Difference between revisions of "Layla abd'al-Azrad"
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| +1|| +1|| +1|| +1|| +1 ||8||- | | +1|| +1|| +1|| +1|| +1 ||8||- | ||
|} | |} | ||
+ | |||
+ | |||
{| class="wikitable" border=1 | {| class="wikitable" border=1 | ||
− | ! ATTACK TO HIT!! | + | ! rowspan="2" align="center"| ATTACK |
+ | ! colspan="6"| TO HIT | ||
+ | ! colspan="6"| TO DAMAGE | ||
+ | ! rowspan="2" | Notes | ||
|- align="center" | |- align="center" | ||
− | ! | + | ! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final!! BASE !! STAT !! BONUS !! ITEMS !! MISC !! Final |
− | |||
|- align="center" | |- align="center" | ||
− | !Attack ( | + | ! Attack (standard melee) |
− | | | + | | 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0 || 0 || 0|| - |
|- align="center" | |- align="center" | ||
− | ! Attack ( | + | ! Attack (finesse melee) |
− | | | + | | 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0 || 0 || 0|| - |
|- align="center" | |- align="center" | ||
− | ! Attack ( | + | ! Attack (magic dagger) |
− | | | + | | 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0 || 0 || 0|| - |
+ | |- align="center" | ||
+ | !Attack (unarmed / bite) | ||
+ | | 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0 || 0 || 0|| - | ||
+ | |- align="center" | ||
+ | ! Attack (missile / web) | ||
+ | | 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0 || 0 || 0|| - | ||
|- align="center" | |- align="center" | ||
!Grapple | !Grapple | ||
− | | | + | | 0 || Str || +0 || 0 || 0 || 8|| 0d6+0 || Str || +0 || 0 || 0 || 0|| - |
|} | |} | ||
+ | |||
Initiative=?(Base)+ 1 (Dex) + ?(Class) + ?(Item) = ? | Initiative=?(Base)+ 1 (Dex) + ?(Class) + ?(Item) = ? |
Revision as of 15:24, 7 November 2011
Contents
Game Basics
Name
Joe Smith
Species
Give a short decription,type and sourcebook List Abilities, Hit DIce
Levels
Monster Level feats gained and and sourcebook PC Level
Stats
Ability | Original Roll | Species Bonus | Leveling Bonus | Item Bonus | Final Stat | Modifier |
---|---|---|---|---|---|---|
Strength | 10 | +1 | +1 | +1 | 13 | +1 |
Dexterity | 10 | +1 | +1 | +1 | 13 | +1 |
Constitution | 10 | +1 | +1 | +1 | 13 | +1 |
Intelligence | 10 | +1 | +1 | +1 | 13 | +1 |
Wisdom | 10 | +1 | +1 | +1 | 13 | +1 |
Charisma | 10 | +1 | +1 | +1 | 13 | +1 |
Save | Species Bonus | Class Bonus | Stat Bonus | Item Bonus | Other Bonus | Final | Notes |
---|---|---|---|---|---|---|---|
Fort | +1 | +1 | +1 | +1 | +1 | 8 | - |
Reflex | +1 | +1 | +1 | +1 | +1 | 8 | - |
Will | +1 | +1 | +1 | +1 | +1 | 8 | - |
ATTACK | TO HIT | TO DAMAGE | Notes | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
BASE | STAT | BONUS | ITEMS | MISC | Final | BASE | STAT | BONUS | ITEMS | MISC | Final | ||
Attack (standard melee) | 0 | Str | +0 | 0 | 0 | 8 | 0d6+0 | Str | +0 | 0 | 0 | 0 | - |
Attack (finesse melee) | 0 | Str | +0 | 0 | 0 | 8 | 0d6+0 | Str | +0 | 0 | 0 | 0 | - |
Attack (magic dagger) | 0 | Str | +0 | 0 | 0 | 8 | 0d6+0 | Str | +0 | 0 | 0 | 0 | - |
Attack (unarmed / bite) | 0 | Str | +0 | 0 | 0 | 8 | 0d6+0 | Str | +0 | 0 | 0 | 0 | - |
Attack (missile / web) | 0 | Str | +0 | 0 | 0 | 8 | 0d6+0 | Str | +0 | 0 | 0 | 0 | - |
Grapple | 0 | Str | +0 | 0 | 0 | 8 | 0d6+0 | Str | +0 | 0 | 0 | 0 | - |
Initiative=?(Base)+ 1 (Dex) + ?(Class) + ?(Item) = ?
AC: 1(Species Base) + 1 (Dex) + 1 (Item) + 1 (Other) = 4
Speed:
Speed(Special):
Favored Attack: (SHort Description) +? To Hit +? To Damage
Hit Pionts:Base Roll+Con Bonus=Total
Appearance
Appearance (Alternate If Appliacble)
- Height:
- Weight:
- Eyes:
- Skin:
- Sex:
- Hair:
Alternate Appearance (If Appliacble)
- Height:
- Weight:
- Eyes:
- Skin:
- Sex:
- Hair:
History
Pregame
Personality
Quirks
(include three or so character "quirks")
What Character Thinks Of
Other Character's Name-What you think of them.
This should change in time as charcters grow and define themselves.
Equipment
List Equivent GP cost and source
Spells
Class
Spells Known
- Level 1
- Level 2
Spell Slots
- Level 1
- Level 2