Difference between revisions of "Layla abd'al-Azrad"

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(Stats)
(Stats)
Line 50: Line 50:
 
|  +1|| +1|| +1||  +1||  +1  ||8||-
 
|  +1|| +1|| +1||  +1||  +1  ||8||-
 
|}
 
|}
 +
 +
  
  
 
{| class="wikitable" border=1
 
{| class="wikitable" border=1
! ATTACK TO HIT!! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final!! Notes
+
! rowspan="2" align="center"| ATTACK
 +
! colspan="6"| TO HIT  
 +
! colspan="6"| TO DAMAGE
 +
! rowspan="2" | Notes
 
|- align="center"
 
|- align="center"
! Attack (handheld)
+
! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final!! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final
| 2 || Str || +1 || 0 ||  0 || 3 || -
 
 
|- align="center"
 
|- align="center"
!Attack (unarmed)
+
! Attack (standard melee)
| 2 || Str || +1 || 0  || 0 || 3|| -
+
| 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0  || 0 || 0|| -
 
|- align="center"  
 
|- align="center"  
! Attack (missile)
+
! Attack (finesse melee)
| 2 || Dex|| +2 || 0 || 0 || 4|| -
+
| 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0  || 0 || 0|| -
 
|- align="center"  
 
|- align="center"  
! Attack (Misselaneous)
+
! Attack (magic dagger)
| 2 || Dex|| +2 || 0 || 0 || 4|| -
+
| 0 || Str || +0 || 0 ||  0 || 8|| 0d6+0 || Str || +0 || 0  || 0 || 0|| -
 +
|- align="center"
 +
!Attack (unarmed / bite)
 +
| 0 || Str || +0 || 0 ||  0 || 8|| 0d6+0 || Str || +0 || 0  || 0 || 0|| -
 +
|- align="center"
 +
! Attack (missile / web)
 +
| 0 || Str || +0 || 0 ||  0 || 8|| 0d6+0 || Str || +0 || 0  || 0 || 0|| -
 
|- align="center"
 
|- align="center"
 
!Grapple
 
!Grapple
| 2 || Str || +1 || 0 ||  0 || 3|| -
+
| 0 || Str || +0 || 0 ||  0 || 8|| 0d6+0 || Str || +0 || 0  || 0 || 0|| -
 
|}
 
|}
 +
 
 
 
Initiative=?(Base)+ 1 (Dex) + ?(Class) + ?(Item) = ?
 
Initiative=?(Base)+ 1 (Dex) + ?(Class) + ?(Item) = ?

Revision as of 15:24, 7 November 2011

Game Basics

Name

Joe Smith

Species

Give a short decription,type and sourcebook List Abilities, Hit DIce

Levels

Monster Level feats gained and and sourcebook PC Level

Stats

Ability Original Roll Species Bonus Leveling Bonus Item Bonus Final Stat Modifier
Strength 10 +1 +1 +1 13 +1
Dexterity 10 +1 +1 +1 13 +1
Constitution 10 +1 +1 +1 13 +1
Intelligence 10 +1 +1 +1 13 +1
Wisdom 10 +1 +1 +1 13 +1
Charisma 10 +1 +1 +1 13 +1


Save Species Bonus Class Bonus Stat Bonus Item Bonus Other Bonus Final Notes
Fort +1 +1 +1 +1 +1 8 -
Reflex +1 +1 +1 +1 +1 8 -
Will +1 +1 +1 +1 +1 8 -



ATTACK TO HIT TO DAMAGE Notes
BASE STAT BONUS ITEMS MISC Final BASE STAT BONUS ITEMS MISC Final
Attack (standard melee) 0 Str +0 0 0 8 0d6+0 Str +0 0 0 0 -
Attack (finesse melee) 0 Str +0 0 0 8 0d6+0 Str +0 0 0 0 -
Attack (magic dagger) 0 Str +0 0 0 8 0d6+0 Str +0 0 0 0 -
Attack (unarmed / bite) 0 Str +0 0 0 8 0d6+0 Str +0 0 0 0 -
Attack (missile / web) 0 Str +0 0 0 8 0d6+0 Str +0 0 0 0 -
Grapple 0 Str +0 0 0 8 0d6+0 Str +0 0 0 0 -


Initiative=?(Base)+ 1 (Dex) + ?(Class) + ?(Item) = ?

AC: 1(Species Base) + 1 (Dex) + 1 (Item) + 1 (Other) = 4

Speed:

Speed(Special):

Favored Attack: (SHort Description) +? To Hit +? To Damage

Hit Pionts:Base Roll+Con Bonus=Total

Appearance

Appearance (Alternate If Appliacble)

  • Height:
  • Weight:
  • Eyes:
  • Skin:
  • Sex:
  • Hair:

Alternate Appearance (If Appliacble)

  • Height:
  • Weight:
  • Eyes:
  • Skin:
  • Sex:
  • Hair:

History

Pregame

Personality

Quirks

(include three or so character "quirks")

What Character Thinks Of

Other Character's Name-What you think of them.

This should change in time as charcters grow and define themselves.

Equipment

List Equivent GP cost and source

Spells

Class

Spells Known

  • Level 1
  • Level 2

Spell Slots

  • Level 1
  • Level 2

Skills

Followers and Contacts=