
*AC: 13
+
*AC: 11
*Attack Bonus: +1 (-1 w/ STR, 0 w/ DEX)
+
*Attack Bonus: +1 (-1 w/ STR, +1 w/ DEX)
 
**Move: 40'
 
**Move: 40'
 
*Saving Throws:
 
*Saving Throws:
**Death/Poison: 13/14 (+1 vs Poison from CON)
+
**Death/Poison: 13/12 (+1 vs Poison from CON)
 
**Wands: 14
 
**Wands: 14
 
**Paralysis/Stone: 13
 
**Paralysis/Stone: 13
 
**Dragon Breath: 16
 
**Dragon Breath: 16
**Spells: 15 (-1 vs Charm)
+
**Spells: 15 (16 vs Charm)
  
*Equipment: (Carrying Cap - 35, 90) Current: 24
+
*Equipment: 32/35
 
**Armor: None
 
**Armor: None
**Weapons: Walking Staff (1lb 1d4)
+
**Weapons: Walking Staff (1 lb 1d4)
**Gear: Backpack, Lantern(2lb), 4 Oil(4lb), Rations, Dry(14lb), Clothing(1lb), Tinderbox(1lb)
+
**Gear:
**Miscellaneous Magic: Spellbook(1lb)
+
***Backpack       (0.1 lb holds 40lbs)
**Treasure: 3gp
+
***Hooded Lantern (1 lb)
 +
***3 Oil         (3 lb)
 +
***Rations, Dry (6 days)   (12 lb)
 +
***Clothing       (1 lb)
 +
***Tinderbox     (1 lb)
 +
***3 Holy Water  (0.3 lb)
 +
***50ft Silk Rope (2 lb)
 +
***Scroll case    (.5 lb)
 +
***3 Glass bottle (0.3 lb)
 +
***6 torches      (1 lb)
 +
***Waterskin      (2 lb)
 +
**Miscellaneous Magic: Spellbook (1 lb)
 +
**Treasure: 75gp 8sp (7)
  
  
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*First Level. 1 per day.
 
*First Level. 1 per day.
 
**Read Magic
 
**Read Magic
**Spell
+
**Floating Disc (Range 0, Duration: 5 turns +1/level)
**Spell
+
**Detect Magic (Range 60', Duration: 2 turns)
**Spell
 
  
 
----
 
----
 +
*Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring.

Latest revision as of 15:38, 4 August 2016

Konrad


A character in the Morgansfort campaign.

  • Human, Male


  • XP: 925/2500


Attributes

  • STR 5 (-2)
  • INT 12 (0)
  • WIS 8 (-1)
  • DEX 12 (0)
  • CON 14 (+1)
  • CHA 13 (+1)

Languages

  • Common

Racial Abilities

  • 10% xp

Class Abilities

  • Cast Spells, No Armor

Combat

  • HP: 5
  • AC: 11
  • Attack Bonus: +1 (-1 w/ STR, +1 w/ DEX)
    • Move: 40'
  • Saving Throws:
    • Death/Poison: 13/12 (+1 vs Poison from CON)
    • Wands: 14
    • Paralysis/Stone: 13
    • Dragon Breath: 16
    • Spells: 15 (16 vs Charm)
  • Equipment: 32/35
    • Armor: None
    • Weapons: Walking Staff (1 lb 1d4)
    • Gear:
      • Backpack (0.1 lb holds 40lbs)
      • Hooded Lantern (1 lb)
      • 3 Oil (3 lb)
      • Rations, Dry (6 days) (12 lb)
      • Clothing (1 lb)
      • Tinderbox (1 lb)
      • 3 Holy Water (0.3 lb)
      • 50ft Silk Rope (2 lb)
      • Scroll case (.5 lb)
      • 3 Glass bottle (0.3 lb)
      • 6 torches (1 lb)
      • Waterskin (2 lb)
    • Miscellaneous Magic: Spellbook (1 lb)
    • Treasure: 75gp 8sp (7)


Spells[edit]

  • First Level. 1 per day.
    • Read Magic
    • Floating Disc (Range 0, Duration: 5 turns +1/level)
    • Detect Magic (Range 60', Duration: 2 turns)

  • Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring.