Editing Lanbril

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This is th ability to position onsedelf so that restraining ropes, chains etc. are applied ineffectively.  The initial roll must succeed when the bonds are applied.  If this initial roll succeeds. the character can try to free himself from the bonds at any future time by again making his Foil Restraints foll successfully.  He may try once every five minutes.  If the initial roll fails he cannot trry to escape.  If he critically succeeded in his initial Foil Restraints roll, he need not roll again to escape, but may release himself at any time.
 
This is th ability to position onsedelf so that restraining ropes, chains etc. are applied ineffectively.  The initial roll must succeed when the bonds are applied.  If this initial roll succeeds. the character can try to free himself from the bonds at any future time by again making his Foil Restraints foll successfully.  He may try once every five minutes.  If the initial roll fails he cannot trry to escape.  If he critically succeeded in his initial Foil Restraints roll, he need not roll again to escape, but may release himself at any time.
  
===Shadowing===
 
 
''Stealth 10%''
 
 
This is the art of secretly following someone around a town or city.  It is normally impossible in a rural setting (Hide should be used instead).  Success must be rolled every five minutes while the thief shadows the subject. If the shadower fails the skill roll, the subject is allowed a Search roll to notice who is following.  If the roll is missed, the subject still knows he is being followed.
 
 
===Voice Mimicry===
 
===Voice Mimicry===
  
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This ability duplicates the tone of somebody else's voice. Penalties should be assessed against the chances for success if the voice to be mimicked is wildly different from the character doing the mimicking.
 
This ability duplicates the tone of somebody else's voice. Penalties should be assessed against the chances for success if the voice to be mimicked is wildly different from the character doing the mimicking.
  
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===Shadowing===
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''Stealth 10%''
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This is the art of secretly following someone around a town or city.  It is normally impossible in a rural setting (Hide should be used instead).  Success must be rolled every five minutes while the thief shadows the subject. If the shadower fails the skill roll, the subject is allowed a Search roll to notice who is following.  If the roll is missed, the subject still knows he is being followed.
 
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