Land of Xel:Wylder Magic

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Wilder Magic Animate Plant Difficulty- 18 Cost- 1 Actions Range- 30’ + 5’ per caster level Duration- 1 minute per caster level Damage- None Effect-The caster can cause 1 plant to come alive and obey the caster. The plant cannot move from where it is growing but all limbs, branches, trunk and roots can move around. The plant can entangle opponent assist the caster or any number of possibilities. Bear Claws Difficulty- 18 Cost- 1 Action Range- Self or Touch Duration- 3 rounds + 1 round per level of caster Damage- See Effect Effect-Caster creates large bear like claws on the targets hands. These claws add 2d8 damage when used in combat and add +8 to the climb skill. The claws also grant the ability to rend. Beast Speech Difficulty- 13 Cost- 1 Actions Range- Self or Touch Duration- 1 min per caster level Damage- None Effect-The subject of the spell can speak to and understand all animals for the duration of the spell. This spell dose not change to attitude of any animal although a handle animal check can be made to alter to animal’s attitude with an additional bonus equal to the casters SOC Befriend Difficulty- 10 Cost- 1 Action Range- 30’ Duration- See Effect Damage- None Effect-Caster can show any animal that he desire's friendship. The animal can sense any alternative motive and will react accordingly. The animal will remain friendly as long as the caster and his allies take no action the animal may view as aggressive or threatening. The animal will not follow the caster outside of there natural habitat and not intentionally endanger themselves. They will not act out of nature. Call Creature Difficulty- 13 Cost- 1 Action (to cast) Range- 1000’ Duration- 1 hour per caster level Damage- None Effect- The caster can call for a specific kind of animal. That caster has to be in an area that is inhabited by the animal they are attempting to call. The number of animals of that type that are within the area varies by animal type and is ultimately to the game master. If animals of that type are in the area they will proceed to the caster with moderate hast but will not endanger itself in the process. The animals will not act completely out of nature, but will not harm the caster or her allies. If provoked however the animals will attack or flee depending on the nature of the animal. The animal will not follow the caster outside of there natural habitat and not intentionally endanger themselves. At the end of the duration the animal carries on like normal and may attack caster if it is in its nature. This spell makes the animals indifferent to the caster and his allies for the duration of the spell. For example; the caster is in a wooded area trying to call wolves to him. The wolf is a pack animal with 2-8 members in a pack. GM decides that there are 5 wolves in the pack and are in the area. They use all there move actions each round until they arrive at the caster. The wolves will carry on as they would normally however they would remain in the area of the caster. Cat Claws Difficulty- 13 Cost- 1 Action Range- Self or Touch Duration- 3 rounds + 1 round per level of caster Damage- See Effect Effect-Caster creates cat like claws on the targets hands. These claws add 1d6 damage when used in combat and add +6 to the climb skill. Charm Beast Difficulty- 15 Cost- 1 Action Range- 30’ +5’ per level of caster Duration- 1 minute +1 round per caster level Damage- None Effect-Caster can alter any animal’s demeanor to what he desires. The animal will view the caster as an ally and the casters allies as indifferent. The animal will not harm the casters allies as long as they take no action the animal may view as aggressive or threatening. The animal will not act out of nature or intentionally endanger itself to aid the caster. Chameleon Difficulty- 13 Cost- 1 Action Range- Self or 10’ Duration- 1 minute +1 minute per caster level Damage- None Effect- The target gains the ability to blend into surroundings. While standing still target adds +20 to their Hide skill. While moving at one quarter speed add +15, and +10 at any greater speed. Conjure Creature Difficulty- 15 Cost- 2 Action Range- 30’ Duration- 2 rounds +1 round per level of caster Damage- None Effect- Caster can conjure any kind of none magic animal or animals from the realm of the wild. The total number of animal levels is equal to the caster level. All animals must be of the same type. The animal will view the caster as an ally and the casters allies as indifferent. The animal will not harm the casters allies as long as they take no action the animal may view as aggressive or threatening. The animals will act slightly out of nature depending on casters will but if provoked or attacked by caster they will immediately return to the realm of the wild. Crawl of Arachnid Difficulty- 18 Cost- 1 Action Range- Self or touch Duration- 1 minute +1 minute per caster level Damage- None Effect- This allows the target to climb walls and crawl along ceilings like a spider. The movement is same as that of walking or running. No climb rolls are necessary unless being attacked or attacking on wall. Create Animal Difficulty- 30 Cost- 30 Actions Range- Personal Duration- See below Damage- None Effect- By using parts of an animal caster can ether resurrect the animal or create a whole new one. The animal functions just like a normal animal but will remain loyal to the caster as long as they take no action the animal may view as aggressive or threatening. The caster can have any number of animals as long as the total animal level doesn’t exceed his own. He can free an animal from loyalty at any time in which the animal immediately goes to the realm of the wild. Dragon Claws Difficulty- 23 Cost- 1 Action Range- Self or Touch Duration- 3 rounds + 1 round per level of caster Damage- See Effect Effect-Caster creates large dragon like claws on the targets hands. These claws deal 3d10 damage when used in combat and add +10 to the climb skill. The claws also grant the ability to rend and/or impale. Form of Beast Difficulty- 24 to take form 12 to maintain form Cost- 2 Actions Range- Self Duration- 1 hour +1 minute per caster level Damage- None Effect-User can transform himself into a non-magical animal of choice of equal or lesser level. Caster may maintain the form for another duration for half the difficulty. The caster gains the animals AGI, END, PER, and STR and any natural abilities that the new form would allow. The caster retains his INF, INT, MAG, MEC, and WIS. The caster looses any abilities that rely on body shape, i.e. claws, wings for flying, thick hide and such. All spell difficulties are tripled in beast form except for the spell to maintain the form or the spell to change into a new form at the normal difficulty of 24. Enlarge Plant Difficulty- 18 Cost- 1 Action Range- 30’ +5’ per level of caster Duration- 1 min per caster level Damage- None Effect-The target plant increases up to double its height. Hide of the Rhino Difficulty- 13 Cost- 1 Action Range- Self or Touch Duration- 3 rounds + 1 round per level of caster Damage- None Effect- Target skin turns into a thick hide. Adds a +4 AR and 16 to damage soak of target. Locate Plant or Animal Difficulty- 10 Cost- 1 Action Range- 1000’ radius Duration- See below Damage- None Effect- You can detect a particular kind of animal or plant in the area emanating out from you. You must concentrate on a specific kind of animal or plant. First action revels if any are in the area. The second action reveals the amount and largest concentration of that particular kind. Third action caster must focus on a 100’ area with in the 1000’ radius, the spell then reveals average health of specimens in that 100’ area. The next action the caster can choose another 100’ area or locate individuals and there health and age. After the caster has located individuals he can focus on them for his next action and discover there general activity, sleeping, eating, playing ect. Permanent Enlarge Plant Difficulty- 30 Cost- 3 Action Range- 30’ +5’ per level of caster Duration- Permanent Damage- None Effect-The target plant increases up to double its height. Wall of Brambles Difficulty- 23 Cost- 2 Actions Range- 100’ +10’ per level of caster Duration- 1 min per caster level Damage- None Effect- The Shape Wood Difficulty- 18 Cost- 2 Action Range- Touch Duration- 1 min per caster level Damage- None Effect-The Wood to Iron Difficulty- 23 Cost- 2 Action Range- Touch Duration- 1 min per caster level Damage- None Effect-The