Krystal of Ason

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Revision as of 18:15, 15 May 2018 by Ninevehn (talk | contribs) (Possessions, Treasure)
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Stat Block

STR DEX CON INT WIS CHA
13 16 12 10 16 8
+1 +3 +1 +0 +3 -1
  • Level: 1
  • Race: Human
  • Class: Monk
    • Subclass:
  • Alignment:
  • Background: Guild Artisan
  • Proficiency bonus: +2
  • Total Hit Points: 9
  • Hit Dice: 1d8
  • Passive Perception: 0
  • Armor Class: 16
  • Personality: I always put my all into my work - I can never try to do less.
  • Ideal: However they came, talents like mine have to be pushed to their highest levels.
  • Bond: My father is my greatest care.
  • Flaw: I all too often assume that what comes easily to me should be easy for all.

Proficiencies and Skills

  • Acrobatics (Dex) +5
  • Animal Handling (Wis) +
  • Arcana (Int) +
  • Athletics (Str) +
  • Deception (Cha) +
  • History (Int) +
  • Insight (Wis) +5
  • Intimidation (Cha) +
  • Investigation (Int) +
  • Medicine (Wis) +
  • Nature (Int) +
  • Perception (Wis) +5
  • Performance (Cha) +
  • Persuasion (Cha) +1
  • Religion (Int) +
  • Sleight of Hand (Dex) +
  • Stealth (Dex) +5
  • Survival (Wis) +0


  • Saving Throws: Str +3, Dex +5
  • Languages: Common, Dwarvish, Simarish.
  • Tools: Smith, Calligraphy.
  • Training: ---
  • Weapons and Armor: Simple weapons, short swords.

Spells and Features and Feats

  • Feat: Athlete (+1 Strength or Dex - Chose Dex. Standing from prone only costs 5' of movement, Climbing does not halve speed, and may make a long jump or high jump with only 5' of movement.
  • Unarmored Defense - When not wearing armor or using shield, AC is 10 + Dex Bonus + Wis Bonus
  • Martial Arts
    • You may use Dexterity instead of Strength for the Attack and Damage rolls for Unarmed strikes and Monk Weapons.
    • You can roll a d4 in place of the normal damage for Unarmed Strikes or Monk Weapons.
    • When you use the Attack action with an Unarmed Strike or a Monk weapon on your turn, you can make an Unarmed Strike attack as a Bonus Action.
  • Feature: Guild Membership

Weapons and Armor

  • light hammer
  • darts (10)

Retainers, Familiars, and Mounts

Possessions, Mundane

Set of Artisan's Tools (Smith's tools), Letter of Introduction, set of traveler's clothes, 15 gp in belt pouch.

Possessions, Treasure

Gold: 15

Possessions, Party Loot

Possessions, Magical


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