Editing Level Five Spells - Memorized

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Leomund’s secure shelter, but perfectly camouflaged to blend in with terrain, concealing all signs of habitation, including any smoke, light, or sound coming from within the lodge. Creatures or characters who are exceptionally well-tuned to their surroundings (elves, druids, rangers, and various sylvan monsters) may attempt a saving throw vs. spell to spot the hidden lodge if they pass within 30 feet; all other creatures cannot find the wizard’s refuge without the aid of true seeing or similar magic.
 
Leomund’s secure shelter, but perfectly camouflaged to blend in with terrain, concealing all signs of habitation, including any smoke, light, or sound coming from within the lodge. Creatures or characters who are exceptionally well-tuned to their surroundings (elves, druids, rangers, and various sylvan monsters) may attempt a saving throw vs. spell to spot the hidden lodge if they pass within 30 feet; all other creatures cannot find the wizard’s refuge without the aid of true seeing or similar magic.
 
'''Monster Summoning III ++'''
 
 
Range: 5" -  Duration: 4 rounds + 1 round/level - Saving Throw: None   
 
When this spell is cast, 1-4 third level monsters are summoned, coming within 1-4 rounds. See Monster Summoning I for other details.
 
  
 
'''Seeming'''
 
'''Seeming'''

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