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* The setting is designed for D&D's fifth edition.
 
* The setting is designed for D&D's fifth edition.
* All the PC options in the PHB ought to be available. We'll be starting at level 3. (Decision: [http://forum.rpg.net/showthread.php?761590-D-amp-D-5e-Let-s-build-a-setting!&p=19337669#post19337669])
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* All the PC options in the PHB ought to be available.
* We'd prefer not to use rules from outside the three core books, as those are all the DM's got.
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* I'd prefer not to use rules from outside the three core books, as those are all the DM's got.
 
* The DM retains the power of veto over suggestions from the floor, but pledges only to use it ''in extremis''.
 
* The DM retains the power of veto over suggestions from the floor, but pledges only to use it ''in extremis''.
 
* Devising a plot may require the DM to reserve certain areas from group decision-making, but again, this power should not be overused. (Example: If the DM decides the Big Bad is an aboleth, and the players all vote for dragons to be the dominant monster group, that'll just be made to fit rather than overruled. But if they vote for no thieves' guilds, and a plot already began with a thieves' guild in it, it'll just have to be a very secretive, thoroughly outlawed thieves' guild, contradicting the vote result.)
 
* Devising a plot may require the DM to reserve certain areas from group decision-making, but again, this power should not be overused. (Example: If the DM decides the Big Bad is an aboleth, and the players all vote for dragons to be the dominant monster group, that'll just be made to fit rather than overruled. But if they vote for no thieves' guilds, and a plot already began with a thieves' guild in it, it'll just have to be a very secretive, thoroughly outlawed thieves' guild, contradicting the vote result.)

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