Difference between revisions of "Legends of the Phantom World"

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The game draws its inspiration from a mix of old [http://en.wikipedia.org/wiki/Celtic_mythology Celtic] and [http://en.wikipedia.org/wiki/Norse_myth Norse] myth, [http://en.wikipedia.org/wiki/Michael_Moorcock Michael Moorcock's] [http://en.wikipedia.org/wiki/Elric Elric] novels and [http://en.wikipedia.org/wiki/Jo_Walton Jo Walton's] [http://www.zorinth.net/bluejo/books/sulien/kpindex.htm Sulien] novels, with some [http://en.wikipedia.org/wiki/Warcraft_universe WarCraft] elements thrown into the mix.  Or at least that was the original idea; it seems to have strayed from there.
 
The game draws its inspiration from a mix of old [http://en.wikipedia.org/wiki/Celtic_mythology Celtic] and [http://en.wikipedia.org/wiki/Norse_myth Norse] myth, [http://en.wikipedia.org/wiki/Michael_Moorcock Michael Moorcock's] [http://en.wikipedia.org/wiki/Elric Elric] novels and [http://en.wikipedia.org/wiki/Jo_Walton Jo Walton's] [http://www.zorinth.net/bluejo/books/sulien/kpindex.htm Sulien] novels, with some [http://en.wikipedia.org/wiki/Warcraft_universe WarCraft] elements thrown into the mix.  Or at least that was the original idea; it seems to have strayed from there.
  
Scalgard is the Phantom World, a land of war and conflict, where nation strives to overcome nation and, behind the scenes, great elemental lords move men as they can to achieve their own immortal aims.  This is a land where even the greatest hero could be felled by a well-armed and well-drilled band of peasants, but where that same hero may stand tall with the mightiest horrors the world has to off.   
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Scalgard is the Phantom World, a land of war and conflict, where nation strives to overcome nation and, behind the scenes, great elemental lords move men as they can to achieve their own immortal aims.  This is a land where even the greatest hero could be felled by a well-armed and well-drilled band of peasants, but where that same hero may stand tall with the mightiest horrors the world has to offer.   
  
  
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* [[Ancient Tales]]
 
* [[Ancient Tales]]
 
* [[A Phantom Bestiary]]
 
* [[A Phantom Bestiary]]
* Map
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* [[Map of Scalgard]]
  
  
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* [[Character Classes of Scalgard]]
 
* [[Character Classes of Scalgard]]
 
* [[Races of Scalgard]]
 
* [[Races of Scalgard]]
* [[Rules of Scalgard]]
 
  
  

Latest revision as of 22:32, 16 January 2009

File:Phantomlogo.jpg


Opening Narration Goes Here



Welcome to the wiki for the Legends of the Phantom World, a fantasy tabletop role playing campaign featuring gritty honor, designed for Dungeons and Dragons Fourth Edition's Heroic and Paragon tiers of play. This wiki is meant to serve as a campaign guide and setting document for potential future games.

The game draws its inspiration from a mix of old Celtic and Norse myth, Michael Moorcock's Elric novels and Jo Walton's Sulien novels, with some WarCraft elements thrown into the mix. Or at least that was the original idea; it seems to have strayed from there.

Scalgard is the Phantom World, a land of war and conflict, where nation strives to overcome nation and, behind the scenes, great elemental lords move men as they can to achieve their own immortal aims. This is a land where even the greatest hero could be felled by a well-armed and well-drilled band of peasants, but where that same hero may stand tall with the mightiest horrors the world has to offer.


The Phantom World[edit]


Cast of Characters[edit]


Technical Details[edit]


Resources[edit]



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