Difference between revisions of "Konrad"
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− | *XP: | + | *XP: 925/2500 |
Line 27: | Line 27: | ||
'''Combat''' | '''Combat''' | ||
*HP: 5 | *HP: 5 | ||
− | *AC: | + | *AC: 11 |
− | *Attack Bonus: +1 (-1 w/ STR, | + | *Attack Bonus: +1 (-1 w/ STR, +1 w/ DEX) |
**Move: 40' | **Move: 40' | ||
*Saving Throws: | *Saving Throws: | ||
− | **Death/Poison: 13/ | + | **Death/Poison: 13/12 (+1 vs Poison from CON) |
**Wands: 14 | **Wands: 14 | ||
**Paralysis/Stone: 13 | **Paralysis/Stone: 13 | ||
**Dragon Breath: 16 | **Dragon Breath: 16 | ||
− | **Spells: 15 ( | + | **Spells: 15 (16 vs Charm) |
− | *Equipment: | + | *Equipment: 32/35 |
**Armor: None | **Armor: None | ||
− | **Weapons: Walking Staff ( | + | **Weapons: Walking Staff (1 lb 1d4) |
− | **Gear: Backpack | + | **Gear: |
− | **Miscellaneous Magic: Spellbook( | + | ***Backpack (0.1 lb holds 40lbs) |
− | **Treasure: | + | ***Hooded Lantern (1 lb) |
+ | ***3 Oil (3 lb) | ||
+ | ***Rations, Dry (6 days) (12 lb) | ||
+ | ***Clothing (1 lb) | ||
+ | ***Tinderbox (1 lb) | ||
+ | ***3 Holy Water (0.3 lb) | ||
+ | ***50ft Silk Rope (2 lb) | ||
+ | ***Scroll case (.5 lb) | ||
+ | ***3 Glass bottle (0.3 lb) | ||
+ | ***6 torches (1 lb) | ||
+ | ***Waterskin (2 lb) | ||
+ | **Miscellaneous Magic: Spellbook (1 lb) | ||
+ | **Treasure: 75gp 8sp (7) | ||
Line 48: | Line 60: | ||
*First Level. 1 per day. | *First Level. 1 per day. | ||
**Read Magic | **Read Magic | ||
− | ** | + | **Floating Disc (Range 0, Duration: 5 turns +1/level) |
+ | **Detect Magic (Range 60', Duration: 2 turns) | ||
---- | ---- | ||
*Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring. | *Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring. |
Latest revision as of 15:38, 4 August 2016
Konrad
A character in the Morgansfort campaign.
- Human, Male
- XP: 925/2500
Attributes
- STR 5 (-2)
- INT 12 (0)
- WIS 8 (-1)
- DEX 12 (0)
- CON 14 (+1)
- CHA 13 (+1)
Languages
- Common
Racial Abilities
- 10% xp
Class Abilities
- Cast Spells, No Armor
Combat
- HP: 5
- AC: 11
- Attack Bonus: +1 (-1 w/ STR, +1 w/ DEX)
- Move: 40'
- Saving Throws:
- Death/Poison: 13/12 (+1 vs Poison from CON)
- Wands: 14
- Paralysis/Stone: 13
- Dragon Breath: 16
- Spells: 15 (16 vs Charm)
- Equipment: 32/35
- Armor: None
- Weapons: Walking Staff (1 lb 1d4)
- Gear:
- Backpack (0.1 lb holds 40lbs)
- Hooded Lantern (1 lb)
- 3 Oil (3 lb)
- Rations, Dry (6 days) (12 lb)
- Clothing (1 lb)
- Tinderbox (1 lb)
- 3 Holy Water (0.3 lb)
- 50ft Silk Rope (2 lb)
- Scroll case (.5 lb)
- 3 Glass bottle (0.3 lb)
- 6 torches (1 lb)
- Waterskin (2 lb)
- Miscellaneous Magic: Spellbook (1 lb)
- Treasure: 75gp 8sp (7)
Spells[edit]
- First Level. 1 per day.
- Read Magic
- Floating Disc (Range 0, Duration: 5 turns +1/level)
- Detect Magic (Range 60', Duration: 2 turns)
- Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring.