Layla abd'al-Azrad

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Revision as of 21:17, 8 November 2011 by 50.129.100.224 (talk) (Skills)
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Game Basics

Name

Layla abd'al-Azrad

Species

Ghoul (MM/Savage Species)

HD 2d12; +2 Natural Armor; Natural Weaponry: 2 1d3 claws, 1 1d6 bite, plus Paralysis (DC 24/26 Fort save) for 1d6+2 Minutes; +2 Turn resistance; humanoids killed rise as a 5th-level ghoul in 1d4 days, can control up to 24 Ghouls.

Levels

Ghoul Lv 5

Feat: Weapon Finesse

Bard Lv 10

Feats: Leadership, Jack of All Trades, Requiem, Melodic Casting, Lingering Song, Song of the Heart

Bardic Knack

Bardic Music 10/day: Countersong, Fascinate (5 creatures), Inspire Courage (+4 Morale bonus to Hit/Damage/Saves vs. Charm and Fear), Inspire Competence (+3 to Skill Checks), Suggestion (Save DC 25), Inspire Greatness (+3d10 HP, +3 Competence to hit, +2 Competence to Fort saves)

Stats

Ability Original Roll Species Bonus Leveling Bonus Item Bonus Final Stat Modifier
Strength 8 +2 +0 +0 10 +0
Dexterity 18 +4 +0 +0 22 +6
Constitution 8 * +0 +0 * *
Intelligence 16 +2 +0 +0 18 +4
Wisdom 12 +4 +0 +0 16 +3
Charisma 18 +6 +1 +4 30 +10


Save Species Bonus Class Bonus Stat Bonus Item Bonus Other Bonus Final Notes
Fort +* +* +* +* +* * -
Reflex +0 +7 +6 +0 +0 +13 -
Will +3 +7 +3 +0 +0 +13 -
ATTACK TO HIT TO DAMAGE Notes
BASE STAT BONUS ITEMS MISC Final BASE STAT BONUS ITEMS MISC Final
Attack (Bite/Claw/Claw) +8/+3/-2 Dex +6 +4 0 +18/+13/+8 1d6/1d3/1d4 Str +0 +4 0 1d6+4/1d3+4/1d3+4
Attack (Thrown Bite) +8 Dex +6 +4 0 +18 1d6+0 Str +0 +4 0 1d6+4


Initiative=0(Base)+ 6 (Dex) + ?(Class) + ?(Item) = +6

AC: 12(Species Base) + 6 (Dex) + 7 (Item) + 0 (Other) = 25

Speed: 30ft

Hit Points: 65

Appearance

Appearance (Alternate If Appliacble)

  • Height:
  • Weight:
  • Eyes:
  • Skin:
  • Sex:
  • Hair:

Alternate Appearance (If Appliacble)

  • Height:
  • Weight:
  • Eyes:
  • Skin:
  • Sex:
  • Hair:

History

Pregame

Personality

Quirks

(include three or so character "quirks")

What Character Thinks Of

Other Character's Name-What you think of them.

This should change in time as charcters grow and define themselves.

Equipment

List Equivent GP cost and source

Spells

Class

Spells Known

  • Level 1
  • Level 2

Spell Slots

  • Level 1
  • Level 2

Skills

Bluff 18+10=28

Diplomacy 10+10+5=25

Gather Information 6+10=16

Hide 8+6=14

Listen 8+3=11

Move Silently 8+6=14

Perform (Singing) 18+10+5=33

Perform (Stringed Instrument) 18+10+5=33

Sense Motive 18+3=21

Spellcraft 5+4=9

Speak Language 3

Tumble 8+6=14

Use Magical Device 18+10=28

(Every other skill that exists 5)

Followers and Contacts=